2,662 EarthwormJim Comments

  • Update 1.9.205 4.1 years ago

    Just for the fun checked that instability of the engine while doing tests on tournament tracks is still here, even worse

    What exactly was brought by this update to the users?

    +1
  • Yeti Scramble 4.6 years ago

    Sad thing that the bug with two unstable designs is still here. It's not possible to win against a little bit more shaking model than yours - seems engine skips calculations for changing position when an event occurs in calculations for the other's plane physics

    +1
  • Yeti Scramble 4.6 years ago

    Just tried some old model in latest 1.8 that makes it 0:49-55 and wondering if it's good? Don't know what changed here last 2 years ...

    +1
  • The Dragon 6.0 years ago

    @Zkillerwolfe Yo, I noticed the same on my machines. As winner on this course your model shouldn't do that :\

    +1
  • Gold Prix 6.3 years ago

    Nope, doing my old hobby of building/repairing RC models.

    +1
  • Gold Prix 6.3 years ago

    @AndrewGarrison Can you make some tests on the machine with:

    1. Mandelbrot from http://hp.vector.co.jp/authors/VA026611/
    2. Fritz Chess Benchmark from http://www.jens-hartmann.at/Fritzmarks/
    3. Unigine latest Superposition from https://benchmark.unigine.com/superposition

    and post the results? To be sure that those benchmarks won't create performance problems, just clone the drive to a second one and install them on it

    +1
  • 1.7 Beta now available 6.7 years ago

    Symmetry in parts' position values. Please.

    Anyway it's useless to use chaff and/or flares, because in our neighborhood we already created two planes that effectively shoot almost instantly at least 2 homing rockets in close to very close distances during a dogfight. Which are unescapable :}

    +1
  • 1st armored plane 7.3 years ago

    How it's behaving against standard Interceptor missile? '2-5 single' hit means nothing to me ...

    +1
  • Can we FINALLY fix this bug in the next update? 1.3 years ago

    Only upvoting because you still have the nerves to be here \o/

  • Running Benchmark... 1.4 years ago

    @AndrewGarrison Consider to remove the FPS cap and adding "Benchmark" feature in the main menu?

  • Elliptical Motion 3.0 years ago

    I haven't posted here in a long long long time but there are some things OP can reconsider before teaching formulas:

    1. If we're measuring tilt position, then we can use degrees. Since we're measuring distance travelled (walking is mainly based of finding optimal leg path per energy consumed, ie distance travelled per leg for a given W per sec or calories/joules) we should use radians
    2. The other simpler way to properly calc elliptical motion is to use the rule of thumb - if we have π or float numbers from mult/div operations then we have to use radians (at least for more precision). If numbers are mainly integers, then use degrees
    3. Motion losses induced by slipping, twisting or for example lack of symmetry makes results very unstable. Models should have very high precision in their design/construction to be deterministic in their movement. A week ago checked again and sadly can say that this SP engine still lacks stability in that area (even a perfect symmetrical designs tend to go at left or right). That's why elliptical motion makes models to go in one specific direction
    4. Don't use ^ as power of number (pow) because some ppl don't know that it's bitwise exclusive OR. Better use (a * a) or something like pow(base, exponent)

  • Old White Hound 2 3.7 years ago

    @metaphysicalgnome It was. Money talks everywhere :(

  • Old White Hound 2 3.7 years ago

    България

  • Old White Hound 2 3.7 years ago

    @metaphysicalgnome I understand more or less what is written or spoken, but I speak it very poorly
    Долу-горе разбирам какво е написано или се говори по ТВ, но много слабо го говоря.

    After changing the system they changed the school program and drove us more in English, the Russian language was 3 years 2 hours a week

    След като смениха системата го изместиха с английския, руския остана около 3 години по 2 часа през учебната седмица

  • Old White Hound 2 3.7 years ago

    @metaphysicalgnome imma give you an upvotes too on Крокодила Гена и Електричка, both were part of my life

  • SimplePlanes - Subscriptions 4.1 years ago

    If this isn't a 1st April joke, then I have one suggestion to you:
    Move the whole downloadable content to torrent like - each copy of SP running can be used as nearest download source, including the site (it can be perfectly incorporated as subsystem in the game, a lot of popular titles use that shit)

  • Shark Tooth REDO! 4.1 years ago

    @Zkillerwolfe Working and preparing for the end of the world xD

  • Shark Tooth REDO! 4.1 years ago

    @MAHADI !ROFLCOPTER

  • Shark Tooth REDO! 4.1 years ago

    @MAHADI
    Class: Prop ... So?

    Btw that amazing idea of banlisting airbrakes from future tournamets because "We have bug and don't know how to fix it" is a the real deal here. Then the flick why you added this part in the game without testing it? Hello?

    @Zkillerwolfe Sad loss, mate :D

  • Shark Tooth REDO! 4.1 years ago

    This airbrake propulsion is one of the oldest exploits of the engine. Very weird that devs found it during a tournament xD

  • Airstrip Drag 4.4 years ago

    Should I join this tourney? Made some modifications on my model from the last Airstrip Drag which lowered medium time at 24-25s

  • Riding Dirty 4.5 years ago

    Pro-tip: Reversed avionics+active suspension

  • Yeti Scramble 4.6 years ago

    @SuperSanic Relax bro ... My design failed at first match, and you know what - it was built for that. I was hoping for two crashes in a row, won a new machine because exactly 5 idiots bet against me that there's no bug in the engine. TL;DC (too lame, but don't care) a new ASUS WS C621E Sage Extreme Power motherboard + CPUs were ordered ;)

  • Yeti Scramble 4.6 years ago

    @AndrewGarrison Validation check, please. Decided to enter the tourney because found some issues with dimensions and wanna test my 'fix'

  • Yeti Scramble 4.6 years ago

    Ok, I'm almost out - no time to spare fixing the inadequate behavior of the autopilot. All are free to use my design from 2017's Daredevil tourney, only need a better balance of CoM/CoL for the tight corners (average run time 0:49-0:51):

    Old White Hound

  • Yeti Scramble 4.6 years ago

    @Zkillerwolfe The sorrow of perfect(ly) flai... failing plane design

  • Yeti Scramble 4.6 years ago

    @AndrewGarrison Sorry, but what was the drawing frame rate limit used on the machine for the tournaments?

  • Yeti Scramble 4.6 years ago

    @Jetpackturtle Interesting ... didn't see him in the game or the chat (im still mod here and joined to watch if the server will make a poo)

  • Yeti Scramble 4.6 years ago

    @Jetpackturtle I'm wondering if the old dogs are still here. K1No seems gone, Zkillerwolfe too :| otoh you, Baldovino, ddwreck32, Kerbango and Tully2001 are still lurking

  • Helicopter Challenge 5.7 years ago

    @mikoyanster This doesn't work in all designs and pixel perfect positioning is not my cup of coffee

  • An issue I have been dealing with for almost forever. 5.7 years ago

    Yeah, they should make setting the color per part instead of per type

  • Empty Weight/CoM Issues Depending on Fuel Load 5.7 years ago

    @AndrewGarrison Seems CoM of aircraft is not calculated properly when the fuel is depleted and is a lot at take off time

  • Helicopter Challenge 5.7 years ago

    @doge Multiple gyros won't exclude each other - first you are not forced to put gyros only at CoM ... the whole point of making stable rotorcraft is to have proper balance. Impossible when there is lack of correct autorotation physics in the game

  • Helicopter Challenge 5.7 years ago

    Sorry to say it but don't bother with building a heli ... Game engine is very bad for VTOL from this type. Not possible to stabilize it even with enough gyros

  • CONTROL SURFACE SUGGESTIONS 5.8 years ago

    Don't bother to suggest something about control surfaces. Their behaviour is far away from correct physics and they sill haven't an option to choose their hinge position

  • Functioning G Counter! 5.9 years ago

    @jamesPLANESii I was 13 or 14 years old when learned about that. That's why I still remember the plane must have g sensors at or near CoM of each main part to get somewhat accurate data. This "counter" can be very hardly mounted even at plane's CoM

    For example on one of my coworker's rc models there are at least seven 3-axis G sensors - two on the left/right side at the plane's CoM, two at each wing tip, three at the tail's (one per each stabilizer) and there was an optional for (behind) the camera on the nose

  • Functioning G Counter! 5.9 years ago

    @TheDepressedPig Honestly dude, if you can't calculate ((a + g) / g) it's ur fckin problem to smile at creations like these while the game needs fixing and have better UI at least (to show g force as example). And no, I don't like putting the toxic word card on the table, it's not mature

  • Functioning G Counter! 5.9 years ago

    WHY on Earth I need this when we have a formulas for G-Force? FFS use google if you can't remember or never learned that in school (I highly doubt it's the case here)

  • Sp has broken me 5.9 years ago

    As I suggested the game needs autoversioning (incremental backup) w/o need to manually save

  • Gold Prix 6.3 years ago

    My crashed also while even wobblier it never crashed in tests, so I moved on more interesting hobby than building virtual models

  • Gold Prix 6.3 years ago

    Seems I missed how my car crashed but whatever, that is rly my last tournament ...

  • Gold Prix 6.3 years ago

    @Maximis Personally (and knowing the age of some benchmark sites/apps) I prefer to take the full advantage of a given software on a given hardware. If I manage to have the same deterministic result on slow and fast computer, I'll call it superb programming.

  • Gold Prix 6.3 years ago

    @AndrewGarrison
    Care to share settings of the server (Windows performance settings and the game ones)? Let's make our PCs as similar as possible to the tournament's hardware/software environment

  • Gold Prix 6.3 years ago

    0:21-22, full reliability ... Some changes set the timer at 0:19

    :}

    Edit: Just for the lulz - 2 gallons are too much xD

  • SimpleNews 6.3 years ago

    I bought a tomatoes yesterday. Should I review them?

  • BUGS IN THE RACES 6.3 years ago

    I second that. Using Slow Mo changes the behaviour, in fact your plane can crash when expected to clean some dangerous tight turn. Moving/changing the camera during flight also reflects on the simulation stability. Seems most stable camera is that in cockpit, followed by Orbit, then Chase

  • Presto 6.4 years ago

    It went wrong once or two times when crashed but it was expected. A former co-worker and friend suggested that there's a chance the AI enters in something similar to gimbal lock but only for Roll or Pitch axis (probably Roll). In a broken autopilot design a very high speed model cannot be reoriented to point center of the ring. If this happens and the model is going to overshoot the ring, autopilot tries to fix that and usually crashes in two manners: vertically into the ground or horizontally into the rocky mountains, impossible to set proper Roll/Pitch angle

    Your design tracks more smoothly and faster the ring center at very high speed

  • Presto 6.4 years ago

    When the tournament bracket opened, I saved the model under the name 'Presto by ABC123 winner of Bandit Run'

  • Bandit Run 6.4 years ago

    Counting the crashes and the reason(s), found that this is the failest tournament in the history of SP. Glad I excluded myself from this bs*ery

  • Net Neutrality 6.4 years ago

    I'm partially working in the industry and wil say that there's no net neutrality since the first website