Also, would it be possible to sort of compress/combine all the parts in the plane into one 3D model to reduce high part count lag, and then maybe decompress to add more parts or edit the build?
@LITVYAK013INDUSTRIES Well, on airplanes, it depends. But its not really neccessary on airplanes. Stability wise for planes, the mechanics work differently
I had once set up a test rig to see what angle they ricocheted at but apparently the angles were too steep. But for some reason the bounced off 45 degrees once.
@Sakorsky Yup. How does the turret technique look to you lol? I think the 225 parts needed for it will go away with the new trapezoid and cutting and whatnots they have. But imo, I'm quite proud of the design with the limitations of SP back then
@Valiant2017 Tracks need to be added - tank nerds like me will love it. And some planes apparently used tracks for odd landing gear I think. Would be great to have multiple styles of track link, road and drivewheel, and suspension types.
And there needs to be a lot more engine piping available - the intakes for the Bf 109 was weirdly configured, we have chin intakes, side intakes, and so many configurations of exhaust and other things.
We need radiators as well to add more depth to engine performance.
I know PEAs have pretty low part counts, and I think they have their niche. But imo, people like MisterT or BogdanX (he's probably not around anymore) are kings of when quality meats quantity, lower part quantity of course. BogdanX had a superb Bronco that was 650 parts and you'd think it was 1000. And MisterT's Superbmarine Spitfires (pun intended) are absolute performance beauties at 990 parts for what look like 1250 part builds. Of course, not everyone can run those high "low" part counts, and that's where PEAs come in. But overall those old pros were it when it came to beauty and part efficiency.
In my opinion, Juno is fantastic, with much possibility for flying stuff and doing weird s* in space. Its builder has its own charm and flexibility and advantages as well. On the other hand, SP, it's builder system and even its bugs are more well suited to things like building tanks (which I love) or insanely detailed craft. On Juno, the graphics are part of the game, in SP, we build the graphics. Tbh, SP is better suited to creating eye pleasing stuff while Juno is better for flying things.
Create a bit at the back with a useable artillery gun (3, 6, or 8 inch). You can probably use more AG grps, and some either or programming on those grps so that when u switch from mobility to gun modes, the other half doesn't move haha. I remember trying to build a Strv 103 style tank, and I had gotten the controls to be pretty much point and shoot using SP on PC, it used AG grps to switch between driving and firing modes.
I dislike anime, but this is tough to build so I respect that. Also, nice features.
+6Cringe... I usually support your posts wholeheartedly, but this...
+6One of the best discoveries in SP for the advancement of tank-kind.
+5Better than KoR's
+5Nice little, I dunno what to call it haha. It's cute and powerful.
+4how do you mod in the app?
+4The best funkyboat ever I seen. I'd play this in any warship game
+3@Bobyo It's much simpler to make muzzle brakes since the updates. A muzzle brake used to be oh... up to 30 parts or so. Now, 10 or less.
+3I love your tracks 2 and wish devs implemented it
+3That plane isn't private anymore. Everyone has seen the teaser
+3how do you know what ip address to type in?
+3Is this downloadable for uploaded aircraft like XML?
+3I might join, I might not join, but I want to join ; )
+2@dekanii You probably have... I feel like this is based on Russian Ace's E. 100, but the part count is too low, so idk if it's stolen.
+2Also, would it be possible to sort of compress/combine all the parts in the plane into one 3D model to reduce high part count lag, and then maybe decompress to add more parts or edit the build?
+2@GianDaSky Nice nice, try making a cast turret sometime ; )
+2Nice! Finally, the E.50 I always wanted
+2Finally, u built a "correct" E.100! Thank you!
+2Finally on our way to SP in SP!
+2@LieutenantSOT @PapaKernels @WisconsinStatePolice
+2@LITVYAK013INDUSTRIES Well, on airplanes, it depends. But its not really neccessary on airplanes. Stability wise for planes, the mechanics work differently
+2Make it or ask modders to make it. Its so anyonying when ppl can't have a proper dogfight or tank v tank battle
+2@CRATE52PART2 @Player8263 @Strikercritsilver Will do.
+2Slowly we will develope simpleplanes in simpleplanes.
+2I had once set up a test rig to see what angle they ricocheted at but apparently the angles were too steep. But for some reason the bounced off 45 degrees once.
+2@Wernster Welcome
+2@LieutenantSOT lol maybe I'll have to extend
+2@DarthAbhinav LOL
+2I checked the dimensions and they are accurate so good job.
+2Your builds are getting better and better
+2Just use XBox game bar, at least that is what I do
+2@XAircraftManufacturer shrug
+2I think RayDog04 suggestion is a good one
+2@Sakorsky Yup. How does the turret technique look to you lol? I think the 225 parts needed for it will go away with the new trapezoid and cutting and whatnots they have. But imo, I'm quite proud of the design with the limitations of SP back then
+1@Valiant2017 Tracks need to be added - tank nerds like me will love it. And some planes apparently used tracks for odd landing gear I think. Would be great to have multiple styles of track link, road and drivewheel, and suspension types.
And there needs to be a lot more engine piping available - the intakes for the Bf 109 was weirdly configured, we have chin intakes, side intakes, and so many configurations of exhaust and other things.
We need radiators as well to add more depth to engine performance.
+1Hey!!! It's posted! I remember seeing this in SP MP. I believe I was flying some weird tester simple bomber aircraft.
+1I know PEAs have pretty low part counts, and I think they have their niche. But imo, people like MisterT or BogdanX (he's probably not around anymore) are kings of when quality meats quantity, lower part quantity of course. BogdanX had a superb Bronco that was 650 parts and you'd think it was 1000. And MisterT's Superbmarine Spitfires (pun intended) are absolute performance beauties at 990 parts for what look like 1250 part builds. Of course, not everyone can run those high "low" part counts, and that's where PEAs come in. But overall those old pros were it when it came to beauty and part efficiency.
+1@PapaKernels Hmm... Well, Europeans like making sports "fancy". Murica keeps things down to earth, in this case of dirt cars, literally. Ahahahah.
+1@WritersCrusadersAirCo2 I'm joking... mostly. Or am I? Ahahaha. Although PC is a lot more flexible, it's not 100% a must so no pressure lol.
+1Man, just get a PC already, yank up the part counts, switch on reshade, use tracks mod.
Jokes aside, nice tank!
P.S. Get a PC already
+1Reminds me of MrEarth's F11 Tiger, very top notch build.
+1@UseGooglePlay Also, thanks so much for the upvotes mate!
+1@UseGooglePlay No probs mate, I'm glad you're happy. Maybe we can collab, yeah, I have some plans, although not much time to play SP at the moment.
+1Congratulations on platinum
+1In my opinion, Juno is fantastic, with much possibility for flying stuff and doing weird s* in space. Its builder has its own charm and flexibility and advantages as well. On the other hand, SP, it's builder system and even its bugs are more well suited to things like building tanks (which I love) or insanely detailed craft. On Juno, the graphics are part of the game, in SP, we build the graphics. Tbh, SP is better suited to creating eye pleasing stuff while Juno is better for flying things.
+1Create a bit at the back with a useable artillery gun (3, 6, or 8 inch). You can probably use more AG grps, and some either or programming on those grps so that when u switch from mobility to gun modes, the other half doesn't move haha. I remember trying to build a Strv 103 style tank, and I had gotten the controls to be pretty much point and shoot using SP on PC, it used AG grps to switch between driving and firing modes.
+1@WritersCrusadersAirCo2 nice. T-34's turret style (depending on model) has been a headache for me to create a technique.
+1YESSS - One of the best tank creators on SP
+1If you need to know how to make russian styled turret's I have one of their designs
+1Idk, I feel this post shld have been slapped down by mods long ago for its child unfriendly descriptions... but... here's an upvote?
+1