I think you missed a few things while renaming those missiles.
There are rotator that swing the 9X out, you need to change that too.
And in the lower middle screen, you changed it but didn't get them all, missiles displayed only 3 out of 6.
If you don't want to read all the code, I suggest you to copy all the code to text editor and use find/replace function to replace Interceptor and Guardian to the name of your choice.
@Ijustneedanameplease8
The reticle move based on the target movement, try slower target.
And if you are on the target's 6, the reticle should be still or moving slowly as long as the target doesn't pull any g.
@starxiao
radar screen would reflect the after burners
How??? You have screenshot? SP is weird.
front wheel easy to break when retracting while shooting.
I guess it's happen in low physic setting, the front gear is flimsy.
I've never break it in high physic while shooting, only break it with hard landing.
There are 2 COM2 buttons in the cockpit!!!
lol
This suppose to be COM1 and COM2 right next to each other.
Of all the time I test fly this, I have never see it.
Maybe I need some eyesight check.
And thanks to Khanhlam for pointing it out.
@QuintinV
That I don't know for sure, I set it to open at supersonic because there will be shockwave in the intake and the airflow will be supersonic which is not ideal for the engine.
So it need to vent some air out.
You have any reading about this?
I just can't seem to find any solid evidence.
@T57HEAVY
Take a look in my x-02 missile, there will be "function" "multirole" in the xml, just copy those key and value into your missile. Follow this link for full guide.
@QuintinV
I didn't make animation for apu vent.
Did you mean serrated vents on the top?
If that the case, they open when speed is around Mach 1. (And I assume it'll open at that speed based on similar vent on the Tomcat and because there are no source I can find.)
@Khanhlam
I don't know, you answer that yourself lol.
I guess you'd be going back and forth between this page and Snowflake's FT guide, I think there are many variables that you are not familiar with.
But some code is short enough and I recommend you to just try it out in game.
@Zaineman
I see.
But maybe, if you are bored, dive into the code and find STALL WARNING text and erase it.
That's a quick and easy but not so elegant way to do.
I guess this HUD is not fit well with helicopter, it keep yelling "STALL WARNING" all the time, like helicopter will actually care anyway lol.
Just keep in mind, heli's (rotary)wings not stall that easily.
@ollielebananiaCFSP
I know it is not suppose to be so glossy.
But I like to exaggerating the reflection a bit, it look too dull for me if I didn't.
All in all, I'd keep that in mind for my next build.
@TotallyNotMe
It is deliberate.
I just want the radar altimeter to be 0 when wheels is touching the ground.
And altimeter(sea level) to hit 0 when the plane is half sink.
@BlackThuNDR
Thaks.
@lysmalli
+1Why not?
@MrCOPTY
+1Happy flying!!
@Erc90F4RU
Thanks.
I think you missed a few things while renaming those missiles.
+1There are rotator that swing the 9X out, you need to change that too.
And in the lower middle screen, you changed it but didn't get them all, missiles displayed only 3 out of 6.
If you don't want to read all the code, I suggest you to copy all the code to text editor and use find/replace function to replace Interceptor and Guardian to the name of your choice.
@IndesterSion
+1Airliner?
lol
@Ijustneedanameplease8
The reticle move based on the target movement, try slower target.
And if you are on the target's 6, the reticle should be still or moving slowly as long as the target doesn't pull any g.
@Pietro
Sure, tag me on the unlisted post when you ready.
@Verxg
+1See? someone just fixed the server issues, nothing to worry about.
@Khanhlam
+1I just want consistency and simplicity, all those button will have no function.
@Verxg
I don't know, server's fault perhaps?
@Zaineman
I have to look again after Googling Maine Coon, the table isn't small, the cat is too big lol.
@Khanhlam
Do whatever work for you, I guess.
@Ijustneedanameplease8
It's not 100% accurate to begin with.
You have more detail about what happen?
@HiddenDeath
lol
Guess the modification is not good enough in their eyes.
@starxiao
That's the game bug lol.
I can't do anything about it except making no-reflection screen.
@Soulless_Reaper
I have video for that, just find it in my profile.
@Pietro
Thanks.
Haven't see you for a while.
@starxiao
radar screen would reflect the after burners
front wheel easy to break when retracting while shooting.
There are 2 COM2 buttons in the cockpit!!!
lol
This suppose to be COM1 and COM2 right next to each other.
Of all the time I test fly this, I have never see it.
Maybe I need some eyesight check.
And thanks to Khanhlam for pointing it out.
@T57HEAVY
Hmm...
@lysmalli
There are multiple FF and FW so you need to get them all.
Fi you going to edit it fully, you'll need to know Rich Text Format.
@Zaineman
That me!!! lol.
That gif kinda represented me somehow.
Also, you cat is so cuteeee.
@Chancey21
imo it's a mixed bag, not so glossy and not flat either, my potato eyes can't tell the difference.
I copied the glossy paint from this image. Maybe I just over-done it lol.
@QuintinV
That I don't know for sure, I set it to open at supersonic because there will be shockwave in the intake and the airflow will be supersonic which is not ideal for the engine.
So it need to vent some air out.
You have any reading about this?
I just can't seem to find any solid evidence.
@SirLoafsAlot
I really mean all of it's aspect lol.
But let me rephrase it anyway.
What am I missing in the LG retraction?
@Louisianaboy2021024
You can edit xml in the engine, it is "Throttle" by default but can be changed to whatever you want.
@T57HEAVY
Take a look in my x-02 missile, there will be "function" "multirole" in the xml, just copy those key and value into your missile.
Follow this link for full guide.
@HiddenDeath
lol
Why not?
@SnoWFLakE0s
Thanks again for enlighten me.
@TheCommentaryGuy
I think your Raptor is not too bad for how low the part count it is.
@MrShenanigansSP
+1lol
That's important part.
I guess your math teacher will be happy to tell you about it.
@Sadboye12
+1Thanks for those kind words.
That means a lot.
@CharlieLol
I don't mind that.
@FighterPilotFromGermany
I add roll just for fun lol.
Also, I've some tutorial for good tvc.
@YY
Most likely XD
@QuintinV
I didn't make animation for apu vent.
Did you mean serrated vents on the top?
If that the case, they open when speed is around Mach 1. (And I assume it'll open at that speed based on similar vent on the Tomcat and because there are no source I can find.)
@SirLoafsAlot
Thanks.
Any advice how to make main LG more accurate?
@xNotDumb
Sure.
But please remind me if I ever do the Flanker because I most likely to forget lol.
@Khanhlam
+1I don't know, you answer that yourself lol.
I guess you'd be going back and forth between this page and Snowflake's FT guide, I think there are many variables that you are not familiar with.
But some code is short enough and I recommend you to just try it out in game.
The music sound like Simpleplanes but it's not.
+1Nice choice.
I feel like it's Giga Chad Simpleplanes.
@Zaineman
I see.
But maybe, if you are bored, dive into the code and find STALL WARNING text and erase it.
That's a quick and easy but not so elegant way to do.
@Zaineman
If that's your design choice.
Who am I to say no?
This is full of details, I'm in awe right now.
+1I guess this HUD is not fit well with helicopter, it keep yelling "STALL WARNING" all the time, like helicopter will actually care anyway lol.
Just keep in mind, heli's (rotary)wings not stall that easily.
@xNotDumb
I'm more into high tech stuff but I might build Flanker series one day.
@Sadboye12
+1Guess you need to play with those parts for the answer.
@ollielebananiaCFSP
I know it is not suppose to be so glossy.
But I like to exaggerating the reflection a bit, it look too dull for me if I didn't.
All in all, I'd keep that in mind for my next build.
@xNotDumb
idk, haven't decided yet.
@TotallyNotMe
It is deliberate.
I just want the radar altimeter to be 0 when wheels is touching the ground.
And altimeter(sea level) to hit 0 when the plane is half sink.