@jamesPLANESiiKind, kind of, sometimes you come up with good ideas when you try to make something you added just because you liked it actually make sense. This isn’t the best example, but on this build, I decided very late to make the cockpit asymmetrical because the view from it just wasn’t good enough. Now, it’s one of my favorite things about the design.
@dabestsock,You can't directly control the "fireWeapons" and "FireGuns" inputs, which are required to fire. However, you can set them as button outputs. The buttons you're supposed to press simply keep these two signals constantly set to true. This allows you to control when to fire the weapon by coding that logic into its activation. I also use this in my auto firing guns
I do not like airships....but.....this is....AMAZING!
+1@Strikefighter04 @CRJ900Pilot, thannks!
+1My favorit!
+1@ThomasRoderick, a good job.
+1@Strikefighter04, jej
+1@Strikefighter04, i canˋt mod:(
+1Wow, ok that is AMAZING!
+1Love the f-117!
+1looks cool, How do you make someting like this with only 277 parts!
+1Very good disign!
+1Fantastic!!!!
+1Spotlight!
+1So cool
+1@Hyattorama, thanks i like your planes to!
+1@Hyattorama, How does it fly?
+1@XjayIndustrys, thanks man!
+1@Hyattorama, Thanks, but i can‘t fly it! (Mobile dewice :).
+1@XjayIndustrys, :)
+1@XjayIndustrys, thanks!
+1@XjayIndustrys, i try it!
+1@SwiftAirTM,Throttle to 100%, after 7s Group1 press and at 350mph group 2 press to drop the boosters. If thats not work i don‘t know The problem.
+1@Irobert55, Schön, dass ihnen dieser Tippfehler aufgefallen ist.
+1Wird korrigiert!
Danke für Ihren Kommentar!
@Hyattorama, :)
+1SPOTLIGHT!
+1Nice
+1Kannst du die Beschreibung auf deutsch übersetzen, ich Kann sie nicht lesen XD
+1Das ist echt gut!
+1Woooooooooooooooooooooow
+1I thought I knew it, but I did cheat and used image search after I could not find it without
@Graingy, there is much more to discover than the clothes, the person who lived in this thing really put his trash everywhere
@Graingy, Sadly yes
@Type2volkswagen,oh, the labels are wrong. Just flick both levers, then select a target.
@jamesPLANESii, thank you so much!
@WinsWings, glad you enjoy it!
@Karsond, I already have a plane entered in that challenge, but thank you
@DeeganishCountryball, you forgot WHOOOOOP
@Type2volkswagen
@ShiroNeko
@Axartar
@JanissaryAviation
@Rb2h
@jamesPLANESii
@hpgbproductions
@rexzion
@Grob0s0VBRa
@Dissent3R
@TheMouse
@jamesPLANESiiKind, kind of, sometimes you come up with good ideas when you try to make something you added just because you liked it actually make sense. This isn’t the best example, but on this build, I decided very late to make the cockpit asymmetrical because the view from it just wasn’t good enough. Now, it’s one of my favorite things about the design.
@DeeganishCountryball, thank you!
@LonelySea22,I remember watching that movie ages ago. I really enjoyed it
@Type2volkswagen, thank you!
@dabestsock,You can't directly control the "fireWeapons" and "FireGuns" inputs, which are required to fire. However, you can set them as button outputs. The buttons you're supposed to press simply keep these two signals constantly set to true. This allows you to control when to fire the weapon by coding that logic into its activation. I also use this in my auto firing guns
@dabestsock, I really tried to use just 250 parts. Thank you
@YarisSedan Thank you!
@YarisSedan
@HuskyDynamics01
@PotatoAeronautics
@NGC543, Nah, that English is pretty bad. What are you doing on this 4.6-year-old forum anyways?
@MobileBuilder21, thank you very much!