@Aarav also let me get you up to date on bombers, light bombers are single engine aircraft and medium bombers can have both 2 engines or 3 engines, sorry for the inconvenience but I wanted to make sure you knew
@Aarav ok, so far testing with only one wing my b-52 sized bomber propells itself pretty good before it spins midair, each engine uses a 5000 hp engine with a 177 inch prop, as for the rules I felt like you should have more freedom with the guns, take in the p-47 and b-25 both armed to the teeth with weaponry, even early spitfires had 8 machine guns, and also I thought the Catalina was a medium bombers, and also I wanted to add medium bombers and heavy fighters since they both serve a good role in combat, thanks you
@Aarav how do you think a square shaped radial engine would look like, would there be multiple pistons on each wall or would block war planes use normal radials?
I have a feeling the bombs add so much weight that the plane spins out of control when you drop one and you won't be able to recover if there stock bombs
@Aarav oh and if a bomber is 140+ feet long and has a wingspan of 145+feet they should be allowed 8 or more engines and 30-40 more bombs and 190+ feet from all sides should be allowed another 30 more bombs
Ground attacker should also have a larger 30mm cannon armament (2-4 cannons) and should have 8 machine guns max, with 2-4 bombs depending on weight (4 100 or 250 pound bombs and only 2 if there 500 or 1000 pound bombs)
@Aarav for instance a fighter should have 1-2 engines of either jet or not and should have a limit of 6 machine guns with additional options of 4 20 mm cannons 2 30 mm cannons and 1 50 mm cannon
When semi simple is 87 parts
@Aarav and by machine gun do you mean mini gun or a wing gun on the fuselage?
@FirstLandFish83828 you don't need a lot of parts for a good build
👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
+1@BeeEngineer when will you make up the conclusion?
@SPairforce when the f-22 is long be like:
@Aarav also I will xml the engines "1" value to "2.5" so it has realistic fuel consumption for the engines power
@Aarav to make realistic power and afterburner outputs?
@Aarav and also are you allowed to xml jet engines?
@NotNewHere that's unrealistic but very juno like
And a medium bomber
@Aarav and I'm also gonna work on a fighter
@Aarav but could you make exceptions for fireing delays? Since all it does is make the bombs release faster
@Aarav ok
@Aarav also let me get you up to date on bombers, light bombers are single engine aircraft and medium bombers can have both 2 engines or 3 engines, sorry for the inconvenience but I wanted to make sure you knew
@Aarav fireing delay needs overload
@Aarav and could I change the fireing delay on the bombs?
And also the b-36 exist and that's why I wanted the more bombs and engines for larger aircraft
@Aarav ok, so far testing with only one wing my b-52 sized bomber propells itself pretty good before it spins midair, each engine uses a 5000 hp engine with a 177 inch prop, as for the rules I felt like you should have more freedom with the guns, take in the p-47 and b-25 both armed to the teeth with weaponry, even early spitfires had 8 machine guns, and also I thought the Catalina was a medium bombers, and also I wanted to add medium bombers and heavy fighters since they both serve a good role in combat, thanks you
@Aarav how do you think a square shaped radial engine would look like, would there be multiple pistons on each wall or would block war planes use normal radials?
I have a feeling the bombs add so much weight that the plane spins out of control when you drop one and you won't be able to recover if there stock bombs
@Aarav oh and if a bomber is 140+ feet long and has a wingspan of 145+feet they should be allowed 8 or more engines and 30-40 more bombs and 190+ feet from all sides should be allowed another 30 more bombs
@Aarav thank you for listening and reading i appreciate it
But for every extra 100 health you have to add a extra 0.1 of mass
Oh and there should be a maximum health setting of 950
A sea plane would bassicly have any limitations as there land counterparts but they will need to be able to take off and land on the water
A medium bombers would have a max payload of 30 100 pound bombs 20 250 pound bombs 10 500 pound bombs and 4 1000 pound bombs
A heavy fighter would have a armament of 6-10 machine guns max (accounting for turrets) 5-6 20 or 23 mm cannons or 4 30 mm cannons
@Aarav there should also be heavy fighters,medium bombers and sea plane roles
I do agree with the light bomber limitations but max guns should be boosted to 5 since Your expecting mini medium bombers
Heavy bombers should have a option of 40-50 250 pound bombs max 70 100 pound bombs max 30 500 pound blocks and 15 1000 pound bombs
Ground attacker should also have a larger 30mm cannon armament (2-4 cannons) and should have 8 machine guns max, with 2-4 bombs depending on weight (4 100 or 250 pound bombs and only 2 if there 500 or 1000 pound bombs)
@Aarav for instance a fighter should have 1-2 engines of either jet or not and should have a limit of 6 machine guns with additional options of 4 20 mm cannons 2 30 mm cannons and 1 50 mm cannon
@Aarav may I suggest new limitationa based on real life examples?
@Brololxd then a hour after that it happened for 2-3 hours from what i could see
@Brololxd it lasted for 2ish hours from what i could see
@Brololxd yeah around 2-3:00
@Brololxd I'm pretty sure the website was down
@Brololxd it was
@Aarav I will make a heavy bomber first since the fighters don't have very much weaponry
@Kittyhawk208 also where did you find out they where makeing a propeller part?
+1@Yourlocalhuman ah yes, when being called down for being silver is a thing, aight time to Speedrun gold
+1May I join?
@U2 b1 lancer
@U2 350?
I agree
+1I think so
737 727 717 707 699 698 697 696 695 694 693 692 691 690
@U2 747 757 767 777 787 797
And ah yes, burn the bug with flares, what a great idea!