46.6k Minecraftpoweer Comments

  • Reusable Parachute 7.8 years ago

    @chancey21 Just so happens that i do XD, works very nice actually

  • Another Challenge? 7.8 years ago

    Yes you should

  • will be back on April 2 7.8 years ago

    yes

  • Skidaddle Skidoodle EternalDarkness' PC is now a noodle. 7.8 years ago

    Doesn't seem too bad with the part Count but i do like that meme.

  • Another xml question but this time important 7.8 years ago

    By what i Think you mean i will say the answer that i would Think is right. No there is no such xml options that you can apply

  • Suicide drone V2 7.8 years ago

    LOL i only made the landinggears for it so that it could roll of uss beast so that i could test it

  • MBT-70 7.8 years ago

    To awsome to be uploaded

  • Guillows Fock Wulf 190 progress 7.8 years ago

    When someone tells you to stop playing simpleplanes XD

  • Something i accidentaly found out... 7.8 years ago

    @chancey21 @communisticbanana me 2 XD

  • I HAVE INVENTED SOMETHING ACCIDENTALLY!!!!!!! 7.8 years ago

    @diegoavion84 it just limits the topspeed so it probably helps on landings but not on takeoff.

  • I HAVE INVENTED SOMETHING ACCIDENTALLY!!!!!!! 7.8 years ago

    Did you use maxAngularVelocity on the Wheels?

  • How would I get a rotator scaled with Overload to work? 7.8 years ago

    When you scale it down it does get stuck VERY EASELY in other parts so i would suggest making it 0.5 scale on Everything and build what you want on it and then just select the rotator and anything on the rotator and nudge it in.

  • Is this supposed to be like this? Help! 7.8 years ago

    Inspect element and the this user doesn't exist is something you can do with any thext like making the text like This but that is made in Another way

  • Nozzle needed 7.8 years ago

    no fuel is not possible but on my strv there is a small Engine that makes black smoke when you drive forward if that is what you mean

  • Working self guided Suicide Drone (WIP) 7.8 years ago

    @chancey21 also thx for upvote and spotlight

  • Working self guided Suicide Drone (WIP) 7.8 years ago

    @chancey21 i know but sometimes when i ad bombs to things they do fly away sometimes like with the mine i made they also do that.

  • Four screenshots of an upload? 7.8 years ago

    probably a bug as the last 2 screenshots are the same.

  • Working self guided Suicide Drone (WIP) 7.8 years ago

    @danman12 np

  • Working self guided Suicide Drone (WIP) 7.8 years ago

    @danman12 you dont have to because i just made this as proof of concept

  • Working self guided Suicide Drone (WIP) 7.8 years ago

    @Mustang51 Thx :) i built it kind of fast

  • ''Arguments againts aliens'' 7.8 years ago

    @PorkyClown3 ok

  • ''Arguments againts aliens'' 7.8 years ago

    @PorkyClown3 is he the guy wh says ''aliens'' and is kind of a meme? this guy ?

  • Missiles? 7.8 years ago

    @TimeTraveler it is done you are tagged just comment if you need any changes

  • Missiles? 7.8 years ago

    @TimeTraveler so you know when jets drop missiles and they kind of fall slightly and then move forward? do you want that a Little, also is your missile going to launch from a plane or just a rocket launcher? And also it is going well right now

  • Working self guided Suicide Drone (WIP) 7.8 years ago

    @danman12 if you want you can, save it as a subassembly by the detacher it might be tricky but just zoom in to it and take it.

  • Missiles? 7.8 years ago

    @TimeTraveler ok

  • Missiles? 7.8 years ago

    @TimeTraveler wait did you want increased range?

  • Missiles? 7.8 years ago

    @TimeTraveler it is Here i will start on your missile now

  • Missiles? 7.8 years ago

    @TimeTraveler np i dont have a Project rigth now but i did work on something similar to this that i can post for you, it is basically a kamikaze drone that flies by itself and the missile is scaled down so that the smoke is barely vissible.

  • ''Arguments againts aliens'' 7.8 years ago

    @InternationalAircraftCompany ok XD

  • Missiles? 7.8 years ago

    @TimeTraveler ok will start working on it now, i will try to make it so that you can attach fuselage pieces to the modified fuselage so that you can customise it to your liking.

  • Missiles? 7.8 years ago

    @TimeTraveler 0 delay=0 second between each shot so are you sure XD but it can be changed later, so you want 0 lock, 360 targeting and not more agile?

  • ''Arguments againts aliens'' 7.8 years ago

    @InternationalAircraftCompany just to be sure i looked trough your profile to see if you were the guy who made the gray Worms in sp. Basically i mean that the aliens dont necessarely have to be human like.

  • Missiles? 7.8 years ago

    @TimeTraveler ok i will start working at it now and when it is done you can tell me if you want 0 locktime and 360 targeting angle and more agile and precise and delay between firing the missiles.

  • Missiles? 7.8 years ago

    @TimeTraveler also tell me the width because i have to make sure that the detacher is allways sticking out a Little because it needs to be attached by the detacher.

  • Missiles? 7.8 years ago

    @TimeTraveler so just a slow but otherwise normal inferno missile, you can give me a suggestion for the speed in meters per second and you can convert kmph or mph to m/s so that i can edit it for you.

  • Missiles? 7.8 years ago

    @TimeTraveler could you tell me what to do and i could try to help

  • Missiles? 7.8 years ago

    @TimeTraveler oh you mean that they are supposed to carry the fuselage, i meant that they would sometimes not connect when you mirrored but i will try to explain how to do it right now.
    Here we go.
    Take out a normal detacher and edit the activation Group to 9 or just disable it.
    Then put the missile you want on the bottom of it (it is easiest if you just put the detacher on the bottom of a block when you press new plane.
    So if you placed the detacher on the bottom of a block (the smallest part of the detacher touvhing the block) you can put your missile on the bottom of the detacher (the biggest part). You should maike the detacher 0 mass and no collision.
    Then you attach your fuselages to the back of the detacher assuming you didn't rotate the detacher.
    When that is done you copy the height of the detacher and paste it in to the missiles height. Then make the fuselages the same height aswell and nudge them forward. I can try to make a video of how to do it as it is simpler that way i can do it if you want.

  • Missiles? 7.8 years ago

    @TimeTraveler when you mirror them they do sometimes fall of but you can just put them on fuselages and there should not be a problem

  • ''Arguments againts aliens'' 7.8 years ago

    @Awsomur agreed

  • Missiles? 7.8 years ago

    in wich way do you mean? like connecting multiple missiles to one?

  • ''Arguments againts aliens'' 7.8 years ago

    @Lahoski107 ya

  • Polish translation. 7.8 years ago

    Yes it would be cool if you could submit translations and meybe they would need to be verifyed so that no one can troll other people and they you have the option to use a translated game. The missions can alreade be translated easely in the game files.

    +1
  • my way. 7.8 years ago

    good that youre honest XD

  • Oh my god 7.8 years ago

    @Awsomur he is so cute

  • Oh my god 7.8 years ago

    @Awsomur thats good, can you make a forum with pics of your cat, they are so cute

  • PLEASE ADD A 5/6 BLOCK TO SIMPLEPLANES!!! 7.8 years ago

    @F104Deathtrap yup, rigth now people dont really use the cockpits as cockpits but more like cameras for weapons and for the cockpit view and because you haveto have one so people just make cockpits out of fuselage blocks and hide the cockpit block.

  • Build request 7.8 years ago

    @Oski i Think that it is what he wants as otherwise he could just have nudged in the piston as ios does have the inbuilt fine tuner that was introduced with the latest update.

  • Where's BaconEggs? 7.8 years ago

    yes he is banned but idk if it is permanent.