@Pilotmario M.Corp Dread, and the Dread class, are meant to provide air support for the rest of the fleet. It's supposed to carry air superiority fighters. Standard M.Corp battlefleet would consist of Dominator class guided missile destroyers providing backbone of the fleet, guided missile frigates (wip) providing heavy protection on the outskirts of the fleet parameter, and heavily armed missile corvettes (wip, probably something like overgrown fast missile boats) providing anti-ship capability of the fleet. In difference to American naval tactics, which relies on aircraft carriers, with other ships simply being there to defend it, M.Corp relies more on smaller ships, using carriers as protection from airborne threats.
@Redstoneracer24 I have tried to check it out, but it seems to have been removed. I'm following your, so I get notification whenever you upload something.
-When making a ship, make sure that the hull with the basic superstructure is seaworthy before detailing.
-When making a ship, hull is best made by stacking three layers of fuselage blocks on top of each other. Bottom layer shouldn't have any buoyancy, but should have fuel and dead weight. Middle layer should optionally have a little bit of buoyancy. Top layer should have a lot of buoyancy. Superstructure should be as light as possible.
-If you want your build to be noticed, use light colors. Against dark background of the editor, light colors will make your model stand out.
-When building a land vehicle, key word is suspension. Any noob can put wheels on a fuselage block. Use those shocks. Simple is ok, but no suspension means noob quality vehicle.
-Underwater propellers are easy to make. Xml edit the cord scale (blade thickness) to above the in-editor limit. Make them look like ship propellers, and they'll work as ship propellers.
-Be friendly. Good models won't get you far if you treat others like garbage.
@UnloadedRex it's not a challenge. It's a plane I built to celebrate reaching platinum level. However, I would love to see you making a nice plane to serve the role of this one. I'm always happy to see nicely made aircraft. Tag me when you make it, and I'll be sure to check it out.
Erm... My number one would be @ChasingHorizon, formerly BlazeInfinity. We communicate quite often, and he makes great ships. Although sometimes intentionally annoying, he's probably a closest thing I have to a friend on this site. Second place goes to @Cedy117. I have learned how to make interiors from him. Also, him and I have almost constant communication via chat. The fight for the third place is a tough one. I will assign it to @Redstoneracer24. He's not really a good builder, but he is always there to support me with kind words. As for the others, I hope you don't feel left out. I love you all, but I had to choose thee users that are closest to me.
Git an upvote, m8
@Pilotmario M.Corp Dread, and the Dread class, are meant to provide air support for the rest of the fleet. It's supposed to carry air superiority fighters. Standard M.Corp battlefleet would consist of Dominator class guided missile destroyers providing backbone of the fleet, guided missile frigates (wip) providing heavy protection on the outskirts of the fleet parameter, and heavily armed missile corvettes (wip, probably something like overgrown fast missile boats) providing anti-ship capability of the fleet. In difference to American naval tactics, which relies on aircraft carriers, with other ships simply being there to defend it, M.Corp relies more on smaller ships, using carriers as protection from airborne threats.
@bjac0 banana
Nice. It has an engine =3
@Cedy117 @HZhu thanks guys
@Redstoneracer24 I did. I believe the crash was caused by poor maintenance of the aircraft, something that Americans are well known for.
@bjac0 pizza
@Pilotmario just make it a successor, please. As the description says, it is meant to be modified.
@UnloadedRex no problem, buddy. If you want to modify any other of my crafts, you certainly can.
@Aerobako ground to ground. It's a medium range ballistic missile, like the ones that usually carry nuclear warheads.
Not bad. Try taking more close-up pictures of your future builds, so that they look better on pictures. That will attract more attention to them.
@Redstoneracer24 I have tried to check it out, but it seems to have been removed. I'm following your, so I get notification whenever you upload something.
Congratulations. Well earned, my friend.
@ChasingHorizon which one?
@bjac0 tomato
@Frant24 lol, thanks.
Nice. A great modification to that old bird. And it's "him". I'm a male.
@General360 thanks.
@FlOu oh. Have fun there.
@FlOu thank you. Why so inactive on the chat?
@ChiChiWerx no problem, buddy.
@JackTheBestBoss thanks, buddy.
-When making a ship, make sure that the hull with the basic superstructure is seaworthy before detailing.
-When making a ship, hull is best made by stacking three layers of fuselage blocks on top of each other. Bottom layer shouldn't have any buoyancy, but should have fuel and dead weight. Middle layer should optionally have a little bit of buoyancy. Top layer should have a lot of buoyancy. Superstructure should be as light as possible.
-If you want your build to be noticed, use light colors. Against dark background of the editor, light colors will make your model stand out.
-When building a land vehicle, key word is suspension. Any noob can put wheels on a fuselage block. Use those shocks. Simple is ok, but no suspension means noob quality vehicle.
-Underwater propellers are easy to make. Xml edit the cord scale (blade thickness) to above the in-editor limit. Make them look like ship propellers, and they'll work as ship propellers.
-Be friendly. Good models won't get you far if you treat others like garbage.
I hope these will come useful.
Nice idea. I like it
@DragonAerotech no problem. She's a good plane.
Yippee, you're finally making something with an engine!
Nice. You should have just painted it in some more eye-catching colors. This way, it it looks a bit plane (pun intended).
@IntexAF no need to thank me. It's my favorite helicopter, and it's finally built properly. I would upvote twice if I could.
Excellent job. @Cedy117, @TheLatentImage, @MediocrePlanes, feature?
@LuKorp add death weight to the bottom of the hull. You can copy the trick from any one of my ships.
@luciozanassi no problem, my friend.
@WilhelmScream it also might be that the physics upgrade in 1.4 are causing some parts to behave different than before the update.
@JTM55 tag him in the comments of your unlisted post.
@Redstoneracer24 I'm glad at least somebody likes me =3
Really interesting concept, and beauty of the simplicity. Great job as always, @luciozanassi.
Congrats, buddy.
@UnloadedRex it's not a challenge. It's a plane I built to celebrate reaching platinum level. However, I would love to see you making a nice plane to serve the role of this one. I'm always happy to see nicely made aircraft. Tag me when you make it, and I'll be sure to check it out.
Erm... My number one would be @ChasingHorizon, formerly BlazeInfinity. We communicate quite often, and he makes great ships. Although sometimes intentionally annoying, he's probably a closest thing I have to a friend on this site. Second place goes to @Cedy117. I have learned how to make interiors from him. Also, him and I have almost constant communication via chat. The fight for the third place is a tough one. I will assign it to @Redstoneracer24. He's not really a good builder, but he is always there to support me with kind words. As for the others, I hope you don't feel left out. I love you all, but I had to choose thee users that are closest to me.
@Redstoneracer24 I usually upload a test version before I release the thing. I'll tag you on those unlisted thingys if I don't forget.
Nice work. I love it.
@ShotgunShogun I'm really glad that you like it, buddy.
@Cedy117, I think this is worth a feature.
@Benny3053 no problem, buddy.
It looks nice. Maybe the superstructure (tower) is a bit too big, but it's nice.
Tiny is, I believe, a simplified model of USS Casablanca. Maybe that information can help with your project.
Nice work. I love it
I used magic, @Simplebuilder13579.
@Simplebuilder13579 thank you
@WilhelmScream erm... Try changing your physics settings. It works on some, doesn't work on others. On Android, it worked on high settings.
@luciozanassi no problem