@MrShenanigans
lol.
Locking in backward view is just added difficulty.
And added to the impressiveness too.
Flying backward while the camera still see forward defeat the purpose of the stunt isn't it.
@WolfHunter9111
The suspension is quite rough on this one.
But if you are landing at 250 km/h, it's pretty smooth.
I think you landing too fast or landing nose first.
This is a big brain move...
Who'd have thought that location and orientation could be used as memory.
And the display just display whatever is in that "memory".
Kudos to you fellow programmer.
This one nailed PSM perfectly I have to say.
Not to mention the "real rudder" placement which doesn't roll the plane when side slipping.
My only complain is canards need more controlling power, I increased it's range of motion and increased FT sensitivity and it prevent the plane from stalling during hard maneuver.
@Nerfaddict
I think it is PSM capable no doubt.
But if you really want to limit aoa, you'll need to get the sensitivity higher.
Also you can make it be able to turn limiter on/off, that'll be cool.
@Nerfaddict
After I flew it myself, I know why you pissed off lol.
The plane have some difficulties in PSM so when it stall, it lose almost all of speed and need to recover from stall, and that's when a railgun shot comes in.
@MinWiii
If you can do mine, I'll do your.
Deal?
@MrShenanigans
Yes.
That's more exciting lol.
@botowo
I see you nailed the control, now just do the same key stroke but facing backward, having the ultimate faith in your control lol.
@botowo
lol.
It's more like aim your plane well, turn 180 and let the force guide you.
@MrShenanigans
lol.
Locking in backward view is just added difficulty.
And added to the impressiveness too.
Flying backward while the camera still see forward defeat the purpose of the stunt isn't it.
You look at where you going.
+5Real GuyFolk let the force guide the plane lol.
@botowo
+1Oh yes!!!
@Nicelogo57
Put your soul into your plane too. XD
@MrShenanigans
As long as you are flying backward and not seeing what is forward to you lol.
@Nicelogo57
I'm just joking.
I just don't want to do it the way you did so I did it while facing backward.
And that is hard to control lol.
@Random04
True.
And that's free up a lot of resources for graphics.
@MrGreen
What fn+F9 have to do with this?
Hiding HUD is just F9.
@asteroidbook345
+2idk.
Maybe I did around 20-30 takes for total of 3 success.
@MrGreen
lol.
And faking flight instruments in the process.
Nah, doing the normal way is easier.
@Aviationfilms109
Why not.
@edensk
+1Yea.
The control is f*cked up though.
PLANE I USED
Some made an unflyable plane fly, I made a flyable plane fly.... backward.
@WolfHunter9111
+1lol.
For me, high speed landing above 300 km/h and slammed brake hard will spin my plane.
I can't do it, it's too easy.
Smooth af.
@Random04
+1AC physics is way more bulls#it than SP lol.
I think SP physics is pretty realistic.
@WolfHunter9111
+1The suspension is quite rough on this one.
But if you are landing at 250 km/h, it's pretty smooth.
I think you landing too fast or landing nose first.
@Nicelogo57
Hard?
pff...
That's the point, if it easy, it'll not be a memorable stunt after all.
@SnoWFLakE0s
lol
I didn't realized it back then.
This is a big brain move...
+1Who'd have thought that location and orientation could be used as memory.
And the display just display whatever is in that "memory".
Kudos to you fellow programmer.
@TrojanAircraftSystems
I think you have to fight PSM with PSM.
@Kangy
+1lol.
That's probably the best I can do since there is not much room.
@AWESOMENESS360
Yeah....
It's a respond to my physic teacher for giving me an F.
@ZeroErrorz
VTOL, PSM, it's almost the same thing.
@botowo
Been there, done that.
Here
@iniMiiW
+1More real than the Ace Combat I guarantee.
@MrGreen
lol.
Now I feel bad......
For not having RTX on.
Of which I didn't have any.
@MrShenanigans Thanks
This one nailed PSM perfectly I have to say.
+1Not to mention the "real rudder" placement which doesn't roll the plane when side slipping.
My only complain is canards need more controlling power, I increased it's range of motion and increased FT sensitivity and it prevent the plane from stalling during hard maneuver.
Bruh
Why using slow motion.
@AzureCorp
+1Thank you for seeing my potentials.
Looking back at it and it's been a year lol.
And you've support me since then.
@Stanmich
+1You'll love my other planes too.
@Nerfaddict
lol.
@WiiMini
Nice.
Quite an achievement isn't it.
@Random04
+1I've had fun flying them too.
@Nerfaddict
I really mean not using it as engine switch lol.
@Random04
Thanks for spreading the news lol.
@Nerfaddict
lol.
AG 5 will be good candidate too.
@Nerfaddict
I think it is PSM capable no doubt.
But if you really want to limit aoa, you'll need to get the sensitivity higher.
Also you can make it be able to turn limiter on/off, that'll be cool.
@TheHighGround
+1Yeah.
idk
Sometimes when hit by a missile it just explode.
@Spitfirelad05
Shark maw?
lol.
@WiiMini
So... you hit Plat before me or after?
WiiMini : Yes.
@Nerfaddict
After I flew it myself, I know why you pissed off lol.
The plane have some difficulties in PSM so when it stall, it lose almost all of speed and need to recover from stall, and that's when a railgun shot comes in.
@Aviationfilms109
Just take my plane apart.