@SkyJayTheFirst
Too bad F-14 don't have tvc, if it does the remaining engine can correct for yaw by angling outward, the plane won't be spinning easily but it'll fly with some side slip and that can be recreated with any of my plane.
But I guess that's your doctrine, I just don't like that particular tradeoff.
And by stall prevention, I really mean the plane will stall where it shouldn't have to, when pulling hard at not so low speed.
For clarification, I'm not talking PSM mode because in PSM mode we want and we tell the plane to stall.
Stall can occur by exceeded critical aoa or low air speed, your plane stall at high aoa whereas it could be prevented by FT.
In my book, the plane should stall only at low speed where wings can't produce enough lift to keep up and/or not enough force from both control surfaces and tvc to make it.
"In a Raptor, I could put my kid in there and he can do this all day (he violently pulling the stick around) at whatever speed, and nothing bad will happen to the airplane."
-Randy "Laz" Gordon-
@Lake
Just tag me on unlisted post (and leave some message) or something, I won't be online regularly.
But first, you'll need to make tvc and make plane unstable enough to do PSM just like in my tutorial, canards are optional by the way.
@SkyJayTheFirst
Certainly, yes I can, I just flip the plane by pitch instead of yaw.
I think more engine separation would increase tvc roll authority as well.
I guess you have a solid idea how to PSM and now it's time to dig in more about angle of attack and how to prevent stalling.
Rival?
Pff...
I'd be your student if this plane come out just a year sooner lol.
Seriously, this fly surprisingly smooth for how simple the FT code is.
Also slow maneuver help in smoothness a lot as well.
And for non PSM flight, there are a lot to be improve as well.
@Zaineman
lol
That's pretty much sums up your research lol, but I have my theory too, I think it's because of flight computer was attached so the game can't decide what to detach as a missile.
And I just can't tell if you have OCD or not lol, neither I can tell myself if I had OCD.
Hmmm....
If the plane is a giant missile, is there a way to lock and launch itself to the target?
Asking for a friend.
Edit : Also cockpit looks nice, roomy and comfy, nice job.
@YY
Thanks.
That's mean a lot coming from you.
Btw have you try this jet?
It handle backward flying a lot better than the Felon you flown in that video.
@SkyJayTheFirst
That all make sense now, at air speed high enough the plane will stabilize itself either because of a little bit of pitch stability it has or by drag from rudders. (I assume you get rudders to present minimal cross section to the wind to minimize drag but it still there)
@SkyJayTheFirst
I really mean Mister Blue lol.
So your rudder configuration is like the Felon or the Wyvern?
If it like the Felon, it'll need to point into the air stream to present minimal drag to reduce yaw stability as much as possible.
And for Wyvern, it'll become horizontal stabilizer instead so no directional stability.
But I guess to truly fly backward, CoM must be in the same position as CoL so the plane won't stabilized itself in anyway.
I see you starting to improve the cockpit by having more space for actual pilot.
Guess it's time to use hollow fuselage so you'll get full space for cockpit as of now the actual space was blocked by solid fuselage.
@SkyJayTheFirst
Yaw is not the most powerful control in my design and in real life so it would not be surprise if yaw can't make the plane slip at extreme angle.
Felon, Strike Wyvern and Morgan Pixy all have the same issues because of fixed vertical stabilizer, they prevent the plane to slip freely but only Strike Wyvern can fold vertical stabilizer down to make it slip freely.
Also Orange Strike Wyvern have some issue with NACAPROP wings which prevent it from side slipping at high speed even though vertical stabilizer are folded, this issue was fixed in latest Strike Wyvern.
@Zaineman
Thanks Zaine.
Ice base also have secret submarine tunnel at the base of the runway mountain, I think you'll find them soon while landing at ice base.
@SkyJayTheFirst
Nice.
Might as well try to fly backward with 0 throttle to really confirm that FT code work correctly.
Because in my USS Tiny landing video, I haven't add control for backward flight yet so the control power is purely from the sheer force of tvc.
I guess you'll need reputation first.
Why don't you just make an album of your work and share them with the community with whatever work you like.
And don't forget to credit the owner, for me I take it as gesture of honesty and appreciation.
I really want to see your work.
Also, there is a rule stated that all builds uploaded to the site are property of Jundroo, you better think twice if you going to make money from them. (Sharing with the community is absolutely fine)
@SkyJayTheFirst
+1Too bad F-14 don't have tvc, if it does the remaining engine can correct for yaw by angling outward, the plane won't be spinning easily but it'll fly with some side slip and that can be recreated with any of my plane.
But I guess that's your doctrine, I just don't like that particular tradeoff.
And by stall prevention, I really mean the plane will stall where it shouldn't have to, when pulling hard at not so low speed.
For clarification, I'm not talking PSM mode because in PSM mode we want and we tell the plane to stall.
Stall can occur by exceeded critical aoa or low air speed, your plane stall at high aoa whereas it could be prevented by FT.
In my book, the plane should stall only at low speed where wings can't produce enough lift to keep up and/or not enough force from both control surfaces and tvc to make it.
@Lake
+2Just tag me on unlisted post (and leave some message) or something, I won't be online regularly.
But first, you'll need to make tvc and make plane unstable enough to do PSM just like in my tutorial, canards are optional by the way.
@Lake
+1There are indeed wing piece hidden in the leading edge extension, mimicking real life.
@Lake
No.
I can guide you step by step but I'm not going to make it for you.
@Lake
+1No.
I can guide you step by step but I'm not going to make it for you.
@Lake
No link.
Just build along I guess.
@SkyJayTheFirst
+1Certainly, yes I can, I just flip the plane by pitch instead of yaw.
I think more engine separation would increase tvc roll authority as well.
I guess you have a solid idea how to PSM and now it's time to dig in more about angle of attack and how to prevent stalling.
Rival?
+1Pff...
I'd be your student if this plane come out just a year sooner lol.
Seriously, this fly surprisingly smooth for how simple the FT code is.
Also slow maneuver help in smoothness a lot as well.
And for non PSM flight, there are a lot to be improve as well.
@DwiAngkasaAeronautics
np!
5k a month?
That's in-Zaine.
lol
@AVERAGEAVIATIONENJOYER
+1They called "integral", it's part of PID function I use to control the plane.
@Zaineman
+1lol
That's pretty much sums up your research lol, but I have my theory too, I think it's because of flight computer was attached so the game can't decide what to detach as a missile.
And I just can't tell if you have OCD or not lol, neither I can tell myself if I had OCD.
Stall warning is just a suggestion lol.
+3This plane won't lost control easily because the fbw is so well made.
Love to see Funky Tree flight control system.
+2This is the future of SP.
Hmmm....
+1If the plane is a giant missile, is there a way to lock and launch itself to the target?
Asking for a friend.
Edit : Also cockpit looks nice, roomy and comfy, nice job.
@YY
+1Thanks.
That's mean a lot coming from you.
Btw have you try this jet?
It handle backward flying a lot better than the Felon you flown in that video.
@OrderlyHippo
You are genius.
@KudaOni
+1lol
I did it and it's look weirdly anticlimactic.
@SkyJayTheFirst
+1That all make sense now, at air speed high enough the plane will stabilize itself either because of a little bit of pitch stability it has or by drag from rudders. (I assume you get rudders to present minimal cross section to the wind to minimize drag but it still there)
@SkyJayTheFirst
+1I really mean Mister Blue lol.
So your rudder configuration is like the Felon or the Wyvern?
If it like the Felon, it'll need to point into the air stream to present minimal drag to reduce yaw stability as much as possible.
And for Wyvern, it'll become horizontal stabilizer instead so no directional stability.
But I guess to truly fly backward, CoM must be in the same position as CoL so the plane won't stabilized itself in anyway.
@Wolfgang8261YT
idk.
If it's wide enough I think it's possible.
I see you starting to improve the cockpit by having more space for actual pilot.
Guess it's time to use hollow fuselage so you'll get full space for cockpit as of now the actual space was blocked by solid fuselage.
@Gagecorn
Generally it because of low fps and/or low physic setting.
@ChamDel7
AOA is angle of attack, what do you mean by what angle of attack does?
@SkyJayTheFirst
+1Yaw is not the most powerful control in my design and in real life so it would not be surprise if yaw can't make the plane slip at extreme angle.
Felon, Strike Wyvern and Morgan Pixy all have the same issues because of fixed vertical stabilizer, they prevent the plane to slip freely but only Strike Wyvern can fold vertical stabilizer down to make it slip freely.
Also Orange Strike Wyvern have some issue with NACAPROP wings which prevent it from side slipping at high speed even though vertical stabilizer are folded, this issue was fixed in latest Strike Wyvern.
@Wolfgang8261YT
What challenge?
@Gagecorn
Generally it because of low fps and/or low physic setting.
@SkyJayTheFirst
+1That function I still can't figure out too.
@KudaOni
That would be incredibly easy if I use vtol lol.
Imagine bridge just drop while the plane stay at same spot.
@Zaineman
Thanks Zaine.
Ice base also have secret submarine tunnel at the base of the runway mountain, I think you'll find them soon while landing at ice base.
@Gro
+1lol
I might as well fly heli.
@Grob0s0VBRa
+1He beat the cellulite out of me.
@Anomaly111708
Been there, done that.
You asked for it lol.
Plane used.
@SkyJayTheFirst
+1Nice.
Might as well try to fly backward with 0 throttle to really confirm that FT code work correctly.
Because in my USS Tiny landing video, I haven't add control for backward flight yet so the control power is purely from the sheer force of tvc.
@flightdesigner
On some circumstance, yes.
You might as well try this, it's quite an improvement of flight model from the one you fly.
@Ilovewillow
That's the question, pull up or nose down after fly backward.
lol
That's not Cobra anymore.
I guess you'll need reputation first.
Why don't you just make an album of your work and share them with the community with whatever work you like.
And don't forget to credit the owner, for me I take it as gesture of honesty and appreciation.
I really want to see your work.
Also, there is a rule stated that all builds uploaded to the site are property of Jundroo, you better think twice if you going to make money from them. (Sharing with the community is absolutely fine)
@Wolfgang8261YT
idk
@JackRaiden
There are high chance that it'll not work because your plane is too difference from mine.
@Gro
lol
You get motivation, we get Sukhoi, win-win.
@WardogLeader
No.
There is 500 part version.
Any lower part will mess with overall performance.
@Ilovewillow
You better make that, I just have no idea what it'll be look like.
@TRD6932
Yeah.
@Wolfgang8261YT
Unlikely.
@Ilovewillow
What's that?
Please show me.
@Ilovewillow
What's that?
Please show me.
@Wolfgang8261YT
Thanks, I use it out of nostalgia. (and because it's small to fit USS Tiny)
@Gro
Yours still top tier to me.
@JackRaiden
Just XML, no mod.