Very nice. I only have two suggestions: make buttons a bit bigger (the ones with text, the blue ones are big enough) and move it to the left side of the screen, where all of them GUIs live. Other than that, it's great, and very useful.
(Android)
Details are great, but it's not 1:1. The real one has a total height of 36.4ft or 36.1ft, depending on version, whilst yours is ten feet taller. The vertical stabilizer is far out of proportion.
@SkullsAndCrossbones I'm consulting Johndfg on some stuff I want to add, as I was using his technique. When I get that done, I'll upload. It might take a few days, as I might have to redesign everything from the main landing gear to the tip of the tail. The additional stuff I'm talking about is, of course, loading ramp. Would you like me to tag you when I release it?
Hmm, not bad. Nice overall design, but lacking details. Some suggestions I could give: download FineTuner mod from the mod section of the site, add more interesting paint scheme (use fuselage blocks and structural panels to achieve that), and give credit to builders whose parts you are using on your builds (write, for example, "landing gear made by (insert username)). Also, you got your first follower (me).
@emptybox I know. In real life, it's called "tipjet". Yes, it doesn't generate torque that needs the tail rotor to correct it. All of my (unreleased) helicopters use that system
@emptybox yes, gyroscope would be nice, but it can be made only with external mods (GyroCockpits mod, too old to be in the mod section). Dissimetry of lift is a phenomenon observed on helicopters of traditional configuration. When a helicopter is moving forward, you have a retreating blade (going back) and advancing blade (going forward). Advancing blade has a higher relative speed to the airflow, and thus generates more lift. Let's say that your rotor is rotating counterclockwise. That will make right side of the helicopter have more lift than the left side when going forward, causing the helicopter to bank to the left.
What troubles you is probably dissimetry of lift, a problem usually solved by allowing blade flapping on real helicopters. The only reliable way of solving this on SP is mounting coaxial, counter rotating rotors. That equalises the dissimetry of lift on both sides. Since explaining what dissimetry of lift is would take a lot of time, I suggest you Google it.
@noscrews in order for me to get a notification about you comment, you have to tag me. You do that by putting @ in front of my username. Example: @EternalDarkness
@noscrews take these engines, save them as subassamblies, and put them on your boat. To make a subassambly, drag the part, or a group of parts, to the top left corner.
@OldNewSchool lights are scaked up using FineTuner mod. You can take lights from this vehicle, and you can find FineTuner mod in the "mods" section of the site.
@MechWARRIOR57 it is not light pay wise. If you are doing someone a favor, don't do it for imaginary points.
@xXxMLGDOGE603xXx few of those have already been made. Go to the site's menu, select "Airplanes", then select "Search". That will take you to the search page. Type "bomb bay" into the search box, and select the bomb bay that you like the most.
When adding paint job to the wings, good idea is to use structural panels with the mass scaled to zero. Such panels are present on the wings of the plane I linked in the comment on the previous version of this plane, in case you can't make them yourself. They are also scaled to be a bit thicker than the wing, so that they show both above and below it when positioned properly. Those panels will allow you to make patterns on wings without affecting the performance of the plane in any way.
Yup, looks much better in terms of color. Now, what really sells is details. I could raise the part count of this plane from 40 to 150 parts within two hours, and so can you. You can copy the techniques I used on this plane. They are rather simple if you use FineTuner mod.
@Bob06 dunno, whatever suits your eye. Sports planes are often painted in bright colors, like red and white, lime and black, blue and yellow, etc. You could also try to make wings 3D with fuselage block covers, add exhaust pipe, canopy frame if the plane is supposed to have one, a small air inlet under the propeller, or on both sides of it (can be made by using a fuselage inlet for the nose, and making it a bit wider than the engine). You can also fit the rudder better by nudging it by 0.25 via FineTuner mod, and nudging its hinge rotator by 0.15-0.2. Nudge the vertical stabilizer by 0.25 too. It should look much smoother then.
Probably the best 40 part plane I saw so far. May I suggest you add some details and using the brighter paint job to make it more easily visible on the dark editor background?
Did you actually post a WIP as a build? You could have made a forum post with pictures and a link to the unlisted upload, instead of spamming the hottest section with an unfinished build. Please don't do it again.
@Waemoth have you noticed that bronze guy, RICE if I recall well, spamming comments of every post with his "wanna join my challenge?". By the way, I started a vote on SimplePlanes Masters chat to add you. So far, the vote is in your favor. It's a Hangouts text chat containing the best SP players, mod makers, site moderators etc. Are you interested in joining?
Very nice. I only have two suggestions: make buttons a bit bigger (the ones with text, the blue ones are big enough) and move it to the left side of the screen, where all of them GUIs live. Other than that, it's great, and very useful.
(Android)
Yeah, and what those guys below me forgot to mention, move this to Off-topic section. It's not an SP-related announcement.
Nice SAMs. Did you make them yourself?
+1Details are great, but it's not 1:1. The real one has a total height of 36.4ft or 36.1ft, depending on version, whilst yours is ten feet taller. The vertical stabilizer is far out of proportion.
Hey, it's Huey, and judging by that picture, it looks really nice. Tag me on it when you upload, so I don't miss it. (overcrowded jet stream)
There's a "mobile friendly" tag, but not many people use it
@WagonRestorant no problem. I was just giving you some suggestions for if you want your builds to be popular.
Maybe your device isn't strong enough. What device are you using?
@Ctracerx2 if ya say so potato 0,_,<
@SkullsAndCrossbones Allright m8
@SkullsAndCrossbones I'm consulting Johndfg on some stuff I want to add, as I was using his technique. When I get that done, I'll upload. It might take a few days, as I might have to redesign everything from the main landing gear to the tip of the tail. The additional stuff I'm talking about is, of course, loading ramp. Would you like me to tag you when I release it?
Hmm, not bad. Nice overall design, but lacking details. Some suggestions I could give: download FineTuner mod from the mod section of the site, add more interesting paint scheme (use fuselage blocks and structural panels to achieve that), and give credit to builders whose parts you are using on your builds (write, for example, "landing gear made by (insert username)). Also, you got your first follower (me).
@Gestour thanks
@Zandgard no problem
@emptybox I know. In real life, it's called "tipjet". Yes, it doesn't generate torque that needs the tail rotor to correct it. All of my (unreleased) helicopters use that system
@emptybox yes, gyroscope would be nice, but it can be made only with external mods (GyroCockpits mod, too old to be in the mod section). Dissimetry of lift is a phenomenon observed on helicopters of traditional configuration. When a helicopter is moving forward, you have a retreating blade (going back) and advancing blade (going forward). Advancing blade has a higher relative speed to the airflow, and thus generates more lift. Let's say that your rotor is rotating counterclockwise. That will make right side of the helicopter have more lift than the left side when going forward, causing the helicopter to bank to the left.
What troubles you is probably dissimetry of lift, a problem usually solved by allowing blade flapping on real helicopters. The only reliable way of solving this on SP is mounting coaxial, counter rotating rotors. That equalises the dissimetry of lift on both sides. Since explaining what dissimetry of lift is would take a lot of time, I suggest you Google it.
@MechWARRIOR57 did you read my comments below? It is possible, and it has been done.
@Johndfg hey, took you quite some time to do that. Just kidding, thanks bro
It's nice, but the bow is a bit too short
@noscrews OK m8
@noscrews in order for me to get a notification about you comment, you have to tag me. You do that by putting @ in front of my username. Example: @EternalDarkness
+1@noscrews take these engines, save them as subassamblies, and put them on your boat. To make a subassambly, drag the part, or a group of parts, to the top left corner.
There are some on this boat. Don't try to adjust the propeller blade thickness, or they will not work.
@OldNewSchool no problem
@OldNewSchool lights are scaked up using FineTuner mod. You can take lights from this vehicle, and you can find FineTuner mod in the "mods" section of the site.
@OldNewSchool what do you mean? It's not using any mods.
@xXxMLGDOGE603xXx no problem m8
Sounds good, @Watcing
@Watcing practice to perfection, m8. Also, you can name your aircraft in your native language.
@MechWARRIOR57 it is not light pay wise. If you are doing someone a favor, don't do it for imaginary points.
@xXxMLGDOGE603xXx few of those have already been made. Go to the site's menu, select "Airplanes", then select "Search". That will take you to the search page. Type "bomb bay" into the search box, and select the bomb bay that you like the most.
Being a bit more imaginative with the name and description wouldn't hurt. Other than that, nice plane.
Download something that has one, and save it as a subassambly. You can find them under radars of my ships.
It is made so in order to reduce lag on weaker devices.
@Bob06 no problem m8. I see a lot of potential in you, and want to help you use it
When adding paint job to the wings, good idea is to use structural panels with the mass scaled to zero. Such panels are present on the wings of the plane I linked in the comment on the previous version of this plane, in case you can't make them yourself. They are also scaled to be a bit thicker than the wing, so that they show both above and below it when positioned properly. Those panels will allow you to make patterns on wings without affecting the performance of the plane in any way.
@AntiSphere if you wanna be a shellfish, I'll be glad to cook you, Trev.
(pun intended)
@MethaManAircraft no problemo amigo
Nice work m8
Yup, looks much better in terms of color. Now, what really sells is details. I could raise the part count of this plane from 40 to 150 parts within two hours, and so can you. You can copy the techniques I used on this plane. They are rather simple if you use FineTuner mod.
@Bob06 dunno, whatever suits your eye. Sports planes are often painted in bright colors, like red and white, lime and black, blue and yellow, etc. You could also try to make wings 3D with fuselage block covers, add exhaust pipe, canopy frame if the plane is supposed to have one, a small air inlet under the propeller, or on both sides of it (can be made by using a fuselage inlet for the nose, and making it a bit wider than the engine). You can also fit the rudder better by nudging it by 0.25 via FineTuner mod, and nudging its hinge rotator by 0.15-0.2. Nudge the vertical stabilizer by 0.25 too. It should look much smoother then.
Probably the best 40 part plane I saw so far. May I suggest you add some details and using the brighter paint job to make it more easily visible on the dark editor background?
Did you actually post a WIP as a build? You could have made a forum post with pictures and a link to the unlisted upload, instead of spamming the hottest section with an unfinished build. Please don't do it again.
Reminds me of something
@KerlonceauxIndustries no problem. Just tag me on it when it's out, so I don't miss it
@Shipwright may I suggest a few Dominator class guided missile destroyers to accompany it?
It looks like my Dread class. Such a lovely design. S.Corp cooperating with M.Corp?
@KerlonceauxIndustries of course
@BaconEggs thanks. it's inspired by Su25
@Waemoth have you noticed that bronze guy, RICE if I recall well, spamming comments of every post with his "wanna join my challenge?". By the way, I started a vote on SimplePlanes Masters chat to add you. So far, the vote is in your favor. It's a Hangouts text chat containing the best SP players, mod makers, site moderators etc. Are you interested in joining?