More drag means your plane is less aerodynamic. Try making the Drag as low as possible (good for gliders) to increase your maximum speed.
By the way, if you want to ask something about the game, go to the Forums.
@ChunderDownUndeR I think the Auto setting has about the same traction on both the runway and on the grass. But it has overall slightly less traction than 150% traction.
@SimpleTechAndResearch At least I'm sure your first plane is better than mine, you joined the game after the 1.2 update with fuselage blocks right? I know this game while it's still Alpha, and everything looks like Minecraft creations lol.
@WalrusAircraft Hmm I don't use Unity, but thanks anyway. I originally wanted to use circular hitboxes for wheels, but since we now have resizable wheels, it's not really needed.
Pretty good design, but the vertical stabiliser is too small, making the plane wobble when turning. Also, the little drone at the bottom stalls easily, I think the wings are supposed to be a bit bigger.
@Flightsonic lol the app description should say : Do not attempt to perform or replicate any stunts from this game. We are not responsible for any injuries.
Minor bug : In slow motion mode, the resizable wheels still turn at normal speed. This doesn't affect gameplay or anything, but it looks a bit weird...
@Tully2001 Ikr XD. This vehicle almost never explodes (unless you crash it head on into something at high speed), and it can drive upside down, but the controls will be inverted.
More drag means your plane is less aerodynamic. Try making the Drag as low as possible (good for gliders) to increase your maximum speed.
By the way, if you want to ask something about the game, go to the Forums.
Thanks @Hazard862
@SeraphimVault oh ok... but I'm still curious :P
@kikasshes Maybe because the traction is fixed to certain amount?
@Glaceon lol
@Tully2001 lol it has the width of 500%, but it sure is stable!
@HellFireKoder lol maybe XD
@ChunderDownUndeR I think the Auto setting has about the same traction on both the runway and on the grass. But it has overall slightly less traction than 150% traction.
@Tully2001 Just tried it, pretty good... I'm using this on my new car
@Tully2001 Hmm maybe. Is it good? I haven't tried it.
So awesome that my game almost crashed
@UnknownNate hmm ok.
@AviownCorp Ok
@clayman0 Ok, but maybe later.
@clayman0 Well if this part still can't be loaded into the non-Beta, I may remove this post.
"In this world, it's KILL or BE KILLED."
@clayman0 Why? Does this still require the Beta?
@Benny332D2003 lol so fast! Thanks :)
You can always hide the vertical stabiliser inside of the plane. Or maybe you can get creative and make the vertical stabilisers like this!
@SimpleTechAndResearch oh yeah I remember...I think it was 1.3.
@SimpleTechAndResearch At least I'm sure your first plane is better than mine, you joined the game after the 1.2 update with fuselage blocks right? I know this game while it's still Alpha, and everything looks like Minecraft creations lol.
Question... what does Auto traction do?
@BroPlanes lol ok
@WalrusAircraft Hmm I don't use Unity, but thanks anyway. I originally wanted to use circular hitboxes for wheels, but since we now have resizable wheels, it's not really needed.
The circular fuselages are awesome! But they still have square hitboxes...
@Dstroyer101 hmm ok
@Jackierascal44 Part nudge. Press and hold Shift and use WASD and EQ to move a selected part.
@AndrewGarrison You're welcome :D
Sorry to ruin the topic, but I've found a minor bug. This bug is very minor, but it can be a bit annoying.
lol never
@Dstroyer101 Oh ok...
@AndrewGarrison Thank you!
Now we need an actual stunt racetrack XD
@AndrewGarrison You're welcome!
Pretty good design, but the vertical stabiliser is too small, making the plane wobble when turning. Also, the little drone at the bottom stalls easily, I think the wings are supposed to be a bit bigger.
Agreed to all.
@Flightsonic lol the app description should say : Do not attempt to perform or replicate any stunts from this game. We are not responsible for any injuries.
Minor bug : In slow motion mode, the resizable wheels still turn at normal speed. This doesn't affect gameplay or anything, but it looks a bit weird...
Hey Devs, thank you so much for fixing the traction bug! The wheels and suspensions are getting more stable now.
Thanks @GregMonk
@DarkLithium oh yeah lol
@PlanesGuy888 It took me a month just to fly and build properly, and I lost all of my planes when I was upgrading my Windows lol
@PlanesGuy888 lol just like my first plane, which I didn't upload :P
The desert always lags badly on me, mainly due to its size and the windmill farm. Snowstone doesn't lag as bad though.
I don't upload my creations until it's completely complete.
April 25th for Steam? That's faster than I expected...
@PlanesGuy888 lol why? Your first plane is a part of your history :)
@SimpleTechAndResearch Agreed! So you can say : "Activate group 2 for afterburners." and under that line put : "Activate group 7 for hypersonic!" lol
@Tully2001 Thanks :)
@Tully2001 Ikr XD. This vehicle almost never explodes (unless you crash it head on into something at high speed), and it can drive upside down, but the controls will be inverted.