313k Gestour Comments

  • Island_Builder 2.3 years ago

    @Nanta02 Sorry about that, the camera moves. When I try to freeze the cameras rotation, it breaks, so I just didn't.
    I suggest flying over the area, pausing the game, and then just do 1 quick mouse click at a time.

    +1
  • Crashing on pc 2.3 years ago

    Delete the mod.

    +1
  • Pacific Sea Mod 2.3 years ago

    @asteroidbook345 IDK if you remember trash talking my mod publicly, then telling me you weren't talking to me when I responded.

  • Pacific Sea Mod 2.3 years ago

    @asteroidbook345 you should take your own advice!

  • I feel I was scammed and would like some type of retribution for my financial inconvenience. 2.3 years ago

    @asteroidbook345 Have you tried out that new mod yet? XD

    +1
  • I feel I was scammed and would like some type of retribution for my financial inconvenience. 2.3 years ago

    Actual poor people don't have computers, and internet.

    +6
  • Island_Builder 2.3 years ago

    @winterro hmm, currently there is no way, but I will think about that.

  • Ocean 2.3 years ago

    @Ymakr. Turn off the underwster cam, and rethink.

  • What is Ortho? 2.3 years ago

    Those 3 pictures at the bottom of an "aircraft" post are the ortho ("Orthographic") images.
    The ortho paint is probably the grey color they apply to the "aircraft" for those images.

  • Island_Builder 2.3 years ago

    @UFOUFO Ok. Sorry to hear about that.

  • Island_Builder 2.3 years ago

    @UFOUFO Oh no. My only suggestion is to delete the mod.
    What are your system specs?
    When exactly does it crash?

  • Ocean 2.3 years ago

    @Bummer ?

  • _Mechanical_Instrumentation 2.3 years ago

    @Bummer Need? No. You don't "need" any mods.
    This does however have the most accurate gauges with the least amount of work, but you don't want to use them on anything you might upload.
    With that said, there are lots and lots of planes that use this, and if you want to use those planes, you need the mod.

    +2
  • Island_Builder 2.3 years ago

    @XiaoPiao141 There are no minimum requirements, if you can run SP, this should work.

    +1
  • Island Builder Update 2.3 years ago

    Thanks for upvoting this! It really helps get it seen. @kennneth

    +1
  • Island_Builder 2.3 years ago

    @winterro Are you in the custom map? Or in the default game?
    It's a map.

  • Island_Builder 2.3 years ago

    @MisterT @winterro I have just updated it. Sorry about that.
    I wonder what sort of keyboards you have?

  • Island_Builder 2.3 years ago

    @MisterT @winterro oh no!
    I will upload a fix asap.
    The button should be at the top of the screen...
    The T was the very last thing I did... It figures that is what doesn't work.

    +1
  • Island_Builder 2.3 years ago

    @XAircraftManufacturer no chance. Even if I could, this would eat phones for lunch.

    +6
  • Island_Builder 2.3 years ago

    @Kittyhawk208 I am a developer of mods! XD

    +6
  • Unity Type 2.3 years ago

    @LarryTad Idk. I'm not going to fact check that. Ask @mikoyanster.

  • Unity Type 2.3 years ago

    @LarryTad what part confused you?

  • Unity Type 2.3 years ago

    @LarryTad The "Mod Tools" are in the Mod Tools folder! It can be found in the same folder as the aircraft designs folder.

  • Unity Type 2.3 years ago

    @LarryTad There is an old video on youtube that shows most of how to make a map. Link to that
    The only thing I can think of that isn't covered in that video is the API level, it needs to be set to 4.0.
    "Edit>> Preferences>> PlayerSettings" is where you can find that.
    Everything else in that video is accurate.

  • Unity Type 2.3 years ago

    @LarryTad You will need Visual Studio if you plan on writing any scripts.

  • Why does my iPad DO THIS! 2.3 years ago

    @DieLoaf Sorry to hear that.

  • Why does my iPad DO THIS! 2.3 years ago

    You have the wrong headphones!
    You need the ones with the volume/mute buttons.
    The connector is slightly different.

    +1
  • Unity Type 2.3 years ago

    Download Unity Hub first. Then use Unity Hub to download the Unity Version needed.

  • Dev Console Commands 2.3 years ago


    • A single greater than sign will show a list of components on the root game objects. When appended to the end of a command string selecting a game object, it will show a list of components attached to that game object.


      • A double greater than sign will show a list of all components in the scene. When appended to the end of a command string selecting a game object, it will show a list of all components attached to any child game object of the selected object.


        . - A single period after a command string selecting a game object or component will show a list of all public methods, properties, and fields on that object.


        .. - A double period after a command string selecting a game object or component will show a list of all public and private methods, properties, and fields on that object.


        Methods on game objects and components can be invoked using the commands above using the same approach for passing arguments to commands that was discussed above. Selecting a field or property and submitting the command will return the value of that member (using the ToString() method to display it in the console). Selecting a field or property and passing an argument of the appropriate type will set that member to the specified value.



    +3
  • Dev Console Commands 2.3 years ago

    Hitting the ` key will open up the developer console. The developer console will show all calls made to the various Debug.Log methods. It will not start tracking log statements however until it is opened at least once during the game session. Clicking on the text of a log entry should open a details panel below with additional details on the log entry and/or any truncated text of the log message if it was too long.

    The input field of the console provides the ability to execute commands. The up/down arrows allow you to cycle through recent commands. There are only a few built in commands (so far).

    ClearLog - Clears any messages currently in the log.
    Help - Provides help information for the dev console (make sure to click the entry for details).
    Pause - Pauses the game
    Unpause - Unpauses the game
    The console also provides the ability for mods to register custom commands. The DevConsole service in the mod API contains methods for registering and unregistering commands. Make sure to unregister your commands when appropriate to avoid memory leaks!

    When invoking commands with command line arguments, the arguments must follow the command and be separated with spaces. If the argument includes spaces, it should be wrapped in quotes. Not all argument types are supported by the dev console (most of the basics should be covered though). If a command requires an argument type that is not currently supported, the DevConsole service in the mod API allows for the registration of custom argument parsers.

    The other major feature of the dev console is allowing users to explore the game object hierarchy and interact with those game objects and components. The following list of commands provide an auto-complete popup dialog that allows users to find game objects and components in the scene as well as invoke methods, on those objects and get or set fields and properties.

    / - A single forward slash shows the list of root game objects. When appended to the end of a command string selecting a game object or component, it will show a list of immediate child game objects of the selected object.
    // - A double forward slash shows the list of all game objects in the scene. When appended to the end of a command string selecting a game object or component, it will show a list of all child game objects of the selected object.

    • A single greater than sign will show a list of components on the root game objects. When appended to the end of a command string selecting a game object, it

    +3
  • about mod settings! 2.4 years ago

    Install it like any other mod.
    Then, there are a few mods that use it, if you have one of those installed, a button will show up in the main menu that will lead you to the settings for those mods.

    +2
  • UNPUBLISHED MODS 2.4 years ago

    @Sparky6004 I just added it here.

  • _Instrumentation 2.4 years ago

    @Bryan5 It looks like that account is banned or something.

    +2
  • Kaboom 2.4 years ago

    @killingdeath Glad you figured it out!

  • Kaboom 2.4 years ago

    @killingdeath Because that's where the file is!

  • Kaboom 2.4 years ago

    @zishuo0613 yeah, you can download it on your phone. You will need a PC/Mac to use it though.

  • Ocean 2.4 years ago

    @Firgreen @MintLynx I will update it later today.

    +2
  • How to make an airship?(specifically how will it float) 2.4 years ago

    Set the mass very low on every part, almost to zero, and then use engines to lift it.
    There may be a FT way of doing it, I really don't know.
    I made a few a long time ago, I think they still work.

    +2
  • The X axis offset curse 2.4 years ago

    It's just a floating origin offset error.
    A very common thing in 3D games.
    It's only 3 thousandths of an inch, that is more precise than most things that are machined. I would just ignore it.

    +6
  • Uneven and unsatisfying work of mirroring tool. 2.4 years ago

    @MintLynx This is the way!

    +1
  • Uneven and unsatisfying work of mirroring tool. 2.4 years ago

    I suggest not using it at all. Or if you must, only mirror 1 part at a time, and then test it immediately to see if it falls off.

    +4
  • Drag parachute mod coming soon... 2.4 years ago

    Looks good!

    +5
  • When will the update XML feature arrive for bronze players? 2.4 years ago

    @Korzalerke probably to prevent new players, and or trolls from abusing the system.
    It would not take any more time to implement It for bronze players, which is what leads me to believe it is intentional.

    +1
  • When will the update XML feature arrive for bronze players? 2.4 years ago

    I believe that feature will not be coming to Bronze players ever.
    You will need to get to 1000 points.

    +1
  • How do I export mods to Android? 2.4 years ago

    @YubukiShimada good for you.

  • SimplePlanes VR is launching in 2 days. Join us this Friday, Dec 17th to welcome it, along with the next update (v1.12) for SimplePlanes 2.4 years ago

    @NathanMikeska When I go to update to a new mod tools version, none of the jundroo scripts get replaced on the existing project.
    That's pretty much it. It's not a big deal on simple mods, but it's a mess on large projects, and parts with many meshes. It leaves me with hundreds of missing scripts.
    It has been like this for a few updates.
    It's enough to make me dread updates, instead of being excited like everyone else.

    +3