I suggest making a human sillouette. This will give us an idea where the eyes, hands and feet would correspond once vr is put on. Also would be cool to resize said sillouette , incase of player size difference...
@AndrewGarrison Fair point. Which makes me wonder how the designers of the original design thought this was a good idea... (Take a look at the side-view Blueprint attached in the description)
@AndrewGarrison The original design suggests that the pilot be lying down rather than sitting straight. Would this help reach the Throttle and stick easier?
@Captain247 please Tag me, i'd be more than happy to check it out!!! Your Modelling skills are awesome!
For keeping realistic performance, I recommend:
1 - Get the real engine power in N, and match the game's engine power multiplier to the real deal [Real Engine Power N / Game Engine Power N = Realistic Power Multiplier]
2 - Match the Weight as close as possible
3 - Clear off Drag points to make it's top-speed match the real deal (removing all Drag points won't make it realistic either...)
4 - For some planes, flying other simulators may help. I use DCS for a bunch of the planes I fly... still can't seem to match them...
It can get tricky sometimes. Personally using Blocky basic wings gives me better performance than realistic fuselage wings for example...
@MrShenanigans I missed that completely! To be fair, my pc wasn't too happy with the part count as is, for some reason it kept crashing towards to end of this build (with several details ommitted btw...)
Will consider it for future builds though. I do wish to make it as accurate as I can... Thanks for your input! :)
@MrShenanigans I used fuselage slicing everywhere! The cockpit glass, the cockpit itself, the gear doors, quite a lot of the fuslage, the airbrake,wings, elevators and rudders. Where do you feel I missed??
Amazing job on the model and cockpit, however I feel the performance of it is a tad unrealistic. Non-the-less it was fun to fly! Keep up the good work :)
@meteorbook345 ah... did not know that...
Thanks for the headsup.. maybe will fix it in the far future...
The Centre of mass is way too forward and the plane is too nose-heavy.
Remove the dead-weight around the nose area. This way you will move the Centre of mass backwards and closer to the centre of lift
As for wing control, Use the Canards to control Pitch instead of the main wing or change the wing layout
I LOVE THIS!!! Keep up the awesome work!!!
Awesome build as always! Reminds me of this fictional build
Try your hand at mig-33? in "top gun mig-28" colors?
a cancelled russian project for a low cost, high maneuverability fighter that eventually became the pakistani jf-17
No star? :(
Try your hand at mig-33? in "top gun mig-28" colors?
a cancelled russian project for a low cost, high maneuverability fighter that eventually became the pakistani jf-17
i might enter, really tempted... don't know if i'll manage in time though...
@ShiptyTheLucario
made it right here!
Amazing job for a simple build! Claustrophobic interior, just like the real deal :D
I suggest making a human sillouette. This will give us an idea where the eyes, hands and feet would correspond once vr is put on. Also would be cool to resize said sillouette , incase of player size difference...
@PxVector by oomph you mean acceleration or top speed or something else?
@WiiMini The plane is very common and this build is pretty poor quality... It's probably not gonna get many upvotes.
Lovely design! Keep it up :)!
@AndrewGarrison Fair point. Which makes me wonder how the designers of the original design thought this was a good idea... (Take a look at the side-view Blueprint attached in the description)
@AndrewGarrison The original design suggests that the pilot be lying down rather than sitting straight. Would this help reach the Throttle and stick easier?
@AndrewGarrison glad you took the time to check out my craft :) Thank you!!
Awesome plane!!! Why did you need Gyros though?
Awesome build!! If you made a cockpit for this, It would have been gorgeous!! Keep it up!!
Very good build!! Reminds me a lot on my own Eurofighter Silent Typhoon build
Keep it up :)
Gorgeous build!
What's the role of this plane? Honestly reminds me of a mix between S-3 Viking or an A-6 Prowler..
@WhyBreadSoFattning Yeah it's a personal taste kind of thing, so don't worry about it. You can always repaint it though, an excuse to re-release it :)
@Captain247 just fiddling around I guess... it's still a work in progress.. You do see some of my stuff.. not always great though....
@Captain247 please Tag me, i'd be more than happy to check it out!!! Your Modelling skills are awesome!
For keeping realistic performance, I recommend:
1 - Get the real engine power in N, and match the game's engine power multiplier to the real deal [Real Engine Power N / Game Engine Power N = Realistic Power Multiplier]
2 - Match the Weight as close as possible
3 - Clear off Drag points to make it's top-speed match the real deal (removing all Drag points won't make it realistic either...)
4 - For some planes, flying other simulators may help. I use DCS for a bunch of the planes I fly... still can't seem to match them...
It can get tricky sometimes. Personally using Blocky basic wings gives me better performance than realistic fuselage wings for example...
Amazing build! The Best build on the site I think... If you place sidewinders on top of the wing, it would have cemented the place as THE BEST EVARR
Great Build! Love the smoothness of the paintjob! Something I can't imagine myself doing!
I am not particularly a fan of unrealistic flight performance though, but that's a personal preference kind of thing...
@MrShenanigans I missed that completely! To be fair, my pc wasn't too happy with the part count as is, for some reason it kept crashing towards to end of this build (with several details ommitted btw...)
Will consider it for future builds though. I do wish to make it as accurate as I can... Thanks for your input! :)
@MrShenanigans could you relink the image please? it's not loading up
As a wise overlord once said
@MrShenanigans I used fuselage slicing everywhere! The cockpit glass, the cockpit itself, the gear doors, quite a lot of the fuslage, the airbrake,wings, elevators and rudders. Where do you feel I missed??
@YourLocalUchiha This is a problem i tend to encounter when making custom wings. Check out my older model, for a more maneuverable version...
Amazing job on the model and cockpit, however I feel the performance of it is a tad unrealistic. Non-the-less it was fun to fly! Keep up the good work :)
Gorgeous Build!!! I love it!!
Flies weirdly, but a very nice design! keep it up!
Good job! Keep up the good work!!!
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!!
@Sierra117 Smaller fuselage parts with progressively smaller height and width and a bit of rise every step of the way
T!!
Tag me when complete!!
Looks good. I would not use the fuselage cone part at the back as it looks a bit off. Other than that, it's giving me F-9 Cougar vibes, looking good!!
@MageMobius Interesting! Non-the-less, neat job :D
I'm presuming this was your inspiration?
Pretty neat!!
Interesting design! I really like it!!
Hope to see a remake of this once your skills improve!
Keep it up :)
A bit room for improvement, but it's a fun flyer! Keep it up!
Bit on the chunky side, but pretty good model!! keep it up!!
Very interesting design! Keep up the good work!!
Would love to see this remade once your skills have improved!
@Clutch Thanks, It's not as hard as you think thanks to the new fuselage slice option. Tag me when you finish it, I'm looking forward to fly it :)
IMPRESSIVE!!!
touched the throttle to 1%. Was travelling at 786571100000000 km/h...
Did the maths... This vehicle was travelling 728,810x the speed of light...
The launch planet would probably be obliterated with all that kinetic energy...
Try an aerodynamic blend-wing body like the mig-29 / su-27 kinda thing.
I'm getting a PZL-230 Skorpion / A-10 vibe out of this... Kinda like a slow moving Ground air support...