Oh, thanks. I just use final approach locations as an easier air start instead of having to manually add air start locations randomly scattered around the map.
@Beefy
I just use the "Default" location that appears on the top of the locations list. I don't know how it works, but it seems to just randomly spawn the AI craft in the air somewhere near the current location my craft is.
@rexzion
Yeah, the fins are way too fat. I might make a GEN5 with normal looking fins, and i'll probably revert the heat seeker like head. Basically it will just be a mix of all generations (except GEN2 because that one is horrible to look at).
@Ferrolon
Mostly krakabloa because bandit airport is one of the first locations on the list (only if default locations are filtered) and im too lazy to scroll to a location that i actually like, like yeager or wright
@rexzion
Also the custom AI modes are big yes and...
I NEEEEEEEDDDDD IIIIITTTTTTTTTT!!!!!!!!!!!!
The air and ground modes are useful too, i'm sick of having to use an air to air missile to target something like a tank (not the in game "AA Tank" enemy, i mean stuff like player created vehicles).
For some reason both modes of AI are broken for me, when i spawn an AI craft in and try to target it, the targeting square (the things that are green when not targeted, red when it is within missile targeting circle) becomes blue and i am unable to fire at it.
Does anybody know a fix for this, or at least an explanation of the blue target square?
Exactly. The reason why i prefer tablets over phones (for gaming, at least) is because of their much larger touchscreen, which means more space to work with. And also, with phones it's freaking impossible to type because the keys on the pop-up digital keyboard are small as hell.
And you have a very good point with the "building skill".
@Jerba
Same here (but instead of phone, it's ipad), funky trees is like trying to learn a new programming language (in other words, H A R D). And i lack the energy and time needed to build quality creations.
@soundwave
The headlight just serves to light up the road in front of you so you can see while driving at night. It's more complicated than that but this is the simplest explanation i can give.
Also, beacon lights don't really work well in this game (for working headlights, mods are required) since they only just give off a glow around them rather than emit light onto the surface.
@DeltaBravoSix
I've made the links now. Make sure to bring enough tissues and stuff to wipe your eyes after they've seen the horrid, Chernobyl-born pieces of cancer.
@DeltaBravoSix
Well, my builds are absolute cancer. You'd get every single disease that ever existed if you'd look at them. I'll be posting the links soon.
@DeltaBravoSix
I mostly play car games like Vehicle Simulator and Car Crushers 2, but yes I did play that too. I also play a game called "Plane Crazy" which is similar to SP but much more limited.
@Eiro
I don't live in the United States, but I don't want to tell my current location since I already have a huge lack of privacy.
Also, I was 11 when i was banned, but my 12th birthday was fairly close. So that was about 1.25 years until I'm 13, right here, right now.
Also, I no longer need the old account, it's useless and full of cringe stuff (from what I remember).
@Eiro
i tried it again, this time being smoother on the controls, and it definitely works much better.
i noticed the trim too, i was just too occupied with the flips on my first try at it so i didn't really notice it.
@ThomasRoderick
alright here's what i have to say:
Turns very well, but it's a little unpredictable.
The weapons work fine, i'm surprised that the shield didn't lag at all.
My only problem would be the fact that sometimes i can't control it because it sometimes just does a few flips. I'd also reccomend adding trim for the less experienced users (i can handle having no trim, but it's just satisfying to move the trim slider (for me, at least, it is).)
@ThomasRoderick
Hehe, no problem.
@SledDriver
I've been a big fan of your builds, they just keep getting better and better. I have actually downloaded quite a lot of your creations lol
+1@SledDriver
that gradient paint scheme tho
big yes
yes
i reported it too
N O
No idea. I've been saving random stuff i've found on the site, but i'm sure that it has exceeded like at least 250.
Improved version coming soon!
Oh, thanks. I just use final approach locations as an easier air start instead of having to manually add air start locations randomly scattered around the map.
@Beefy
I just use the "Default" location that appears on the top of the locations list. I don't know how it works, but it seems to just randomly spawn the AI craft in the air somewhere near the current location my craft is.
@rexzion
same but with my ipad
@Renamed71220
Yeah, the fins are way too fat. I might make a GEN5 with normal looking fins, and i'll probably revert the heat seeker like head. Basically it will just be a mix of all generations (except GEN2 because that one is horrible to look at).
@Ferrolon
Mostly krakabloa because bandit airport is one of the first locations on the list (only if default locations are filtered) and im too lazy to scroll to a location that i actually like, like yeager or wright
@rexzion
FT GP reminds me of Aston Martin Valkyrie for some reason
this sometimes happens to me as well because i like to XML mod everything to infinity
+1In air in most cases.
@rexzion
Also the custom AI modes are big yes and...
I NEEEEEEEDDDDD IIIIITTTTTTTTTT!!!!!!!!!!!!
The air and ground modes are useful too, i'm sick of having to use an air to air missile to target something like a tank (not the in game "AA Tank" enemy, i mean stuff like player created vehicles).
For some reason both modes of AI are broken for me, when i spawn an AI craft in and try to target it, the targeting square (the things that are green when not targeted, red when it is within missile targeting circle) becomes blue and i am unable to fire at it.
Does anybody know a fix for this, or at least an explanation of the blue target square?
same here
@rexzion
Me, who already has SR2 installed:
casually eats popcorn watching how this will turn out
"OP" means "overpowered", simply just way stronger/faster/etc. than what would be normal/realistic/whatever.
@Default1
Exactly. The reason why i prefer tablets over phones (for gaming, at least) is because of their much larger touchscreen, which means more space to work with. And also, with phones it's freaking impossible to type because the keys on the pop-up digital keyboard are small as hell.
And you have a very good point with the "building skill".
@Jerba
[insert clickable text here](insert link here)
+2@F1boss2018
Same here (but instead of phone, it's ipad), funky trees is like trying to learn a new programming language (in other words, H A R D). And i lack the energy and time needed to build quality creations.
+1@soundwave
Plus, mobile has smooth joystick controls. (unless if you use "Mouse as Joystick" (or whatever its called) on PC)
Or if you have extremely OP, XML-modded-to-death weapons.
@Eiro
My first plane is not one of these. It was either deleted, or never saved.
@Eiro
hM
Looks and flies really good! The thrust vectoring isn't buggy as hell, and i see you've also added some overpowered XML'd weapons.
The headlight just serves to light up the road in front of you so you can see while driving at night. It's more complicated than that but this is the simplest explanation i can give.
Also, beacon lights don't really work well in this game (for working headlights, mods are required) since they only just give off a glow around them rather than emit light onto the surface.
@DeltaBravoSix
yes, they are. The description about this is pretty long and confusing, so it would make sense.
@DeltaBravoSix
I've made the links now. Make sure to bring enough tissues and stuff to wipe your eyes after they've seen the horrid, Chernobyl-born pieces of cancer.
@DeltaBravoSix
Well, my builds are absolute cancer. You'd get every single disease that ever existed if you'd look at them. I'll be posting the links soon.
@DeltaBravoSix
why does this thing have so many upvotes
bruh
They weren't designed to be funny.
I have no sense of humor so that makes sense.
I mostly play car games like Vehicle Simulator and Car Crushers 2, but yes I did play that too. I also play a game called "Plane Crazy" which is similar to SP but much more limited.
+1@Eiro
I don't live in the United States, but I don't want to tell my current location since I already have a huge lack of privacy.
+1Also, I was 11 when i was banned, but my 12th birthday was fairly close. So that was about 1.25 years until I'm 13, right here, right now.
Also, I no longer need the old account, it's useless and full of cringe stuff (from what I remember).
@Eiro
I like making overpowered aircraft.
+1Also, this was made by my old account, so it's a bit different from my other crafts.
@ThomasRoderick
i also think that 5-10 would be the right amount.
+1@ThomasRoderick
no problem, i also gave a follow cause ya seem like a nice guy.
+1@ThomasRoderick
i tried it again, this time being smoother on the controls, and it definitely works much better.
+1i noticed the trim too, i was just too occupied with the flips on my first try at it so i didn't really notice it.
@ThomasRoderick
aH, i see now.
+1The problem is mostly me, i always pull too hard on the stick (i'm on ipad) so that makes sense now.
@ThomasRoderick
alright here's what i have to say:
+1Turns very well, but it's a little unpredictable.
The weapons work fine, i'm surprised that the shield didn't lag at all.
My only problem would be the fact that sometimes i can't control it because it sometimes just does a few flips. I'd also reccomend adding trim for the less experienced users (i can handle having no trim, but it's just satisfying to move the trim slider (for me, at least, it is).)
@ThomasRoderick
aH
+1i haven't checked that out yet.
lemme download the ship and i'll see.
@ThomasRoderick
Looks cool as hell!
@ThomasRoderick
Noice
+1looks sick!
@ThomasRoderick
lol thanks. it was quite easy tbh
+1@ThomasRoderick
self hate is what i specialize in.
+1@AnotherPlayer
interesting concept, i too have made unique suspension designs.
i might upload them soon...
you asked me to tag you, here ya go
+1@ThomasRoderick
lol
@NicePlanes