Dev HellFireKoder Comments

  • FORUM BATTLE:KRAKEN VS CTHULU 9.3 years ago

    @xboxsparta321 Cthulhu is also huge, and some variations can fly (it's part dragon and has wings...).

    And actually, originally the kraken can't fly, except in recent videogames (as far as I can find), it's always been a giant sea monster, like a huge squid or octopus (Actually before that it was a crab-like creature).

  • Mobile is Now in compatible 9.3 years ago

    @Thefalloutplayr 739172 44958, 1982654689764 30863837 ;)

  • Mobile is Now in compatible 9.3 years ago

    @Thefalloutplayr

    I was talking in Processing power

    Doesn't matter, mobile and consoles aren't even close.

    the likelihood that you will EVER use 1 TB of data is slim

    Right, you'll never use that much, not even with the thousands of games, hundreds of which are 20-60GB each... I've already needed to clear out the 500GB of my PS4 3 or 4 times so I could install new games and record gameplay, I can use that much easily, without trying.

    Apple has stated they're done with making it slimmer and bigger and now they are focusing on processing power and graphics and Data storage

    I actually hadn't heard that, I'm glad for that one, though I don't have any Apple devices yet.

    It still won't catch up, despite what it may seem like mobile isn't progressing any faster than PC.

  • Steam Beta 9.3 years ago

    Beta is awesome so far! But uh, this one thing is super important... who is this? it just looks a little off to me... :P

  • Mobile is Now in compatible 9.3 years ago

    @SCplanes

    or most console games on a pc?

    Yes actually, most of them you can ("most" relative to how many games there are), and PC runs them better (those you can't, don't make PC worse, it's not PCs fault that they released on only console, PC is even easier to develop for).
    I enjoy my PS4, but overall PC IS better, and @Thefalloutplayr consoles are lagging behind PCs... the latest ones released with still just 500GB storage space... laptops now often ship with 1-2TB (1TB = 1000GB).
    And mobile devices? They're more worried about getting thinner than more powerful, and also are still way behind PCs in power.

    Consoles and mobile devices are designed to be cheap to mass manufacture, and will pretty much NEVER catch a good gaming PC in power, because that wouldn't be cheap enough to mass manufacture.

    Again, I love my PS4, and other consoles, but no, consoles will not be indistinguishable from PC in 10 years, most likely they never will be... though I, too, hate "/#PCMasterRace", OVERALL PC is better, and will stay that way.

  • Mobile is Now in compatible 9.3 years ago

    @SCplanes So? "If it's more than 400 parts you can't download it", because a mobile device WILL NOT HANDLE IT WELL, at least in most cases, and in the rare exceptions it still can't handle nearly as well as a PC.

  • Mobile is Now in compatible 9.3 years ago

    @Brields95 Actually they said

    we will make sure we get all parts on mobile

    Quoted from the post.

  • Mobile is Now in compatible 9.3 years ago

    Mobile is harder to develop for, they'll release an update when it's ready.

    Oh, and no, you can't run almost all large creations, especially not on full high settings, if it's not 600+ parts it's not that big, if it's not 800+ parts it's not huge, and mobile highest settings, are less than PC highest settings, because no matter what mobile device you have, it DOES NOT STAND UP AGAINST A PC

  • Why Andrew... 9.3 years ago

    Maybe because it's awesome!?!?!?

  • Suggestion for Hellfire 9.3 years ago

    @TheLatentImage I'm not at this time, I looked into it briefly and it's going to be more difficult than the position and rotation fine tuner... I would like to make it sometime, but no guarantees, or any clue when :/

  • Why does Unity hate me? 9.3 years ago

    @Flightsonic well there should be text with the progress bar that says what it's doing... but yeah, it's basically a progress bar for "current goal" which usually finishes fast and then onto the next goal.

  • Why does Unity hate me? 9.3 years ago

    @Flightsonic well, you've gotta learn how to use it properly, then!
    ...
    No seriously if you're not getting useful results, you're googling wrong, or without the correct terminology... I'm not sure how you learn other than lots of practice though :/ just don't give up on googling something easily, and keep re-wording it I guess...

  • Why does Unity hate me? 9.3 years ago

    @Flightsonic well, that sucks... Google around I guess?

    As for making terrain bigger, here's the top Google result (for me, Google tailors results though)

  • Why does Unity hate me? 9.3 years ago

    @Flightsonic oh it crashed... that's different. What did you change since the first time it saved? As I said textures might make a big difference, but I'm not sure...

  • HK Spectre-1 A Derilus 9.3 years ago

    @HKAerodynamics not really, I don't spend much time using the SP editor, thanks though.

  • Why does Unity hate me? 9.3 years ago

    @Flightsonic turn off lightmap baking? Or, how long has it been going? And how big is the map? Perhaps you could give it several minutes? Sometimes it takes a really long time to save maps, but if it's one you've already saved I'm not sure, maybe the texture makes it take longer?

  • Why does Unity hate me? 9.3 years ago

    Well what did you try to do?

  • HK Spectre-1 A Derilus 9.3 years ago

    @SteadfastContracting I appreciate it, thanks :-)

  • HK Spectre-1 A Derilus 9.3 years ago

    @SteadfastContracting That would be the fine tuner mod, but @Supercraft888 mobile does have nudge, you just need a keyboard or something to bind the nudge input to.

  • Weird pink glowy color I found 9.3 years ago

    @GINGER01 it a bug where the objects texture/render material isn't there for some reason.

  • Issue for small players. 9.3 years ago

    @PHALANXxALT iOS does have nudging, you just need a keyboard or something to bind nudge to.

  • Gold???? 9.3 years ago

    you must pass 5k points, so you need 5001 points to hit gold.

  • Fuselage Art 9.3 years ago

    @TheMasterSoldier With a tool I'm making for personal use which duplicated the object XML, increased the part ID, and rotated it a tiny bit each time.

  • ARE YOU SERIOUS????? 9.3 years ago

    @iiRazor AND HOW MANY MB/s IS THAT IN ALL CAPS?

    OH AND BTW YOU USE DATA LITERALLY THE ENTIRE TIME YOU ARE DOING ANYTHING, EVEN THINKING, INTERNET BANDWIDTH IS NOT DATA IT'S A TRANSFER RATE OF A SPECIFIC KIND OF DATA.

    SORRY FOR ALL CAPS I'M NOT REALLY YELLING!

  • Working On Personal Project, Created Super-Accordion 9.3 years ago

    @ACMECo1940

    It was 900 parts and took forever to load, and it's pretty useless without the connections

    That's me saying, "yeah probably not, what would you even use it for if I did?".... and 900 fuselage pieces loading is slow, maybe I could upload one with 360 parts? It acts the same but isn't quite as smooth.

  • Working On Personal Project, Created Super-Accordion 9.3 years ago

    @ACMECo1940 upload the fuselage? It was 900 parts and took forever to load, and it's pretty useless without the connections.

  • True about Rockets in SP 9.3 years ago

    A rocket was literally the first thing I built from scratch in SP alpha 0.1 -_-

  • Modders I need your help! 9.3 years ago

    @Brields95 you need to actually instead a mod, and sometimes there's a big that makes it not show, but I don't know what causes the bug or how to fix it :/

  • Modders I need your help! 9.3 years ago

    @Brields95 yes it does, iOS doesn't and never has, but ever since the first alpha with mod support Android and PC have had it, they wouldn't remove it.

  • Working On Personal Project, Created Super-Accordion 9.3 years ago

    @goboygo1 Actually it was a larger-than-2x2 round fuselage made of a bunch of rotated fuselages XD

  • Working On Personal Project, Created Super-Accordion 9.3 years ago

    @goboygo1 what's what?

  • Working On Personal Project, Created Super-Accordion 9.3 years ago

    @JacobHardy64 Yeah that was caused by a bug, it was actually a really simple build XD

  • Working On Personal Project, Created Super-Accordion 9.3 years ago

    @JacobHardy64 it's a short gif that I reversed for the second half so it could loop flawlessly :)

  • About the April fools joke the Devs and mods pulled off 9.3 years ago

    No the data wasn't backed up, BECAUSE IT WAS NEVER REMOVED!
    It was merely hidden, and you could actually gain points during it as well, there wasn't any risk, get over it already.

    Edit: well actually I'm sure they backed it up, but it really doesn't matter because they only hid it.

  • who know more about the inner workings of the game 9.3 years ago

    @Flightsonic no news. I recently got a new PC so I've been settings it up and testing it (by testing I mean playing games and modding the heck out of them... usually "modding" as-in installing other people's mods, in this case XD)

  • who know more about the inner workings of the game 9.3 years ago

    @Flightsonic

    (I'm pretty sure) he doesn't go around in the game code

    Well... ya know... not all the time


    However, of course the devs know more about it, they write it, and I just kinda read over bits relevant to whatever I'm doing ;)

  • Disable Gravity Mod 9.3 years ago

    @Ngoat It might be, but it would probably have terrible performance after TONS of work, and I'm not even sure.

  • [Beta] Fine Tuner Mod - Fine-tune position and rotation without leaving the editor! 9.3 years ago

    @TheDerpyDude No, because the size isn't stored in the XML for anything but already resizable blocks.

  • SUPER annoying bug 9.3 years ago

    It's a stock-game bug with mirror, not the mods fault, and I can't really do anything about it. Hopefully the devs can fix it, in the meantime just subtract/add 180 to the rotation.

  • Damaged Boat Challenge(CANCELLED) 9.3 years ago

    It's XML editing (XML "modding", if you must), and modding, or Unity modding.

    Not plain "modding" (XML) and "external modding" (full proper modding).

  • A Real Map Mod... Sort of 9.3 years ago

    @TheTekkit101 well close SP comepletely and use the second option listed for PC:

    or move the mod file to C:/Users/[YourUsername]/AppData/LocalLow/Jundroo/SimplePlanes/Mods/, then go into the game and enable it in the mods menu.
    Note: AppData may be a hidden folder, so go into the "view" tab in the file explorer and select "show hidden items" if you're using this method.

  • A Real Map Mod... Sort of 9.3 years ago

    @ShatterFox Uh, well, um... April fools.?.?.?

  • A Real Map Mod... Sort of 9.3 years ago

    @GINGER01 I'll grab one or two in a bit, I'm away from PC right now, but it's really not pretty, just a big white sphere that pulls you in, above a big empty ocean.

  • A Real Map Mod... Sort of 9.3 years ago

    @Flightsonic oh wind, yeah that won't work with SimplePlanes I don't think, it's mostly for stuff like particles and grass on terrain, visual stuff.

  • A Real Map Mod... Sort of 9.3 years ago

    @Flightsonic I don't believe there's a wing, where did you see this option?

    Maybe you're thinking about the "plane" game object which is basically just a 2D surface with collisions in 3D space?

  • I made a new map! 9.3 years ago

    @Tully2001
    @ShatterFox
    @Flightsonic

    Sorry but...

    Happy April Fools!

    here, I made a sort of real map mod

  • [Beta] Fine Tuner Mod - Fine-tune position and rotation without leaving the editor! 9.3 years ago

    @BaconAircrafts Well on Windows it's a hidden item, so just try enabling hidden items.

    That folder isn't the games application folder, it's the folder where the game data is stored, which would make sense to hide because you could cheat with it in some games.