@Susnotsus Thanks for reminder. I finished it over the weekend but I haven't had a chance to do the screen shots and description. I'll post by Sunday, latest. :)
@Wibbley Thanks. Like you I watched loads of bird videos (cant remember which ones). I noticed that there were different flap styles depending on the bird. When I do my next bird I'm going to try to develop different flap styles for take off and landing..... sometime. I could never make the wings fold nicely though, so well done! Impressed.
Really good wing folding action. How did you work it out? I've got some tricks for bird flying and am happy to share. One tip is the tail. I found it's good to move the tail to balance the downward stroke of the wings.
The Oculus quest 2 headset needs you to log into facebook to use it. The continuous tracking cameras on it mean that you are giving facebook a continuous feed of your surroundings every time you use it. I know there is no such thing as privacy any more but geez they could at least pretend.
I love builds like these. Yeah, I'm into the code side of it. I also think it looks great. Using a minimum number of the standard parts to form a cohesive overall look is a special skill dude. Respect!
Touch controller support.
The the Unity dev module supports it but there will need to be a "touchable" flag in the plane designer. OK. There are quite a few other complications in it, but there are loads of great flight sims out there and touch support will make SPVR beyond amazing. The implications....
Nice build (as usual from you). interesting story behind this plane. It was the first passenger jet liner but those square windows created a structural weakness.
Just love all these Knights of Sidonia builds. Like the anime too, but it lost me during season 2's tentacle violation scene. What is it with that anyway?
Praise be! I thought for a sec that You had noticed just how many times I access that page every week and had blocked my IP because of my audacity. Or as I have leant from your guide to say it in FT...
rate(AngleOfAttack)/smooth(Time,0.1)> Latitude?0:1
Glad that's not the case.
Hey thanks for the offer. I'm working on a different build atm, but I'll give it another go and get it somewhat in shape before I pass it along. Yes, @winterro is totally awesome. Somewhat my favorite creator.
I know the praise is belated, but this is a masterpiece. Not just geeking out over being a badass Star Wars fighter, but the controls, the balance, the funky trees the part count!
Wow you marked my first one within a few minutes of uploading. (The Wrong one), which I deleted. Sorry. could you possible repost my score? My only defense is insanity.
@Thunderhawk That's it. Thanks! So when judging my entry, please knock your monitor off the desk it seems to fix it. (Jokes). Actually Don't! it made me upload the wrong file. Now its the right one.
I love flapping builds so I am very excited about seeing what people make for this this challenge. I'd like to build a new bird based around my cybird for this if I have the time, but I just wanted to share some funky trees code that some people may like to use. In my builds I use this one my hinges for up and down flapping motions that uses no fuel.
sin( smooth(Time,smooth(Throttle,1)) * 90)
More throttle = faster flapping
also you can change 90 up to about 300 for even faster flapping.
hope it helps.
@Soldier289 Thank you. Your Tie Interceptor showed me how it should be done.
@SnoWFLakE0s Thank you. Your Funky Trees pages are my bible.
@RandomDisplay Thank you. Your hover car gave me the idea.
+1Thanks for the kind words, upvotes and spotlights.
@winterro Lol. Well I guess I wont be spotlighting anytime soon.
Damn. I can't spotlight. Do I need to be silver?
Dude, having this thing spawn anywhere near you is absolutely fatal. Its fabulous.
Its wings fold really well! I like the way the feather pattern matches up.
+1@Susnotsus Thanks for reminder. I finished it over the weekend but I haven't had a chance to do the screen shots and description. I'll post by Sunday, latest. :)
@winterro Don't worry. WG will do the "power creep" thing and nurf it eventually.
Quick question. You said no mods, but you can still use overtune and the fine tuner? Hope so caus my idea will have to use FT.
I like the look of this one. I'll be posting something for it over the next couple of weeks.
@Wibbley Thanks. Like you I watched loads of bird videos (cant remember which ones). I noticed that there were different flap styles depending on the bird. When I do my next bird I'm going to try to develop different flap styles for take off and landing..... sometime. I could never make the wings fold nicely though, so well done! Impressed.
Really good wing folding action. How did you work it out? I've got some tricks for bird flying and am happy to share. One tip is the tail. I found it's good to move the tail to balance the downward stroke of the wings.
+1The Oculus quest 2 headset needs you to log into facebook to use it. The continuous tracking cameras on it mean that you are giving facebook a continuous feed of your surroundings every time you use it. I know there is no such thing as privacy any more but geez they could at least pretend.
Wow. That is Juan excellent file conversion. I didn't even know that it was possible. Can it do obj, dxf or stl files? That would be fantastic.
I can't believe I only just noticed this one! Been playing squadrons so this Y wing hits the spot.
I love builds like these. Yeah, I'm into the code side of it. I also think it looks great. Using a minimum number of the standard parts to form a cohesive overall look is a special skill dude. Respect!
+1Is this ship a Littoral vessel? Then it could be a Littoral literal U boat.
+1Very very very cool.
@Wibbley The rotors were joined to each other. Also added come code to the gyro. I'll delete this post after you repost your bird, if you prefer.
Touch controller support.
+3The the Unity dev module supports it but there will need to be a "touchable" flag in the plane designer. OK. There are quite a few other complications in it, but there are loads of great flight sims out there and touch support will make SPVR beyond amazing. The implications....
Nice build (as usual from you). interesting story behind this plane. It was the first passenger jet liner but those square windows created a structural weakness.
Gadzooks that thing can gallop! I'm glad real crocks cant run that fast.
Your build is appreciated. Thanks.
+1Very nice.
Just love all these Knights of Sidonia builds. Like the anime too, but it lost me during season 2's tentacle violation scene. What is it with that anyway?
+1Praise be! I thought for a sec that You had noticed just how many times I access that page every week and had blocked my IP because of my audacity. Or as I have leant from your guide to say it in FT...
rate(AngleOfAttack)/smooth(Time,0.1)> Latitude?0:1
Glad that's not the case.
Hey thanks for the offer. I'm working on a different build atm, but I'll give it another go and get it somewhat in shape before I pass it along. Yes, @winterro is totally awesome. Somewhat my favorite creator.
I know the praise is belated, but this is a masterpiece. Not just geeking out over being a badass Star Wars fighter, but the controls, the balance, the funky trees the part count!
Amazing Detail.
Wow! Thanks! I am stoked. Considering all the amazing things that get created here it gave me a real thrill.
+1This is a fabulous bird! Very well balanced and detailed. (Also the Peregrine is my personal fav bird).
Nice! I once tried building a dragon but didn't have much luck with the flight characteristics.
Wow you marked my first one within a few minutes of uploading. (The Wrong one), which I deleted. Sorry. could you possible repost my score? My only defense is insanity.
As always, winteroo, I really love your builds.
I like yours. Juan is a good name to build on. I also like Juanforall and juanflewoverthecookoosnest. :)
@Thunderhawk That's it. Thanks! So when judging my entry, please knock your monitor off the desk it seems to fix it. (Jokes). Actually Don't! it made me upload the wrong file. Now its the right one.
+1Nearly......finished...Just (whack) getting the (whack) birdy to fly straight..(Whack). No, hitting the computer doesn't work.
+1@IceCraft To show how trigonometry can be beautiful.
+1I love flapping builds so I am very excited about seeing what people make for this this challenge. I'd like to build a new bird based around my cybird for this if I have the time, but I just wanted to share some funky trees code that some people may like to use. In my builds I use this one my hinges for up and down flapping motions that uses no fuel.
+1sin( smooth(Time,smooth(Throttle,1)) * 90)
More throttle = faster flapping
also you can change 90 up to about 300 for even faster flapping.
hope it helps.
This is a lovely piece of design/engineering. I am inspired.... and afraid.
+1I love the glow in the fire compartment
Thanks for the motorcycle. I love the way it flexes.
+1You are the master of fast feet and fantastic flapping creations.
Ah, Just what I needed. Many thanks
Being able to store a variable would be cool.
+1Utterly superb.
Boing hehe Boing
I like it.