Wow! 12/10
Yooooo ONE OF US
noice livery
Ok
im in
@KPLBall challenge accepted i start tomorrow
yooo a mod upvoted ur post? Thats great!
speeeeeeeeeeeeeeeed
olde ahh
@Someguywhomakesmods YESSSSSSSSSSSSS THX SO MUCH
yoooo
@UnitedinOne90XCVBNKA oh ok
@UnitedinOne90XCVBNKA it's already out
A-1005 lighting Lord F-105 thunder chief
GIB- 30 rotation point MIG- 29 fulcrum 😭
YOU- 316 space Rock Me-163 komet
Farale Rafale
D-61 flying horse P-51 mustang
A-81 Bee F-18 hornet 😭
B-11 strikeforce Would be A-10 😭
Same
h 👍
uh oh
I don't listen to anything
Why criticize when they cant even make anything close to it?? People are crazy. btw im Husky12345
@Graingy forklift
@DeeganishCountryball Hello
@IAmSteve @DeeganishCountryball @Boeing727200F
@blt @TheMouse @SuperSuperTheSylph
@M109Simp @Convex @ArunBiswas2
Andrew's evil brother
@SuperSuperTheSylph tabs original be like
@SimpleMobileEngineering You're welcome!
seconds ago
@SimpleMobileEngineering So basically, just change the numbers higher for more range.
@SimpleMobileEngineering here's an example:
Pitch*2 + Roll*1+ PitchRate/0.01 + RollRate/0.01
So this code, it multiplies the rotators pitch range by 2, and the roll range by 1, hence the numbers.
2
1
You can change these numbers to increase/decrease the roll range and pitch range of the rotator.
The PitchRate stuff and RollRate just is to smooth out the inputs.
PitchRate
RollRate
Idk if i did a good job explaining, but this should help.
Make sure to put your code into the wing control surface or rotator.
@Wasifhero3 yep
@Wasifhero3 You're welcome!
@SimpleMobileEngineering the number is just a multiplier It helps smooth out the pitch and roll
try Funky trees Pitch* (number) + Roll* (number) + PitchRate/0.01 + RollRate/0.01 this is just what i use idk by the way you'll have to reverse the + to a - when you mirror
Pitch* (number) + Roll* (number) + PitchRate/0.01 + RollRate/0.01
take some from my builds
Welcome!
Wow!
12/10
Yooooo
ONE OF US
noice livery
+1Ok
im in
@KPLBall challenge accepted
i start tomorrow
yooo a mod upvoted ur post?
Thats great!
speeeeeeeeeeeeeeeed
olde ahh
@Someguywhomakesmods YESSSSSSSSSSSSS
THX SO MUCH
yoooo
@UnitedinOne90XCVBNKA oh ok
+1@UnitedinOne90XCVBNKA it's already out
A-1005 lighting Lord
F-105 thunder chief
GIB- 30 rotation point
MIG- 29 fulcrum 😭
YOU- 316 space Rock
Me-163 komet
Farale
Rafale
D-61 flying horse
P-51 mustang
A-81 Bee
F-18 hornet 😭
B-11 strikeforce
Would be A-10 😭
Same
h
👍
Warthog*
uh oh
T
+1I don't listen to anything
+1Why criticize when they cant even make anything close to it?? People are crazy.
+1btw im Husky12345
@Graingy forklift
@DeeganishCountryball Hello
hello all
@IAmSteve
@DeeganishCountryball
@Boeing727200F
@blt
@TheMouse
@SuperSuperTheSylph
@M109Simp
@Convex
@ArunBiswas2
Andrew's evil brother
@SuperSuperTheSylph tabs original be like
+2@SimpleMobileEngineering You're welcome!
seconds ago
@SimpleMobileEngineering So basically, just change the numbers higher for more range.
@SimpleMobileEngineering here's an example:
Pitch*2 + Roll*1+ PitchRate/0.01 + RollRate/0.01
So this code, it multiplies the rotators pitch range by
2
, and the roll range by1
, hence the numbers.You can change these numbers to increase/decrease the roll range and pitch range of the rotator.
The
PitchRate
stuff andRollRate
just is to smooth out the inputs.Idk if i did a good job explaining, but this should help.
Make sure to put your code into the wing control surface or rotator.
T
+1guys some check this out!!
@Wasifhero3 yep
@Wasifhero3 You're welcome!
@SimpleMobileEngineering the number is just a multiplier
It helps smooth out the pitch and roll
Publishing...
+1try Funky trees
Pitch* (number) + Roll* (number) + PitchRate/0.01 + RollRate/0.01
this is just what i use idk
by the way you'll have to reverse the + to a - when you mirror
take some from my builds
t
+1Welcome!
Mosquito?
+1