112k GuyFolk Comments

  • SU-57 'Felon' 4.2 years ago

    @MaverickHendricks
    Mostly I learned from other's build.
    I take them apart and read their code to see how the build work.

    +1
  • Instant Cobra Manuver!!! 4.2 years ago

    @Kago
    Thanks.
    This is old plane lol, my newer plane have better controls.
    But if you like it, who am I to judge.

  • FV-SL 03 Jagenrau II 4.2 years ago

    The biggest enemy of PSM is low wing loading, this plane is hard to do PSM but man...
    that 3rd attempt was a sick maneuver only this kind of plane can do. (tumbling in that tight space is super hard to do, might as well call it Sadboye12's maneuver lol.)
    Kudos to you. XD

    +1
  • how does landing gear funky trees delay and stuff like that work? 4.2 years ago

    @ALRX
    You can use

    GearDown ? (floor smooth clamp01 for deploying gear) : (floor smooth clamp01 for retracting gear)

    +2
  • how does landing gear funky trees delay and stuff like that work? 4.2 years ago

    @ALRX
    I used exactly what SnoWFLakE0s said.
    Although my code is a bit messy lol.

  • SU-57 'Felon' 4.2 years ago

    @FerretAeronautics
    Supermaneuvrability mode plays you lol.

    +1
  • SU-57 'Felon' 4.2 years ago

    @MethaManAerospace
    Thanks.
    Build quality is my biggest problem indeed.
    It was FT that carry me to this point.

    +1
  • SU-57 'Felon' 4.2 years ago

    @aTerra
    At 10km IAS will be super low, I just climb at 10 degrees at high altitude.
    I guarantee you that it can go to 20km.
    And I can't complain about acceleration either, I got it's mass and it's thrust equal to the source and acceleration will be for SP physics to decide.
    Also there are no source that I can get my hand on that clearly specify acceleration.
    I recently got some tips from edensk that add more air intake will fix loss of thrust at altitude, I think it'll fix it's max speed too.
    Maybe next build I'll fix it.

  • Lautern Skyly J-2 'Teacher' 4.2 years ago

    @AngryMaus
    That's indeed the main reason I went to Heli engine.

    +1
  • SU-57 'Felon' 4.2 years ago

    @CityAirThemeCityxt
    I've come for the plane, stayed for the song.

  • SU-57 'Felon' 4.2 years ago

    @SatryawanArya
    Fuel is everywhere.
    And I don't know how to make infinite fuel.

    +1
  • SU-57 'Felon' 4.2 years ago

    @Vladimir97
    Tvc is easy.
    The code is the hard part lol.

  • Lautern Skyly J-2 'Teacher' 4.2 years ago

    @AngryMaus
    Propellers turn the plane to the target.

  • ADFX-01 Morgan 4.2 years ago

    @Chillybaconface
    And that is normal.
    It have 2 vertical stabilizers, it'll not let the plane yaw that easily especially at high speed.
    Want to PSM yaw at high speed?
    Get rid of vertical stabilizers. (At least temporally because you still need it for normal flight.)

    +1
  • SU-57 'Felon' 4.2 years ago

    @Beefy
    I always use fixed P and D value just to save myself some headache.
    The 'i' value I view it as auto trim, it make the 'correction' accumulate overtime and it take some time to adjust if the input change rapidly and that's why you plane still stuck in the nose down even when you stop pulling.
    I think 'i' value should be in the PID that require constant stability and not change rapidly like in fighter aircraft.
    .
    .
    .
    Or what I experienced is just wrong.

    +1
  • SU-57 'Felon' 4.2 years ago

    @aTerra
    I'll say that you're right about top speed but there's a catch.
    "i cant get faster than 1.300 km/h" -> That's top speed at low altitude, most fighter struggle at this speed at low altitude because the air is too dense, they can achieve top speed by flying at high altitude.
    And I can get to around 1700km/h TAS at high altitude, the problem come from SP itself that model thrust loss at altitude as it is and there is no way to fix the problem directly, only increase throttle or reduce drag mid-flight which is not a good solution after all.

    Also, I think you got wrong idea about max altitude the plane can climb to.
    I assume that you only get to 10km of altitude is because you just go straight up, that's quick but inefficient way to climb, instead you should fly fast and make a steady climb like irl fighter jet do and you'll get to 20km with no struggle.

  • SU-57 'Felon' 4.2 years ago

    @Idkwhattocallthis
    Just use Overload mod which I think pre-installed in the game.
    You can find the code in rotators.

  • SU-57 'Felon' 4.2 years ago

    @Beefy
    I've read it just now and man... that's big brain stuff about air speed bleeding at high aoa.
    I've always simulate that effect by using flat-bottom wing with high drag scale and without scaling it's size so it'll generate drag naturally when the plane go high aoa.
    I better try edensk's method and see if it suit me.

    And for PID, I didn't use i value because it difficult to control for me, maybe next build I'll try to incorporate it.
    For now I use 'p' which act like PitchRate/xxx and 'd' which I remember it as 'damper', it react to the rate of change i.e. rate(PitchRate) so it'll smooth out the control.

    +1
  • SU-57 'Felon' 4.2 years ago

    @Walvis
    lol thanks.
    My code is messy, even I can't understand it when I come back to edit the code some time later.

    +2
  • SU-57 'Felon' 4.2 years ago

    @aTerra
    It's slow like irl.
    How fast are you expect?

    +1
  • MC/SV-1 "Honey Badger" 4.2 years ago

    I love how the antenna bouncing when it get in the way of the cannon.
    That's attention to detail at it's finest.

  • SU-57 'Felon' 4.2 years ago

    @DwiAngkasaAeronautics
    I use this as a basic.
    And countless hours of trial and error.

    +1
  • SU-57 'Felon' 4.2 years ago

    @Samhimstone
    No need to complain.
    This can be easily fixed by yourself.

  • SU-57 'Felon' 4.2 years ago

    @MyCatIsBarking
    You can add it yourself.
    There is plenty of room under the plane.

  • SU-57 'Felon' 4.2 years ago

    @Formula350
    Oh yeah..
    Definitely Лука Скайуокер.

  • SU-57 'Felon' 4.2 years ago

    @Thunderhawk
    You are so lucky you did it first try, better buy some lottery lol.

    +1
  • SU-57 'Felon' 4.2 years ago

    @Tookan
    lol.

  • SU-57 'Felon' 4.2 years ago

    @Kangy
    NP

  • SU-57 'Felon' 4.2 years ago

    @MRpingouin
    Thanks.
    Try the maneuver and see how easy it is lol.

  • SU-57 'Felon' 4.2 years ago

    @MAHADI
    lol
    I'll use more inlets.
    Actually I learned about inlet when I got about half way building this so there will be a few "noob inlets control surface" here and there.

  • SU-57 'Felon' 4.2 years ago

    @Beefy
    I learned PID like 2 months ago, there are still plenty of room for improvement.😆

    +1
  • SU-57 'Felon' 4.2 years ago

    @BogdanX
    Agreed.
    I'll learn more about modelling.

  • SU-57 'Felon' 4.2 years ago

    @Thunderhawk
    Nice.
    But how.....
    Even I got it in like a 5th try.

  • SU-57 'Felon' 4.2 years ago

    @AWESOMENESS360
    Thank you.
    Now I'll be practicing in modelling so my plane will be truly perfect lol.

  • SU-57 'Felon' 4.2 years ago

    @ChrisPy
    Thanks.

  • SU-57 'Felon' 4.2 years ago

    @Kangy
    lol
    Flight model is still mostly the same, you didn't miss anything.
    (Potato version just about 100kg lighter.)

    +1
  • SU-57 'Felon' 4.2 years ago

    @Higuy453
    Thanks.
    It's insane indeed.

  • SU-57 'Felon' 4.2 years ago

    @aaronneit
    It's a "free cam" mod.
    (I don't know Spanish lol.)

  • SU-57 'Felon' 4.2 years ago

    @Tookan
    This plane is not Pak Fa?
    Now I'm confused.

    +1
  • SU-57 'Felon' 4.2 years ago

    @PaulJohnLozada
    You've learned FT and how about flight characteristic?
    Both of them is equally important.
    Google "Aviation stackoverflow" can be useful, but it'll be random topic about flight lol.

  • SU-57 'Felon' 4.2 years ago

    @GroBaleaze
    As same as everyone said, Funky Tree.

    +1
  • SU-57 'Felon' 4.2 years ago

    @MrShenanigans
    That's odd reference but it check out.

    +1
  • SU-57 'Felon' 4.2 years ago

    @MrShenanigans
    I know that.

  • SU-57 'Felon' 4.2 years ago

    @MrShenanigans
    I'm confused.
    TF2 have plane?

  • SU-57 'Felon' 4.2 years ago

    @Astro12
    lol.
    Try the potato version if 900 parts is too much load for your machine.

  • SU-57 'Felon' 4.2 years ago

    @Kangy
    You can do that and I'd like to see.
    I tried "high-G vapor lights" but it looks weird to me so It didn't go to the build, maybe you'd make it look better.

    +1
  • SU-57 'Felon' 4.2 years ago

    @BBCP117
    It's twitchy because it is unstable by nature.
    It's the best I can bend the law of mother nature lol.

  • ADFX-01 Morgan 4.2 years ago

    The Aircraft Cannot Do post stall Maneuvers At high speed

    That's normal.

    +2
  • SU-57 'Felon' 4.2 years ago

    @PioThePioneer
    Thanks.

  • SU-57 'Felon' 4.2 years ago

    @BBCP117
    It does ngl.
    That's the best I can get lol.

    +1