If you going to just do that to someone else's aircraft, halfbutt a modification, keep it to yourself, unless it's a fixed version that was asked for.
Create a true cargo bay for the bombs, use hinges, and structural panels, use the customization tab that the fuselage cylinders have to their full extent.
But save that triple bomb holder, you can use it on smaller aircraft.
It's a good aircraft, but it's still rough around the edges.
What I'm exactly talking about is it's looks, make the cockpit fully connect to the Fuselage, use the Fuselage tubes customization to its fullest, use the manual corner settings so you can make use the smooth corners for the top of the cockpits and hard for their bottom.
You can actually eliminate the blocks on the sides, used as anchors for the landing gears, and instead make the bottom row of fuselage tubes wider.
@MattEpic The Fuselage tubes can hold fuel too, so say goodbye for the fuel blocks too.
You should also use the Fuselage inlets instead of the normal one, they let you fully customize their appearance, but they only have connections on their back and front, instead of 6 like the normal tubes.
First, I rotated the entire thing around, then I put the "correct" control surface scheme (roll on the front wings, pitch on the back wings, yaw on the top wing.)
Second, moved the front wings even more to the front (they're covering the back portion of the engines now.)
Third, removed all angles from the wing gears moved them closer to the surface controls, removed the fixed front gear and put the big retractable gear in the front inside the Fuselage.
Fourth, made the rudder (top wing) a symmetric profile wing (this means it won't turn slightly to the left now.)
Fifth, added a back to the cockpit with some fuselages, it looks 5% nicer now.
Listen, fam, you ain't gonna give up now, instead, you'll make a new freaking plane, then you'll make it perfect my trial and error, that's what you'll do.
Make the fuselage thicker or make the wings smaller.
Looks pretty good, but, it might just be me, but, it looks short.
Maybe the right word, is Chibified.
One thing that you should start considering about Yaw, is that, it needs some sort of counter surface.
Add small surfaces to the normal wings that work like roll controls but respond to Yaw input.
+1@Kimfri yours is pretty good too.
+1Make it a tad longer.
Why did you repost it?
@Homemade It actually is, just like the MIG-21 is a Delta wing.
You should've clarified that you wanted a Tailless Delta wing.
Don't take me wrong, but...
If you going to just do that to someone else's aircraft, halfbutt a modification, keep it to yourself, unless it's a fixed version that was asked for.
Create a true cargo bay for the bombs, use hinges, and structural panels, use the customization tab that the fuselage cylinders have to their full extent.
But save that triple bomb holder, you can use it on smaller aircraft.
+2A few things:
The P-38 didn't three cockpits, just on in the central fuselage.
On Simple Planes, the miniguns will destroy the props, clip them into the central fuselage too.
@Nerfaddict you could play ACX on an emulator...
First I read about the shock Cannons, are they like Gleipnir's?
Second, god almighty, can this thing even fit in a landing strip?
@GhosTerSix How big are you thinking?
The advice I made on the JD-63 also works here.
It's a good aircraft, but it's still rough around the edges.
What I'm exactly talking about is it's looks, make the cockpit fully connect to the Fuselage, use the Fuselage tubes customization to its fullest, use the manual corner settings so you can make use the smooth corners for the top of the cockpits and hard for their bottom.
You can actually eliminate the blocks on the sides, used as anchors for the landing gears, and instead make the bottom row of fuselage tubes wider.
You know that that gatling guns will go straight through the pilot, right?
+1@Alienbeef0421 Large ShockWave Missiles, apart from the Nukes Belka used ages ago, there are no other nukes on Strangereal.
Ditch the fuselage cubes, start to use fuselage blocks, you'll have more freedom of customization with them, you can even add fuel to them.
You can even smooth out the back of the cockpit.
+1@Nerfaddict the Messerschmitt or the Aigaion?
Arsenal Bird with a touch of Horton 229?
+1Debiru Man.
Now we need a 90's version and a 2018(?) version.
Needs a Sukhoi Neck, the rudders need to be straight up.
But this can pass as good F-18 Hornet.
You know the WUAV has a bigger wing right?
https://acecombat.fandom.com/wiki/WeaponUAV?file=ADF-11FWeapon_UAV.jpg
Sorry to say this, Mobius, I know you're more experienced than me, but, look for references.
@EternalDarkness Understood.
@Mmdben I only looked at the 3 view pic on the site, but it seems angled, instead of offset.
Use fuselage cylinders and cones, forget that the blocks of any kind exist.
Is it normal for it to "stutter" once the third Engine is active?
Why not make the body higher, so you can put the wing on the fuselage?
And put the rudders on the back wings, so the jet exhaust doesn't melt the rudder off.
@Squirrel I think he means the screenshots you made with it flying and the ones with blueprint drawings.
Also, how did you get the metal paint?
@MattEpic The Fuselage tubes can hold fuel too, so say goodbye for the fuel blocks too.
You should also use the Fuselage inlets instead of the normal one, they let you fully customize their appearance, but they only have connections on their back and front, instead of 6 like the normal tubes.
Check the CoM, maybe it got behind the CoL, that might be the problem.
Forget that the normal blocks exist.
Use just the Fuselage tubes.
+1What was the original intent of the aircraft?
Let me guess, you want an aircraft that can still do a trick while Stalling?
@DomDom Brazil.
@DomDom Nein! But I do use German words for jokes, sometimes.
You know you can change the size of the wings, right?
You can also customize the corners of each fuselage so the rear landing gear aren't "floating".
@DomDom Detach Cockpit, use the turn object buttons, do the same for the cockpit, detach it and turn.
@DeidaraEnterprises "The New Stealth Warthog, gets to fuck everything without being seen!"
Fixed your aircraft, gonna tell you how I did it.
First, I rotated the entire thing around, then I put the "correct" control surface scheme (roll on the front wings, pitch on the back wings, yaw on the top wing.)
Second, moved the front wings even more to the front (they're covering the back portion of the engines now.)
Third, removed all angles from the wing gears moved them closer to the surface controls, removed the fixed front gear and put the big retractable gear in the front inside the Fuselage.
Fourth, made the rudder (top wing) a symmetric profile wing (this means it won't turn slightly to the left now.)
Fifth, added a back to the cockpit with some fuselages, it looks 5% nicer now.
Listen, fam, you ain't gonna give up now, instead, you'll make a new freaking plane, then you'll make it perfect my trial and error, that's what you'll do.
+4The hollow fuselage should have more functionality.
Like, you can hide a rotator inside it, even it means it can't connect to anything small just other fuselages.
Oh, so you the fire that comes out. that would need XML modding, sadly, I know nothing of that.
Nonetheless, good luck finding someone to help
@sauron2000111 Use the precision tool, turn the Fuselages 45 degrees left or right.
+1The game has a painting tool, and if you switch the color palette to "custom", you can customize the colors available.
Looks cute, but you could've positioned the cockpit lower with the Precision tool.
What is the basic that you know?
Well, you're missing a true wing on the aircraft right side, for starts.
+2Looks cute.
Flies pretty well, it's looks are certainly lacking, but they're interesting.
@Empergyd Strange, there is a tool in game that should help you move parts around with precision and inside other parts.