@Sakorsky looking at the build, I think I found the problem, I can't test it now because it is late where I am, but all of the wheels that touch the ground are not flat, they are at 5 deg. Rotating a wheel would not usually be a problem but since we are scaling them weirdly I bet that the wheel colliders also get messed up, and then what seems to be at an angle is not simulated as such. IDK if this is the problem, but I have always had the wheels that touch the ground flat for all my builds. However, even for some of the builds that have flat running tracks, if you zoom in really close it just barely floats off of the ground. I think that the culprit of this may also be how simple planes simulate a bit of movement of the wheels up and down even when the suspension is turned off. You may need to XML edit the suspension to make sure that they do not move at all. The reason I think this is because if I look at the bottom wheels of the Hetzer that I made in play mode, they are all shifted up and down an overly little bit from the positions that they are in building mode, even though they do not simulate any type of collision.
@Sakorsky Also, outside of your challenge, are you fine with me making some updated versions of this? I want to make some camouflaged ones. 1 each for forest, desert, and winter conditions. These all would be completely outside of your challenge, I just want to make sure it does not mess with your end of things
@IzzyIA sorry to bother you again, but could you please show me an example of what it spits out for the label to recognize as text? Since i do not have the game at the moment I can’t really see for myself.
I kind of broke my old mac, a 2012 MacBook Air, so I’m using a windows now. I just can’t get steam right now so I won’t be playing this game for a bit. @IzzyIA
@CorporalWojak I am pretty good a coding, I just want to know how it works so that I can make one for myself since the setting on my computer that my father as set up make it so that I would not be able to run this program. specifically what he is turning the image pixels into that make it understandable to a label in simple planes, bcs I could maybe make a code then that would just spit out some "text" that would be the setting for the image that would be needed to make the image as a label in simple planes
So, do the torpedos go away after the sun goes to far underwater or do they stay with you. And if they stay with you then how did you get them to not go away?
@MrShenanigans yes, what I do is I take a wheel, and I xml it to be flat, then I put it somwere on the hull and Nuge it into place, when they need to curve then I explained them to be skinnier to so you can have more exact curves for the tracks. Also you need to make sure that disableaircraftcollisions is set to true. When you mirror it you may have to reattach some of the wheels that you use for tracks becuse they are just floating in space. But you can do that with the attachment editor.
@WhyBreadSoFattning you can export simpleplanes files as files that are 3D printable and if you upload the file to something like fusion 360 or blender it should work.
@MIGFOXHOUND31BSM26 my fears have been realized... a modern F1 watcher
@MIGFOXHOUND31BSM26 who is better in ur opinion then?
you still made a better car than I could
This is beautiful, well done man!
@intruder72 your first comment about all this had @CalebRepublic on it, I was just wondering why I was the person you chose
@intruder72 u mentioned me
@intruder72 yes I know that, but why me? I have not built many cars at all on this site, let alone Ferraris
@intruder72 huh?
Attack the D point!
DUDE, this is amazing! Great work man!
You should also do an e-100 with the kupp turret and the guns mounted vertically stacked.
@Sakorsky looking at the build, I think I found the problem, I can't test it now because it is late where I am, but all of the wheels that touch the ground are not flat, they are at 5 deg. Rotating a wheel would not usually be a problem but since we are scaling them weirdly I bet that the wheel colliders also get messed up, and then what seems to be at an angle is not simulated as such. IDK if this is the problem, but I have always had the wheels that touch the ground flat for all my builds. However, even for some of the builds that have flat running tracks, if you zoom in really close it just barely floats off of the ground. I think that the culprit of this may also be how simple planes simulate a bit of movement of the wheels up and down even when the suspension is turned off. You may need to XML edit the suspension to make sure that they do not move at all. The reason I think this is because if I look at the bottom wheels of the Hetzer that I made in play mode, they are all shifted up and down an overly little bit from the positions that they are in building mode, even though they do not simulate any type of collision.
@Sakorsky I also have not gotten any of your tags, sorry. I only noticed this bcs u upvoted a bunch of my stuff
@Nahida1645 that flat turret is going to get eaten up by heatfs
@Sakorsky Also, outside of your challenge, are you fine with me making some updated versions of this? I want to make some camouflaged ones. 1 each for forest, desert, and winter conditions. These all would be completely outside of your challenge, I just want to make sure it does not mess with your end of things
Extremely well done! Great Job!
@MrGreen why do i need chocolatey?
@IzzyIA sorry to bother you again, but could you please show me an example of what it spits out for the label to recognize as text? Since i do not have the game at the moment I can’t really see for myself.
I kind of broke my old mac, a 2012 MacBook Air, so I’m using a windows now. I just can’t get steam right now so I won’t be playing this game for a bit. @IzzyIA
@CorporalWojak I am pretty good a coding, I just want to know how it works so that I can make one for myself since the setting on my computer that my father as set up make it so that I would not be able to run this program. specifically what he is turning the image pixels into that make it understandable to a label in simple planes, bcs I could maybe make a code then that would just spit out some "text" that would be the setting for the image that would be needed to make the image as a label in simple planes
@IzzyIA is there a way to imbed an image into text in simple planes without using this app?
Noice
How does this work, like what is it turning the image into to make it understandable to simpleplanes?
“It doesn’t break”
Is that a challenge?
Is it 10:30 for you or for me that the challenge ends? If it is just for you then can u tell me what time zone ur in?
Dude, you have some serious skill! This is amazing.
How much time did this take?
Thanks for counting me as a friend!
Tracks mod @Lake
Techno was not really a speed runner @ThunderboltSiren
I think it needs to be curated to be on the simpleplanes be menu
What did u change from the original
@PhilipTarpley is the map a part that we can put in our aircraft, or is it a feature only for VR?
@SkyJayTheFirst if you are on mobile then the desert place will not exist for you
@MintLynx thank you, that is a smart way to do it.
So, do the torpedos go away after the sun goes to far underwater or do they stay with you. And if they stay with you then how did you get them to not go away?
@Milo1628xa dude, you are very welcome!
That gun pod looks sweet!
Ay, I’m taking the second part of my CSWA certification tomorrow, do you use solidworks?
@BlinIndustry thank you
It is fine @MrShenanigans
@MrShenanigans yes, what I do is I take a wheel, and I xml it to be flat, then I put it somwere on the hull and Nuge it into place, when they need to curve then I explained them to be skinnier to so you can have more exact curves for the tracks. Also you need to make sure that disableaircraftcollisions is set to true. When you mirror it you may have to reattach some of the wheels that you use for tracks becuse they are just floating in space. But you can do that with the attachment editor.
What is it? @Xandy
I am pretty sure that the words used to describe this were u come from are totally flipping amazing!
@HOPKINS234 remember that only your first 3 tags will actually work.
@Random04 mine exports with a folder of multiple files and in the folder comes the texture
This is awesome, kind of sad that it does not have the at least 40 upvotes that it deserves
Can you please tag me when it is done?
@PlanariaLab
Can I replace a, b, and c in (A? B: C) with ft variables like airspeed and heading? And what is the question mark in (A? B: C) for?
@WhyBreadSoFattning you can export simpleplanes files as files that are 3D printable and if you upload the file to something like fusion 360 or blender it should work.
@PlanariaLab can there be if statements and for loops in funky trees?