@ollielebananiaCFSP the f-35 cant reach supersonic without afterburner btw. That's why there is such a controversy with the pentagon restricting the time you can have your afterburner engaged on the F-35B and C models
It really would be nice to have a thrust vectoring F-35. They literally just could have slapped on some F-22 nozzles on the A version and it would have made it much more maneuverable. Then it would be able to beat an f-16 in a turn fight smh.
Something about it makes it look cartoonish... might be the cockpit try looki mg at the edges a bit more and then tune them. Or maybe it’s that it doesn’t have details yet...
Ok most planes never reach their max speed in this game. If you want a detailed physics analysis I would recommend you to talk to ChiChiWerx who has mentored me. The system I use I feel works the best.@edensk
Honestly I don’t like always making my custom surface bc they take forever to get right sometimes so I think a wing reshape would be nice and I don’t think it would be that difficult
@unCANNY I cant take off or turn it though. And there is a problem with the engines you should be able to hold a 10 degree climb and the speed not drop. Youve got some things to work on in terms of flight models but on everything else it seems good.
Wow what a great nuclear tipped ICBM. I think it’s a terrible box. Clearly this was supposed to be a nuke I’m very disappointed in the lack of realism and the handling is just awful it won’t even move!
Oh I saw the high drag points and I saw you saying it was hurting your device so I assumed you didn’t lol. Yeah I really like the details you put in here. Is it based on anything?@FelixHCSX
Your laptop is lagging because of mass drag. When you build a ship you need to make sure calculateDrag is false not dragScale 0 on all parts except one. On that one part you can put drag scale up to whatever you want it to make your ship slow down the way you want it to
@WIZARD2017 hey, I'm trying to make a target indicator on the map for an SPG but I don't really know how you made this, and I don't want to screw anything up. Basically, I want to remove the auto-zoom so it stays at the view where you can see everything, and then I want to add crosshairs on there to line up where the shell will hit so you don't have to use sighting rounds. I have a pretty good idea how to do the crosshairs but I want to know if it is safe to scale, how all the pistons inside there work, and whats ok to change.
i updoot gud realistik plan lol
@ollielebananiaCFSP the f-35 cant reach supersonic without afterburner btw. That's why there is such a controversy with the pentagon restricting the time you can have your afterburner engaged on the F-35B and C models
It really would be nice to have a thrust vectoring F-35. They literally just could have slapped on some F-22 nozzles on the A version and it would have made it much more maneuverable. Then it would be able to beat an f-16 in a turn fight smh.
K it must have been the details then@Hedero
Something about it makes it look cartoonish... might be the cockpit try looki mg at the edges a bit more and then tune them. Or maybe it’s that it doesn’t have details yet...
It’s only possible if you take your phone and then you turn it into a pc but that’s the only way
Wow really really nice I like the CIWS especially
Is it basically an added XML property? because being able to scale the heat haze would be awesome
Ive done it. check out my ejection seats on my t-38 its basically just the same code as lg stuff
ah, yes the weird cockpit version
Btw nice mg 42! What did you idea as a template?@Locurapuntocom
Being drag points to probably 5-7k and have realistic engine power and you would be golden
Ok most planes never reach their max speed in this game. If you want a detailed physics analysis I would recommend you to talk to ChiChiWerx who has mentored me. The system I use I feel works the best.@edensk
Engine power might be too low as well you need to do the exact thrust and then adjust drag points this plane needs about 1000-1500 drag points
Drag points are too low and it does turn fast but it’s pretty good
Flaps don’t work for some reason although idk if the mirage even had flaps delta wings sometimes dont
Finishing a project
Honestly I don’t like always making my custom surface bc they take forever to get right sometimes so I think a wing reshape would be nice and I don’t think it would be that difficult
Hey don't leave out Jimmy Doolittle
BTW I love the high G tank drop mechanic
@stevemc01 click
@stevemc01 There is a new proximity one that you can use but this one just adjusts the lifetime perameter in xml
@tsampoy i have no idea thats why im asking lol
@BagelPlane I guess ill look at some of his stuff
@edensk No thats not what im looking for... This is specifically for ground vehicles btw great to see you again!
@rexzion Its an SPG mounted on a HEMTT type chasis
@unCANNY I cant take off or turn it though. And there is a problem with the engines you should be able to hold a 10 degree climb and the speed not drop. Youve got some things to work on in terms of flight models but on everything else it seems good.
@rexzion bruh im not gonna tell you lol its a suprise
Its awesome except for that it has no pitch authority
Hmmm looks a bit too wide but that could just be the angle looks really good other than that @Hedero
Is this the 2000?
Man this isn’t good y’all are Lyon. 😂 jk looks real nice 👌🏻
That line is from the simpsons smh@Hedero
Nobody:...
Me: Excellent Smithers
Lmao I can’t even make a plane this good apparently. This has more upvotes than 75%of my stuff@rexzion
Wow what a great nuclear tipped ICBM. I think it’s a terrible box. Clearly this was supposed to be a nuke I’m very disappointed in the lack of realism and the handling is just awful it won’t even move!
Nice @FelixHCSX
Oh I saw the high drag points and I saw you saying it was hurting your device so I assumed you didn’t lol. Yeah I really like the details you put in here. Is it based on anything?@FelixHCSX
Rlly good job tho!
Your laptop is lagging because of mass drag. When you build a ship you need to make sure calculateDrag is false not dragScale 0 on all parts except one. On that one part you can put drag scale up to whatever you want it to make your ship slow down the way you want it to
Nice man! Looking forward to it!@CoolPeach
Thanks!@WIZARD2017
@NexusGaming or i might have accidentaly put 104 instead of 105
@NexusGaming 10*4=40 dispensed submunitions + 10 canisters that the bomblets came out of=50 i guess 52 if you count the bomb case and the bomb itself
@WIZARD2017 hey, I'm trying to make a target indicator on the map for an SPG but I don't really know how you made this, and I don't want to screw anything up. Basically, I want to remove the auto-zoom so it stays at the view where you can see everything, and then I want to add crosshairs on there to line up where the shell will hit so you don't have to use sighting rounds. I have a pretty good idea how to do the crosshairs but I want to know if it is safe to scale, how all the pistons inside there work, and whats ok to change.
Wow. Nice AK
great job as always
Cool concept, USAFs loyal wingman + USN unmanned frigate
man you made a monster, great job!
Yay new plane! @Dimkal