14.7k GeneralCorpInc Comments

  • Fighter Jet 2 2 months ago

    Great update! Cannot recon the Vegito. So it is fully yo plen. Great work!

  • Sea level drag? 2 months ago

    I experienced it by testing the GC-45 i am making. It surprised me.

    As it slowed me down a lot, it made me touch water. And once it touched water, it was slowing down even more. So imo, it might be an accentuated drag at very low sea lvl flight. But well, i won't say it is true.

  • MAAT-15A1 DRILL 2 months ago

    @SuperSuperTheSylph LOL

    +1
  • SRX-86 'Wind Breaker' [Rallye du Ciel] 2 months ago

    @B1BLancer loved the anime. I don't see much correspondence to it w the plane. A shame, ain't it... but well, it is an amasing build, thanks for spotlighting it :)

    +1
  • GHT-3475-SAM "Alice" 2 months ago

    Just amasing works done. I shall pray for it to not destroy the jet i am working on rn.

    +1
  • Proto-jet (say T for Tag) 2 months ago

    @SuperSuperTheSylph surprisingly, i was able to make it look better than most of my planes (SI-95 looks better imo) and that's thanks to the fact i am basing it one swiss alt-history.

    I spred a 2nd teaser. And amasingly: An ACTUAL LIVERY! For once.

  • Teaser n°2 2 months ago

    Note: I might add a speed-based wing detachment. I don't know if i will be able to work it out, but i'll see.

  • AM-233 Alligator (Challenge) 2 months ago

    That's what you should do when you want. Tag a mod to make your build a successor. You just gotta give link and be curteous.

  • AM-233 Alligator (Challenge) 2 months ago

    @Mod can you please put this a successor for this challenge? Thanks.

  • GSHM-85 2 months ago

    @B1BLancer yea. But it was ready a moment before :3

    +1
  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (CLOSE) 2 months ago

    Q: Can we make an alternative reality country/lore instead of a fully fictional one?
    And how much parts at most?

  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (CLOSE) 2 months ago

    Oh, and diving into early jets, i found that there was actually no engine exceeding the power of the jet engine Blasto J15. so we can only use this one for a realistic build. It is so interesting when we think about it. aviation is magic fr

  • JF-1 2 months ago

    Your tech tree shall grow slowly but surely. Nice beginning!

  • Help 2 months ago

    @Suryansh21 hu?

  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (CLOSE) 2 months ago

    @Hahahahaahahshs btw. As a Interwars-WW2 semi fictional vehicles, you should precise no top speed over 1010kph or 320m/s as it is unrealistic, and no more than 750kph for interwars as it is more on the period.

  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (CLOSE) 2 months ago

    @Hahahahaahahshs ... huh? Nah. Early jets are >>>>>

  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (CLOSE) 2 months ago

    So i basicly can make a Better shaped Me-262, with real canon, and not just 4 bombs lunchers... ALR? I TAKE!!!

  • i'm making a roleplay! 2 months ago

    Centria would be good...
    or Kerha.
    Kerha i'd take.

  • TheMouse But Womanified (Jane Doe) - Action Figure 2 months ago

    i'll put my print in there too. because why not. 60th upvote :3

    +1
  • Airbus A340-100,000 Heavy 2 months ago

    Cute Plne in tumbnail

  • GSHM-85 2 months ago

    @Rb2h i am randomness definition i believe

    +1
  • GSHM-85 2 months ago

    @Rb2h i'll tag you specially. First among the numerous ppl who will get this weapon.

    +1
  • SS-10 "Penyerang" 2 months ago

    @FIXX it didn't got weapons. Not an attacker...

  • Tu-1 Strike-Aircraft 2 months ago

    Nice score, mate!

    +1
  • TPGF-18 Claws 2 months ago

    @AeroTactical here it is

  • TPGF-18 Claws 2 months ago

    @AeroTactical oh. Well, yea. Forgot, gonna do ^^'

  • TPGF-18 Claws 2 months ago

    @Bugati87 @UnitedinOne90XCVBNKA
    Thank you, been so late since i got comments under a build. It's refreshing. Wish you found a part of what you wanted ^^

    +1
  • TPGF-18 Claws 2 months ago

    Gotta inform that the wing structural top speed is being a prototype. A test to try to get realistic damage.

  • TPGF-18 Claws 2 months ago

    @Mod please? Can you?

  • TPGF-18 Claws 2 months ago

    @CrazyPlaness can you make that a successor of this, pls?

    Thanks.

  • Graingy PSA: Just to Clarify (Again) 2 months ago

    @Graingy ye, i understood this part

  • Graingy PSA: Just to Clarify (Again) 2 months ago

    @Graingy don't worry 🥲

  • Graingy PSA: Just to Clarify (Again) 2 months ago

    So what abt me (Liksendrix) and B-1 lover, Guardian Aerospace? (B1BLancer)

  • Irrealistic use of Drag and what can be done. 2 months ago

    @SilverStar i only added the last 2 lines

  • Irrealistic use of Drag and what can be done. 2 months ago

    @SilverStar that's for ground speed. But it isn't used except for americans to say "am faster higher!"

  • Irrealistic use of Drag and what can be done. 2 months ago

    @SilverStar for glide ration you need front and vertical axes since glide ration depends on distance traveled horisontaly (front axe) per altitude lost (vertical axe).

    And since it depends one these two, plus the low speed, AoA is not 0, it cannot work only with TAS.

  • Irrealistic use of Drag and what can be done. 2 months ago

    After a little visit of FT server, i found out that it was not enough to just multiply Drag points by 0,001045. It had also to be divided by the wing surface. That then show us the drag coeficient Cd.

  • Irrealistic use of Drag and what can be done. 2 months ago

    @Dissent3R you just gotta see how many drag points are making the plane get the same glide ratio as the IRL one, then work on the engine to make it fly at realistic speeds.

    For instance, at 2180 DP, i had 650kph. Falling now at 780, i got a 12 to 1 glide ratio, but speed reached 953kph.

    I made then the engine's input divide by the IAS speed.
    Now, it got me again at 650kph top speed with same 780 DP.
    Here is what it make (turboprop):
    (Throttle)/(1+(IAS*0.01))
    The full one is quite heavy, but only this part count really in this case.
    --> the 0.01 was after some tests, i found it was tge right thing to multiply with for the top speed i wanted.

  • Sentinel MK IV A6 2 months ago

    So few times i saw a newcomer making his own builds. I can say that you are crazy good. Keep up the skill!

    +1
  • le avion 2 months ago

    @B1BLancer i will !

    +2
  • Drag Coefficient 2 months ago

    Well.

    After having searched for a drag coeficient to reach 650kph tol speed, i found that i had to get 0.055 Cd. Tests in game with various drag point values, i got to reach 650kph at sea level with 2180 drag points, while, as i said earlier, i got to 950kph with 780 drag points, nearer to what i should have with 0.055/0.001045=52.63 ≈ 53 drag points.

    Is there an error in this?

    If you want to see for yourself, here the datas:
    25.5 m² wing suface, 2092.38hp, 3468kg, 2210kg empty, 0,212 HP/Weight ratio.

  • Drag Coefficient 2 months ago

    Alr. I saw this, i readed as much as i could (everything) but i still find issues making it same ratio with my turboprop.

    I had, at ~2300 drag points, a top speed of 615km/h. Which means with a drag coeficient of 2,4035.

    I wanted to see, but with drag coeficient at ~0.78, the plane reaches over 900kph... i don't quite understand how to counter it.

    If you need specifications, i got a LOT. Just tell me if it is needed.

  • GCI calls (from now on) 2 months ago

    @ThePurPledEngineer2025 well, i made them upside down.
    G around C
    I in C
    . Next to I (because Inc . )

  • GCI calls (from now on) 2 months ago

    @ThePurPledEngineer2025 Yea i did. how you find it?

  • 2025 Rocket Industries RR-2025 2 months ago

    Audi = Free Upvote.

  • GB-9 Furia — Interceptor & Air Supremacy Super-Prop 2 months ago

    It's in front page!!! GG!

    +1
  • JC-T250 2 months ago

    @TheGanjaMan welp. Understandable, i did it too, sooner today XD

  • JC-T250 2 months ago

    It kinda looks good. Just gotta learn how to show it away from garage :)

  • GCI calls (from now on) 2 months ago

    @Rb2h ye, i just wanted to get it in the phone to continue it on my phone. it will just be one of my craziest realistic fighter, just wait for it. ;)

    +1
  • GCI calls (from now on) 2 months ago

    Difference between GS and GD is that GS will serve as supplier and medical help where GDs will serve as Direct Attacks.

    As of "Artillery", it is meant as AA, AT mortar and... Artillery...