Add whatever to the plane it doesn't matter.
What matter is you didn't build it from scratch but instead took parts from others and it is considered a bad practice if no credits is given.
You know.. even it is legal it still damage your reputation and that's long term damage, even worst than getting ban.
I thinks why this plane got so many report is that credit was not fully given, while the plane was credited, the add-on part was not, I don't know if this is against the rule but it is surely a bad practice.
Yeah...
Those nozzles are serrated because I modeled it after "second stage engines" which is a newer engine for this fighter.
Also there is a limited source material for second stage engines so I take creative liberty here and there.
@Astro12
No, you are limiting pitch rate which has nothing to do with angle of attack.
The plane will stall if a certain aoa is exceeded regardless of pitch rate.
This plane do PSM nicely.
If you don't want to stall you can add more FT code to limit angle of attack in elevators and/or tvc. (And turn aoa limiter on when you don't want to PSM)
By "gut good" I think it's really mean:
- A nice thumbnail that really show what your craft look like, giving people an idea of how the craft really is and if people still had no idea by looking at the thumbnail and/or name they probably ignore it.
- Teaser and/or work in progress forum post for epic build is a nice way to get people hype and to confirm that you are really building something.
- You may get a lot of upvotes but "Branding" is equally important, branding comes from what your craft really are and it'll stuck to your account forever so if you just make cheap build people will starting to ignore you.
You know?
It takes a lot to be good at this game so you just keep building and learning and eventually people will support you.
Lastly, there is no truly masterpiece because you'll constantly improve, eventually you'll make something that better than your current masterpiece.
Short answer, CoM position is near or same as CoL so it'll not flip or stabilize itself which is good for PSM. (But terrible for normal flight.)
For Cobra without thrust vectoring is tricky (I've made the plane with this capability), you have to make it unstable enough to go Cobra but stable enough to not flip backward, pilot skill contribute for a big part too.
@SuperSuperTheSylph
Yeah.
It need a bit of fine tuning but I can confirm that this plane fly nicely.
@Notaverage
Maybe.
@Beefy
+1lol.
Always.
@HorneyIbee
Ok.
@WiniMii
It just a black Wyvern in an early stage which is still have SP default color scheme.
This will be useful too.
+1It's blueprint of original Wyvern. (Not stealthily looking X-02S strike wyvern)
Comes with some useful measurement too.
@ChrisPy
Might be for low part version,
@BlackThuNDR
+1Now it's about 500 parts give or take.
Will be more when I add livery.
@CaptainSquadronLeaderX @ws @WiniMii @BlackThuNDR
I'll prepare the tags for you.
@trios21
I've done that a while ago.
This.
And this.
@Hellosss38
lol
I'm slow.
@Meyerbb
Take this document and find damperMultiplier, I sure it'll help.
Paneling 95%
Landing gear 90%
Flight model 90%
Livery 0%
Funky tree 80%
Almost there lol.
Add whatever to the plane it doesn't matter.
What matter is you didn't build it from scratch but instead took parts from others and it is considered a bad practice if no credits is given.
You know.. even it is legal it still damage your reputation and that's long term damage, even worst than getting ban.
I thinks why this plane got so many report is that credit was not fully given, while the plane was credited, the add-on part was not, I don't know if this is against the rule but it is surely a bad practice.
@Astro12
Yes, it's SU-57 Felon, that's why I name this post as it is.
@Tsukuyomi
+1Maybe tomorrow.
You can tag me in an unlisted post if I'm not responding in DC.
@Tsukuyomi
+1I'm on DC but not everyday lol.
You still using the same DC account from the last time we talk?
@MAHADI
Thanks.
@Ryan110
+1So you are now become Trigger.
@Ryan110
+1I'll just eject.
@ws
+1Thanks
@WiniMii
Indeed it is.
@BlackThuNDR
Still a long way for me to go.
@ChrisPy
You made those nice looking aircraft without paneling?
lol
Kudos to you too.
@Nerfaddict
It's worth losing sanity for after all.
@RandomUser09
Auto aim is op lol.
@Technodium
Thanks.
It takes a lot for me to be here so take your time.
@Nerfaddict
I've been a avoiding stealthy looking plane until now.
So...
Paneling = pain
Funky tree = other kind of pain
fml.... I love it!!
@Default4 @ZippyyThecat
+1You two will be tagged.
@Grob0s0VBRa
+1lol
That's how I keep my sanity.
Actually it's a typo but I'll just leave it there.
@VolcanicAsh
I'll gib tag for you.
@DwiAngkasaAeronautics
+1Absolutely.
@VolcanicAsh
Yes.
Yeah...
Those nozzles are serrated because I modeled it after "second stage engines" which is a newer engine for this fighter.
Also there is a limited source material for second stage engines so I take creative liberty here and there.
Smooth af.
@WholeLottaBread
It was actually a prototype of this plane.
You can take it apart to see the fuse FT code in the cannon.
@VolcanicAsh
That's nice.
@VolcanicAsh
Yeah, be sure to give a proper credit.
And I'm not guarantee that it'll work in other aircraft without heavily modifying the code.
@Astro12
Good good good.
@Astro12
You can mix and match code.
Such as "Pitch +/- PitchRate/x +/- AngleOfAttack/y".
@Astro12
No, you are limiting pitch rate which has nothing to do with angle of attack.
The plane will stall if a certain aoa is exceeded regardless of pitch rate.
This plane do PSM nicely.
If you don't want to stall you can add more FT code to limit angle of attack in elevators and/or tvc. (And turn aoa limiter on when you don't want to PSM)
@frogbot4000
That's the easiest part lol.
By "gut good" I think it's really mean:
- A nice thumbnail that really show what your craft look like, giving people an idea of how the craft really is and if people still had no idea by looking at the thumbnail and/or name they probably ignore it.
- Teaser and/or work in progress forum post for epic build is a nice way to get people hype and to confirm that you are really building something.
- You may get a lot of upvotes but "Branding" is equally important, branding comes from what your craft really are and it'll stuck to your account forever so if you just make cheap build people will starting to ignore you.
You know?
It takes a lot to be good at this game so you just keep building and learning and eventually people will support you.
Lastly, there is no truly masterpiece because you'll constantly improve, eventually you'll make something that better than your current masterpiece.
@Random04
+1Best of luck to you.
Short answer, CoM position is near or same as CoL so it'll not flip or stabilize itself which is good for PSM. (But terrible for normal flight.)
+1For Cobra without thrust vectoring is tricky (I've made the plane with this capability), you have to make it unstable enough to go Cobra but stable enough to not flip backward, pilot skill contribute for a big part too.
@MinWiii
1K?
I'm not even have had that for myself lol.
@MinWiii
lol.
There goes my hope and dream.
@MrShenanigans
Best of luck.