@EternalDarkness ohh it doesn’t matter, I had an idea but upon thinking on it I can’t really implement it without turning the airship into a fighter jet
@llDeadboyll the equations would be a real spaghetti mess but if I where to go about doing this I would use the target heading, target distance, and target elevation as well as the latitude, longitude, and altitude. And then using trigonometry you could calculate the position of the target, then using the latitude longitude and altitude of the bomb you could use trigonometry again to find the target heading and elevation from the position of the bomb, then it is just a matter of designing a steerable bomb and plugging the variables you found into the controls. Overall, it is a fun thing to think about but it is better to just use the missle part in the game
May way may be a bit cheese but if you build an outside just for looks but set everything 0 mass and 0 drag you can hide stuff on the inside to actually make it work
the KNS stone skipper would be sent out alone and would be used to place mines in the space between the islands and give early warning if the enemy launches an attack
You fools, I have planted a bomb on Krakabloan and with the press of a button I can set it off, I’m the general of the krakabloan navy now, hahahahahahha
I’m going to be using random distance but hopefully there will be some variation in the distance because I am doing best out of three @SchadeAircaftCompany
@Wasifhero3 I am not liable for any injury caused by my aircraft
I landed it, and with a few repairs it may even fly again!
I haven’t flown something like this in a wile.
I’m in
@EternalDarkness ohh it doesn’t matter, I had an idea but upon thinking on it I can’t really implement it without turning the airship into a fighter jet
Are you required to use the engines provided or can you make your own, also is it required to be right side up
@Noblemarmosie it may just be that I am on mobile, can’t calculate as well
You should probably turn down the barrel velocity on the guns, the game can’t register the collisions when they are going that fast
@llDeadboyll the equations would be a real spaghetti mess but if I where to go about doing this I would use the target heading, target distance, and target elevation as well as the latitude, longitude, and altitude. And then using trigonometry you could calculate the position of the target, then using the latitude longitude and altitude of the bomb you could use trigonometry again to find the target heading and elevation from the position of the bomb, then it is just a matter of designing a steerable bomb and plugging the variables you found into the controls. Overall, it is a fun thing to think about but it is better to just use the missle part in the game
Wow, this is really good
May way may be a bit cheese but if you build an outside just for looks but set everything 0 mass and 0 drag you can hide stuff on the inside to actually make it work
+1I guess that kind of makes sense @Pilotgoose
Some day I will understand how ornithopters work…. Maybe
I do not understand
I speak a little German
+1I’m in, is it a ship that just looks like it is from Star Wars or is it something actually seen in one of the movies
Wow, talk about a niche challenge, I am definitely doing this, the only rule is that it us ww2 era and uncommon?
Wow, do you think it has enough kick
Are multiple entities allowed, also is there a reward
Hahah, I’m in
+1Ohh thank you thank you thank you for this
I had fun blowing this up
I’m in, can you clarify a bit what sort of thing I am supposed to ask
It wasn’t for lack of trying though, the issue was I couldn’t get a reliable way to stear the torpedo @Hiimakeplanes
Do you know how difficult it is to make an actual guided torpedo, and the missle behaves the same way that a guided torpedo would@Hiimakeplanes
I’m also planning something big
+1the KNS stone skipper would be sent out alone and would be used to place mines in the space between the islands and give early warning if the enemy launches an attack
+2What one is the krakabola flag and can I use the design
Ha, nothing will stand in the way of my conquest, NOTHING!!! @Aarav
You fools, I have planted a bomb on Krakabloan and with the press of a button I can set it off, I’m the general of the krakabloan navy now, hahahahahahha
Did not even need to download it to tell it is amazing, I wish I could make somthing look this good
I’m going to be using random distance but hopefully there will be some variation in the distance because I am doing best out of three @SchadeAircaftCompany
No part limit but please be kind to the poor mobile player @SimplyWorking
+1Use the input LandingGear
@HugoMunchkaroo
How close are to to completing your next build
One of the only weapons in this challenge that isn’t just a cosmetic change to a missle
+2You can use the equation
GS > Mach1 ? X : 0
You will need to change Mach1 for the actual speed and X for the amount of moment @Spaceboy3000
I know I am not a dev, but at this point it would be a mistake to change it, it would mess up a ton of code people have already written @Ohmyus
You can use the floor operator, it won’t round it but it will get it pretty close to the number you want, you can do
floor(thing*100)/100
@Maroon
You can link there inputs to 2 different variables, you then use the variables as outputs for the cockpit parts @SkyJayTheFirst
+2Hey, don’t down my yacht :) @XYeetusdeletusx
@CheetoPumkinEater1 To be honest I totally forgot about this challenge, it was really fun to make even if I was last place
seconds ago
GS > x ? 1 : 0 would activate the detractor when your speed is greater than x @JustLookingForFriends
+1Define carpet bombing
I have some questions about the rules, when you say no ammunition’s except for special ammunition what do you mean by that
+1Diogee, go home
I’m in
+2You could just increase your fuel instead @Joshi13
This was my first entry and it was disqualified so it didn’t count, so I still have two entry’s left, I will be sure to obey all rules on them
+1Ohh well, now I can make 2 more! @Bryan5
+1