@JeffersonAirraid @JeffersonAirraid sorry mate i have forgoten how to use FT codes 😢, as for my auto aim system there's two types machine gun auto aim and cannon auto aim
for cannon auto aim it can be found in the (HOS) BB - X03 main turrets
The horizontal auto aim does not have target lead
The vertical auto aim does not have target lead
note : the 950 number you see again and again in the vertical auto aim that is the muzzle velocity of the cannon which calculates for the gun arc it needs for the shells to reach the target
The machine gun part auto aim is found in (HOS) BB - X03 in the CIWS turrets
horizontal FT also has target lead
vertical FT has target lead (somewhat inaccurate)
note : the horizontal auto aim found in this build is out dated. the number you see being repeated TargetDistance/2000))) + cos(-PitchAngle) * (-sin((RollAngle + 0))) * ((TargetDistance + rate(TargetDistance) * TargetDistance/2000the number "2000" is the bullet speed
the vertical auto aim is i inaccurate because the cockpit is far from the rotators so you might see the CIWS aiming is leading the target or just shooting behind the target
note :
the cannon and machine gun auto aim cant work together, because cannon auto aim accounts for gun arc and the machine gun auto aim does not need any
The horizontal FT in both build have limited angle of left to right
(clamp(deltaangle(TargetHeading,Heading) ,-120,120) / 180):0
the -120, 120 is the left and right limit for horizontal (cannon)
-
The vertical FT has - 90, 2,35) in the end of it (cannon)
dont touch the - 90 only 2,35 which is gun elevation and gun depression
2 gun depression , 35 max elevation but these can be interchangable depending on how the rotator is invert ON or OFF
-
the rotator must be set to :
range of motion to 10*
Input controller to min and max to -0.1 and 0.1 (interchangable)
T
wedge
from Temu
Power Slap
Current part count : 40
@MobileBuilder21
really good
bro broke the 5th wall
@CapitanianMonarch with a lot of missing details
@SPWithLizzie you mean a 1:1 Executor ?
@BOSSentinel @SPWithLizzie Guys its a spaceship + aircraft carrier blended into one 😭
97th upvoter
@RGaming00 this is based on the UNS CORAL sea
@sleevesixtys60 non at all
you can spawn this in the water and it not move because controls need activation
you can safely land on it as long as you don't weigh a thousand tons
is it just me or its 1hours ago 😆
me : spawns a simple build
PC : *dies
@ShinyGemsBro busy with college work 😭
MOBILE USER
DOWNLOAD AT YOUR OWN RISK
a more detailed version
UNS-CORAL by LunarEclipseSP (click)
@TheUltimatePlaneLover
@LunarEclipseSP
@SPWithLizzie with how big this is and i managed to make it low part as possible
controls are in-game
IT FLOAT'S
Tag me boi
@ShinyGemsBro
@LJh2
@StinkyRice
A-10 but during early days of aircraft
@TORSA051 thanks
F-4 + P-51C
hmm looks like this
@BOSSentinel thanks
@xYoshii_
@AfkSlot
@SILVERPANZER
@Seemeing
@SuperSuperTheSylph
@NINJ4
@lalalalalion
@ongatame
@Zaineman
@Hiimakeplanes
@Inuyasha8215
@winterro
@Sadboye12
@SpartanSR91
@Freerider2142
pointy nose
This?
7 downloads 16 upvotes
its a bowt
@BOSKnight i'm only active in upvoting and spotligting builds as of now (college)
@winterro i didn't think joysticks can be used like that after all this time 🤣
@TateNT34
nice!
@TateNT34 what?
@JeffersonAirraid you should check out forums and posts made by other people, because that's how i also learned how to use them in the first place
i tagged you in my old unlisted post maybe it could help you
@TateNT34 i got lucky with just 4 tries and got the platoon
@JeffersonAirraid @JeffersonAirraid sorry mate i have forgoten how to use FT codes 😢, as for my auto aim system there's two types machine gun auto aim and cannon auto aim
for cannon auto aim it can be found in the (HOS) BB - X03 main turrets
The horizontal auto aim does not have target lead
The vertical auto aim does not have target lead
note : the 950 number you see again and again in the vertical auto aim that is the muzzle velocity of the cannon which calculates for the gun arc it needs for the shells to reach the target
The machine gun part auto aim is found in (HOS) BB - X03 in the CIWS turrets
horizontal FT also has target lead
vertical FT has target lead (somewhat inaccurate)
note : the horizontal auto aim found in this build is out dated. the number you see being repeated TargetDistance/2000))) + cos(-PitchAngle) * (-sin((RollAngle + 0))) * ((TargetDistance + rate(TargetDistance) * TargetDistance/2000the number "2000" is the bullet speed
the vertical auto aim is i inaccurate because the cockpit is far from the rotators so you might see the CIWS aiming is leading the target or just shooting behind the target
note :
the cannon and machine gun auto aim cant work together, because cannon auto aim accounts for gun arc and the machine gun auto aim does not need any
The horizontal FT in both build have limited angle of left to right
(clamp(deltaangle(TargetHeading,Heading) ,-120,120) / 180):0
the -120, 120 is the left and right limit for horizontal (cannon)
-
The vertical FT has - 90, 2,35) in the end of it (cannon)
dont touch the - 90 only 2,35 which is gun elevation and gun depression
2 gun depression , 35 max elevation but these can be interchangable depending on how the rotator is invert ON or OFF
-
the rotator must be set to :
range of motion to 10*
Input controller to min and max to -0.1 and 0.1 (interchangable)
i hope you understand my broken explaination
T
idk if there's a turtorial in making a server, with part limit and player limit