I (hopefully) don't have the "too far away" problem due to using blueprints to get the cockpit arrangement right(that and I'm trying really hard to get them working properly).
@SupremeDorian
How can I still access this if its removed? Serious question, how is this possible? Also, if it's removed, shouldn't upvote points be gone too?
@Hedero
Just checked the rules, and first, I can say with full confidence that the image is not misleading, it shows exactly what you're getting, and second, as far as I know there aren't any offensive symbols(I'm still gonna use an ingame image anyway, just to be sure).
@GuyFolk
Yeah, about that...My device can't take anything more a then about 400 part(and that's just in the creator). So I tried using the low part count version, but the lights where removed. Also, have you seen The Sky Crawlers?
I device abhors anything that's particularly huge and with a large part count. If that wasn't a problem I'd have it full size, but as it is, i don't have the opinion for anything bigger. As for the turrets, that sounds like a good idea.
Method: Customer Design
Challenge: Roughly 160ft long(give or take a few feet), max 350 parts
Brismarck-class Battleship/Carrier hybrid(refer to 1945 Japanese battleship Ise)
Displacement: 40,000T
Speed: 30 Knots
Catapults: 2
.
[Weaponry]
Main Guns: 4x Dual Barrel 15-inch
Planes: 14
Secondary: 7x Dual Barrel 3-inch
Anti Aircraft: 10x Single Barrel 30mm
@Deadeye4827089057
What part wasn't workr? If it's the gyros, then you probably have the physics settings at Low, which doesn't go too well with them. If it's the gyros themselves, then I'm not entirely sure. Admittedly, when I first learned how to build a mech, I had to go through a bit of trial and error before getting it right.
If you find any problems, please let me know.
@jamesPLANESii
It migh be under a different name, 'cause I didn't see anything under "maxAngularVelocity".
Definitely.
@jamesPLANESii
I tried putting the code in both engines and wheels and it won't save. It's not part of the default attributes either.
So I have a question, do you know how to limit the speed of an build?
How do the fin provide power?
@V
explosionScale
doesn't work with the rocket pods or individual rockets.If you find any problems, please let me know.
:O
@AndrewGarrison This sounds like fun. I can't really make a video of, but it's still worth a try :).
@MrDooper I do intend to.
If you find any problems, please let me know.
If You Find and problems, please let me know
@masternavseruki
All it got for a "remake" was a VR capable cockpit. Nothing else changed. So in others words: Potato
If you find any problems, please let me know.
I (hopefully) don't have the "too far away" problem due to using blueprints to get the cockpit arrangement right(that and I'm trying really hard to get them working properly).
Fixed an issue with the thumbnail.
If you find any problems, please let me know.
Fixed an issue with the thumbnail.
If you find any problems, please let me know.
Fixed an issue with the thumbnail.
If you find any problems, please let me know.
@SupremeDorian
How can I still access this if its removed? Serious question, how is this possible? Also, if it's removed, shouldn't upvote points be gone too?
@AndrewGarrison
Doesn't the first screenshot of this build violate any rules? I just have to know for sure.
@Hedero
Just checked the rules, and first, I can say with full confidence that the image is not misleading, it shows exactly what you're getting, and second, as far as I know there aren't any offensive symbols(I'm still gonna use an ingame image anyway, just to be sure).
If you find any problems, please let me know.
If you find any problems, please let me know.
If you find any problems, please let me know.
I can't be the only who questions how this person will know if we did or if we didn't use a blueprint.
@GuyFolk
Yeah, about that...My device can't take anything more a then about 400 part(and that's just in the creator). So I tried using the low part count version, but the lights where removed. Also, have you seen The Sky Crawlers?
@GuyFolk
I've got overload, so that's covered.
@WNP78
Do you know of any speed limiter xml codes?
I didn't know you could do emojis. 😮
@AndrewGarrison
Ok when is the update coming? I'm beginning to get curious myself.
@GuyFolk
So am I correct in assuming that you set their imput to throttle, then set the blink program?
@GuyFolk How did you do the exhaust effect?
@spefyjerbf
Same, it should make building stuff more interesting.
@IceCraftGaming
Personally I thought My request wasn't begging anyone for upvotes. But then again, I didn't make the rules.
@Tsuchiisan
Thanks for the hull! This is the first of many buids for the alliance.
I device abhors anything that's particularly huge and with a large part count. If that wasn't a problem I'd have it full size, but as it is, i don't have the opinion for anything bigger. As for the turrets, that sounds like a good idea.
@Tsuchiisan
German planes, after all, this is a German ship(and I don't recall even one zero over the Atlantic.
@Tsuchiisan
Yes, its been down sized for convenience sake, and yes, I want a battlecarrier. what is this alteration you had in mind?
Method: Customer Design
Challenge: Roughly 160ft long(give or take a few feet), max 350 parts
Brismarck-class Battleship/Carrier hybrid(refer to 1945 Japanese battleship Ise)
Displacement: 40,000T
Speed: 30 Knots
Catapults: 2
.
[Weaponry]
Main Guns: 4x Dual Barrel 15-inch
Planes: 14
Secondary: 7x Dual Barrel 3-inch
Anti Aircraft: 10x Single Barrel 30mm
@Deadeye4827089057
What part wasn't workr? If it's the gyros, then you probably have the physics settings at
Low
, which doesn't go too well with them. If it's the gyros themselves, then I'm not entirely sure. Admittedly, when I first learned how to build a mech, I had to go through a bit of trial and error before getting it right.@Deadeye4827089057
Here they are.
@Deadeye4827089057
Sure. 👍
@WNP78
I've seen some mecha with really detailed cockpits. This is going to make things more interesting for them.
@WNP78
I have a question.
@BeastHunter
Credit to @Ian_Yashima for walking codes and stabilizing gyros
To anyone who's already seen this pos: I had to change the pics because the originals stopped showing up for unknown reasons.
@BeastHunter
Oh that makes sence. 👍
@BeastHunter
T?