110k GuyFolk Comments

  • Crazy Plane V 2.Z 2.8 years ago

    This remined me of those early planes uploaded to this site.

  • some codes I made 2.8 years ago

    @Khanhlam
    Go ahead, who am I to say no.

  • F-22E Shadow Raptor Block 15 =Dodger= 2.8 years ago

    @ShinyGemsBro
    Nice.

  • Crazy Plane w sound effects 2.8 years ago

    lol
    The cannon have sound effect of small machinegun.

  • Z's Final Attack Chopper 2.8 years ago

    @Zaineman
    Seen it.
    That's almost a tiger lol.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @SUSSYMANXD
    If he can reach the yoke and rudder pedals, why not?

  • F-22 'Raptor' update 1.11 2.8 years ago

    @SUSSYMANXD
    lol
    If a kid can fly it, pilot under g-load will probably can fly it too.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @BlackThuNDR
    Thaks.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Erc90F4RU
    Thanks.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Ijustneedanameplease8
    The reticle move based on the target movement, try slower target.
    And if you are on the target's 6, the reticle should be still or moving slowly as long as the target doesn't pull any g.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Pietro
    Sure, tag me on the unlisted post when you ready.

  • SU-57 'Felon' 2.8 years ago

    @Verxg
    I don't know, server's fault perhaps?

  • Z's Final Attack Chopper 2.8 years ago

    @Zaineman
    I have to look again after Googling Maine Coon, the table isn't small, the cat is too big lol.

  • some codes I made 2.8 years ago

    @Khanhlam
    Do whatever work for you, I guess.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Ijustneedanameplease8
    It's not 100% accurate to begin with.
    You have more detail about what happen?

  • F-22 'Raptor' update 1.11 2.8 years ago

    @HiddenDeath
    lol
    Guess the modification is not good enough in their eyes.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @starxiao
    That's the game bug lol.
    I can't do anything about it except making no-reflection screen.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Soulless_Reaper
    I have video for that, just find it in my profile.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Pietro
    Thanks.
    Haven't see you for a while.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @starxiao
    radar screen would reflect the after burners

    How??? You have screenshot? SP is weird.

    front wheel easy to break when retracting while shooting.

    I guess it's happen in low physic setting, the front gear is flimsy.
    I've never break it in high physic while shooting, only break it with hard landing.

  • F-22 'Raptor' update 1.11 2.8 years ago

    There are 2 COM2 buttons in the cockpit!!!
    lol
    This suppose to be COM1 and COM2 right next to each other.
    Of all the time I test fly this, I have never see it.
    Maybe I need some eyesight check.
    And thanks to Khanhlam for pointing it out.

  • SU-57 'Felon' Update 1.11 2.8 years ago

    @T57HEAVY
    Hmm...

  • F-22 'Raptor' update 1.11 2.8 years ago

    @lysmalli
    There are multiple FF and FW so you need to get them all.
    Fi you going to edit it fully, you'll need to know Rich Text Format.

  • Z's Final Attack Chopper 2.8 years ago

    @Zaineman
    That me!!! lol.
    That gif kinda represented me somehow.
    Also, you cat is so cuteeee.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Chancey21
    imo it's a mixed bag, not so glossy and not flat either, my potato eyes can't tell the difference.
    I copied the glossy paint from this image. Maybe I just over-done it lol.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @QuintinV
    That I don't know for sure, I set it to open at supersonic because there will be shockwave in the intake and the airflow will be supersonic which is not ideal for the engine.
    So it need to vent some air out.
    You have any reading about this?
    I just can't seem to find any solid evidence.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @SirLoafsAlot
    I really mean all of it's aspect lol.
    But let me rephrase it anyway.
    What am I missing in the LG retraction?

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Louisianaboy2021024
    You can edit xml in the engine, it is "Throttle" by default but can be changed to whatever you want.

  • SU-57 'Felon' Update 1.11 2.8 years ago

    @T57HEAVY
    Take a look in my x-02 missile, there will be "function" "multirole" in the xml, just copy those key and value into your missile.
    Follow this link for full guide.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @HiddenDeath
    lol
    Why not?

  • F-22 'Raptor' update 1.11 2.8 years ago

    @SnoWFLakE0s
    Thanks again for enlighten me.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @TheCommentaryGuy
    I think your Raptor is not too bad for how low the part count it is.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @CharlieLol
    I don't mind that.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @FighterPilotFromGermany
    I add roll just for fun lol.
    Also, I've some tutorial for good tvc.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @YY
    Most likely XD

  • F-22 'Raptor' update 1.11 2.8 years ago

    @QuintinV
    I didn't make animation for apu vent.
    Did you mean serrated vents on the top?
    If that the case, they open when speed is around Mach 1. (And I assume it'll open at that speed based on similar vent on the Tomcat and because there are no source I can find.)

  • F-22 'Raptor' update 1.11 2.8 years ago

    @SirLoafsAlot
    Thanks.
    Any advice how to make main LG more accurate?

  • F-22 'Raptor' update 1.11 2.8 years ago

    @xNotDumb
    Sure.
    But please remind me if I ever do the Flanker because I most likely to forget lol.

  • Z's Final Attack Chopper 2.8 years ago

    @Zaineman
    I see.
    But maybe, if you are bored, dive into the code and find STALL WARNING text and erase it.
    That's a quick and easy but not so elegant way to do.

  • Z's Final Attack Chopper 2.8 years ago

    @Zaineman
    If that's your design choice.
    Who am I to say no?

  • Z's Final Attack Chopper 2.8 years ago

    I guess this HUD is not fit well with helicopter, it keep yelling "STALL WARNING" all the time, like helicopter will actually care anyway lol.
    Just keep in mind, heli's (rotary)wings not stall that easily.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @xNotDumb
    I'm more into high tech stuff but I might build Flanker series one day.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @ollielebananiaCFSP
    I know it is not suppose to be so glossy.
    But I like to exaggerating the reflection a bit, it look too dull for me if I didn't.
    All in all, I'd keep that in mind for my next build.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @xNotDumb
    idk, haven't decided yet.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @TotallyNotMe
    It is deliberate.
    I just want the radar altimeter to be 0 when wheels is touching the ground.
    And altimeter(sea level) to hit 0 when the plane is half sink.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @MrShenanigansSP
    I'm not sure, the HUD has many lines of code in it.
    It also require coordination, geometry, trigonometry as well as Rich Text Format knowledge.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @ShinyGemsBro
    That'd be nice lol.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @SimpleDesignBureau
    It take knowledge in aircraft control and how it fly combined with how to translate said knowledge into FT code.
    Take quite a long time if you ask me.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Kingboiiiiiiii
    They are pilots from Ace Combat series, I think there is no use to post it here since everyone can just read the lore from the Internet.

  • F-22 'Raptor' update 1.11 2.8 years ago

    @Zaineman
    Just a little touch of details go a long way I guess.