@Cadin Ugh, so far Unity has proven to be quite annoying. I can't find stuff, and I'm not even sure what the stuff is. I spawn a spawnpoint, but I can't find it to place it where it's supposed to be. When I click it, it takes me to 0,0,0 coordinates...
@Cadin yes, but also zero experience. I kinda made some sort of an island, but tools I see are too inaccurate to create obstacles like a ditch and a ramp. Shooting targets would be a lot simpler than coding targets into the map. I would make a few spawn locations and create targets on SP to spawn them on those locations (tank outline, helicopter outline, soldier outline etc).
@Cadin thanks. No payed assets for me, due to the complete lack of a bank account (I bought SP cuz a guy was owing me money). I'll do my best, and if I have trouble, I'll ask for help. HellFire offered to help with unity problems, but you are more experienced with maps.
@Tully2001 are you up to the task? You have some nice maps, maybe you could pull this off. I have close to no experience with unity, but this doesn't sound too hard to make.
What I do when I find myself in that situation: delete all WIPs and make something else. Last time, I deleted an almost finished destroyer (good looking, but annoying to work on), a jet fighter (also almost finished), and four other builds.
Remove all the buoyancy from the hull, and find superbuoyant blocks on my ships. They are hidden inside the hull at the waterline, usually coloured red. Put them on your moat in the same manner. Also, make sure the CoM is under water.
Select a part, hold Ctrl, and press M, or select that option in "mirror" menu. One button copies from let to right, one from right to left, and one copies just one part and stuff that is connected to only that part.
@MrTyTheGreat hmm, a bit cheesy XD. You are still jumping from one part of the story to another, but significantly less. Despite the unusual subject, it's a nice little story. Just slow down, give every chapter an ending, and use longer sentences. You did it well in the second half of the story, but the first half is a mess of shifting scenes.
I think that your problem lies right in those standards. Standard futuristic shape, standard paint scheme, standard theme etc. You need a bit more variety in the look of your builds. Although your builds are often innovative, people are getting tired of their design. Make a bit of a pause with space tech and make something radically different.
It doesn't work for me. I enable it and enter the editor, but it doesn't show. I tried downloading one of ian8811946's backgrounds to check if the problem is in my computer, but that one works.
@Cadin also, what is a scale in Unity? Even if I manage to make something, it has to be the right size for armoured vehicles.
@Cadin Ugh, so far Unity has proven to be quite annoying. I can't find stuff, and I'm not even sure what the stuff is. I spawn a spawnpoint, but I can't find it to place it where it's supposed to be. When I click it, it takes me to 0,0,0 coordinates...
@Cadin yes, but also zero experience. I kinda made some sort of an island, but tools I see are too inaccurate to create obstacles like a ditch and a ramp. Shooting targets would be a lot simpler than coding targets into the map. I would make a few spawn locations and create targets on SP to spawn them on those locations (tank outline, helicopter outline, soldier outline etc).
@Cadin thanks. No payed assets for me, due to the complete lack of a bank account (I bought SP cuz a guy was owing me money). I'll do my best, and if I have trouble, I'll ask for help. HellFire offered to help with unity problems, but you are more experienced with maps.
@Tully2001 I'm gonna give this a shot myself first. I'm downloading unity now
@TAplanes no problem
@Tully2001 ok, thanks
Congrats
@Tully2001 are you up to the task? You have some nice maps, maybe you could pull this off. I have close to no experience with unity, but this doesn't sound too hard to make.
@Toscio56 @Tully2001
@Cadin @Ctracerx2 @ian8811946 any one of you guys interested in producing something like this?
@Luuk2909 it did. I made three sucessful boats in a row after that, and I'm working on an APC now, with more builds planned
@nathanmagnus ok, tell me if it works
What I do when I find myself in that situation: delete all WIPs and make something else. Last time, I deleted an almost finished destroyer (good looking, but annoying to work on), a jet fighter (also almost finished), and four other builds.
Remove all the buoyancy from the hull, and find superbuoyant blocks on my ships. They are hidden inside the hull at the waterline, usually coloured red. Put them on your moat in the same manner. Also, make sure the CoM is under water.
@DeathStalker627 no problem
@ChasingHorizon nah, I'll not actively participate. Peeps can use my units if they want and if the rules allow it.
@Testin123 a good background for military vehicles intended for European theater of operation.
@Cadin sorry, I don't do challenges. I wish you luck with it tho
Late winter/early spring European, with a bit of snow, gray cloudy skies, and a few trees.
@MrTyTheGreat no problem. I'll be awaiting the next story, no matter the subject.
Select a part, hold Ctrl, and press M, or select that option in "mirror" menu. One button copies from let to right, one from right to left, and one copies just one part and stuff that is connected to only that part.
I tested it. It flies quite well. Fun thing to do: Press pitch up repeatedly on the runway.
Congratulations buddy
That's a very nice shuttle. I'll test it when I get home.
Very nice. Looks like a real thing.
@Higheranarchyhallonv no. The size of this ship (75m) is too much for mobile to handle. Even my laptop is having problems with it.
@EliteIndustries1 ok, then just don't do it buddy :)
@EliteIndustries1 just do it buddy :)
@MrTyTheGreat hmm, a bit cheesy XD. You are still jumping from one part of the story to another, but significantly less. Despite the unusual subject, it's a nice little story. Just slow down, give every chapter an ending, and use longer sentences. You did it well in the second half of the story, but the first half is a mess of shifting scenes.
Great design, and a very imaginative name.
@Cadin it works now. Apparently, it was my computer that was the problem, or I simply did something wrong the first time. Sorry. It's beautiful.
This looks very nice. Good job.
I think that your problem lies right in those standards. Standard futuristic shape, standard paint scheme, standard theme etc. You need a bit more variety in the look of your builds. Although your builds are often innovative, people are getting tired of their design. Make a bit of a pause with space tech and make something radically different.
It has 24.9MB
@Cadin well, it says "PC/Mac" on the download button I clicked. Other one is "Android", which I don't need.
It doesn't work for me. I enable it and enter the editor, but it doesn't show. I tried downloading one of ian8811946's backgrounds to check if the problem is in my computer, but that one works.
Ok, trollin' ain't interestin' any more. I'll go do something else
@SimpleFlow oh...
@SimpleFlow yus yus yus
@SimpleFlow you shouldn't be. Lazy ain't fun... You gotta do stuff. Post videos :P
@SimpleFlow why? You lazy -.-
@SimpleFlow that would be great. When will it start? Can't wait! So excited XD
@SimpleFlow why, that's a wonderful idea. A video. No, better yet, fifteen-minute video for each of them :)
@SimpleFlow yus, you gotta dew it. I just gave you the link, Palpatine wants you to dew it!
@SimpleFlow do it, and post pics of them. Do it. You gotta. Just do it.
@SimpleFlow now, make those submissions clickable links XP
@SimpleFlow oh. Cool.
@NanoDude05 no problem
@SimpleFlow opened that comment in a new tab and quickly copy-pasted, I guess?