@Strikefighter04 I'm busy with beer now. I think I can give you a friendly advice or two tomorrow. Just remind me if I forget. There are ways to make amazing stuff with few parts.
@Strikefighter04 true, I don't. I follow where I expect amazing builds. You appear to be restricted by performance of your device, as most of your builds have a good start, but don't look quite done.
@CRJ900Pilot then use two cockpits. Attach one to the head and one to legs. It's possible that rotators somehow attached to the dashboard instead of legs. If so, you'll have to put her back together. Use nudge increment od 0.015625.
@Sgtk yes. It was giving me trouble, and fixing it would increase the part count to around 620 parts. Plan was to stop at 600, and I already had 605, so I decided not to bother with that.
You have the old version. I use the old version too, so that I don't have to turn it off when I want to post something using other backgrounds.
The plane looks interesting. A bit simple, but interesting. I guess it's not done yet? I'd suggest fuselage wing covers, and adding details all over the plane.
@HellRaiser it is natural for aircraft to gain lift as they increase the speed. There's no way to stop it. You have to trim. Of course, you could try to make mechanical automatic trim using springs, leavers, wings, and something to generate drag, but it would take you ages to calibrate.
I haven't seen a build from you in a while. This is a very nice comeback. I love the way it handles, and the camo is awesome. Nose gear is a bit allergic to hard landings, but the real plane isn't meant for hard landings, so it's fine. But you could have used activation groups for better things than launching missiles. Like setting weapons bay rotators to Activate1 as input.
@PorkyClown3 part count is around 600. I will most probably also upload a version with around 400, but that one won't feature cargo and some of the fancy details. It'll be linked in the description of the main upload.
Real helicopters compensate for dissymmetry of lift by flappin the rotor blades. Retreating blade flaps slightly down and increases its AoA, while advancing one flaps up and decreases its AoA. It's not easy to make. In my opinion, the easiest way around it is to have rotor made out of structural panels or fuselage blocks, and have actual lift provided by a hidden jet engine.
@Strikefighter04 I'm busy with beer now. I think I can give you a friendly advice or two tomorrow. Just remind me if I forget. There are ways to make amazing stuff with few parts.
@CRJ900Pilot don't forget to remind me.
@Strikefighter04 true, I don't. I follow where I expect amazing builds. You appear to be restricted by performance of your device, as most of your builds have a good start, but don't look quite done.
@Strikefighter04 there's spotlight feature. I don't appreciate being tagged like this.
@CRJ900Pilot I'm drinking right now. Then I'll be sleeping. I won't be playing for at least 10h, maybe more.
@Strikefighter04 why did you tag me here?
@Strikefighter04 Abandoned Airport. But I used fuselage blocks to move the build under the trees.
@CRJ900Pilot then use two cockpits. Attach one to the head and one to legs. It's possible that rotators somehow attached to the dashboard instead of legs. If so, you'll have to put her back together. Use nudge increment od 0.015625.
@CRJ900Pilot eh, I had her in my subs, but deleted it. Sorry. Try attaching cockpit on her head and tearing the truck apart.
@SledDriver it's a joke. Yes, I have noticed that your builds usually score less, probably due to people not understanding them.
@Sgtk yes. It was giving me trouble, and fixing it would increase the part count to around 620 parts. Plan was to stop at 600, and I already had 605, so I decided not to bother with that.
Lol, we uploaded at the same time. Let's see who will score more :)
@Weaverfish thanks
@CRJ900Pilot sure. Just give credit, and tag me on the vehicle you use it on. I don't wanna miss it.
@QingyuZhou thank you. I was originally planning not to have interior, but decided that it would be too much like my previous truck.
@Strikefighter04 I don't see why not. They are just $80 000 a piece.
@Strikefighter04 thank you. Did you try it out?
@Ryn176 I'm sure you'll manage to fix it somehow.
You have the old version. I use the old version too, so that I don't have to turn it off when I want to post something using other backgrounds.
+1The plane looks interesting. A bit simple, but interesting. I guess it's not done yet? I'd suggest fuselage wing covers, and adding details all over the plane.
@Jetpackturtle oh, woops. Thanks for pointing it out.
@Jetpackturtle what do you mean "work backward"? They don't work at all.
@Dllama4 well, I gotta put an army base near you :)
@HellRaiser it is natural for aircraft to gain lift as they increase the speed. There's no way to stop it. You have to trim. Of course, you could try to make mechanical automatic trim using springs, leavers, wings, and something to generate drag, but it would take you ages to calibrate.
Use trim to stabilize the plane at different speeds.
+1@Dllama4 we're working on it. Conquering a country is not that easy, you know?
I haven't seen a build from you in a while. This is a very nice comeback. I love the way it handles, and the camo is awesome. Nose gear is a bit allergic to hard landings, but the real plane isn't meant for hard landings, so it's fine. But you could have used activation groups for better things than launching missiles. Like setting weapons bay rotators to Activate1 as input.
@PorkyClown3 part count is around 600. I will most probably also upload a version with around 400, but that one won't feature cargo and some of the fancy details. It'll be linked in the description of the main upload.
@Awsomur I'm glad you like it.
@Z3RO I'm glad you like it. I'm currently making an even better one. Stay tuned.
@Rugpeersdude yes and no. It has elements of many vehicles in that class. It was inspired by an old build by TheWeaver.
@WahrscheinlichIch thanks. The next one is in the making. Smaller, but with interior, and more fun to drive. Don't miss it :)
G XT. R would be restricted to runways on SP, and thus, no fun to use. Make sure suspension can take some serious driving on Maywar.
@MrSilverWolf :)
@BlazeInfinity you'd waste a rocket on something you can destroyed with a pistol?
@KerlonceauxIndustries that's the whole point
+1@GermanWarMachine yup
@Dllama4 thanks man
@DaveW2004 I'm glad you like it.
@MaximusTheMinimus you can make one if you want.
@MeetThyDoom @Awsomur thanks
@niggelas100 thanks
@Dllama4 magic
@DarthAbhinav @MoterKade thanks
@BaconAircraft thanks man. I love thorough feedback :)
Nice. I don't think I ever saw one of these on the site.
@Strikefighter04 @Davisplanez thanks guys
@mikoyanster thanks. I haven't been spotlighted in quite a while.
@Mostly it's coming later :)
Real helicopters compensate for dissymmetry of lift by flappin the rotor blades. Retreating blade flaps slightly down and increases its AoA, while advancing one flaps up and decreases its AoA. It's not easy to make. In my opinion, the easiest way around it is to have rotor made out of structural panels or fuselage blocks, and have actual lift provided by a hidden jet engine.
@niggelas100 hey, you didn't read description! Get back here! :)