There all good ideas, you seem to do well with helis. My vote would be:
A-380
River boat
If i had to choose, I would say river boat because it will go well with my huey
Cool but has absolutely no point. No points are received and what does it really show? Now people will be begging for comment upvotes and still continue to ask for regular upvotes. Not to sound like a hater but I see no point. But yet what use do i have in the community
thats awesome! @Kangy
If you get a chance, a picture would be amazing, but I understand those things are hard to get. My discord is CRJ900Pilot#6712 should you find anything
I think they should add something similar to the car engine feature, where an engine can be bound to specific wheels. But instead of engines and wheels, it could be any switch, button, or lever binding to any part that has a function. E.g. lights, engines, rotators, etc.
Amazing work! The attention to detail is suburb, and every aspect from the cockpit to the weapons bay is thought out wonderfully. It’s hard to say what I’m more amazed by; the plane or the animated description :P
Amazing job! It looks amazing, and that cockpit view is to die for, it’s so stunning especially with the HUD. However there are a few small things that makes it hard to use:
1. Flight performance isn’t great. If it’s modeled off the real one, then ignore this. But it’s very unresponsive on the roll axis, it likes to keep rolling once stick is centered. One fix is to move the hidden wings further away from the center and closer to the wingtips. It’s also kinda wobbly around the pitch axis, which I’m not really sure how to fix other than just play around with the COL and COM and the position of the hidden horizontal stabilizers.
2. Missiles sometimes blow up the whole plane. I’m not sure if it was the angle I was firing at, but a quick fix is to add ‘ignitionDelay’ in the XML editor and set it to 1-2 seconds. This allows the missile to fall free from the plane, and is common in real life scenarios
3. The ejection seat bounded to FireGuns. It’s a cool feature, but it’s kinda a pain to accidentally eject and have to restart. I’d just leave it with the bound activation groups.
4. The plane shakes a little when switching weapon modes, ie Air to Air to Air to Ground, or cannons to missiles. I’d imagine this is something to do with the moving HUD, but I’m not sure. 0 mass parts in the system would probably fix it, but that might make things even worse, I’m not sure.
Please don’t take this as negative criticism, this is just my personal opinion on the plane. Overall it’s well built and packed with super pleasing eye candy. The level of detail is far beyond what I could do, and I’m super amazed at how awesome this build is
Yet another one of these useless posts
+2I’ve been through both, and still a teen XD. I just did stuff I liked, talked to really good, old friends, and listened to music
+2Cough He-111 Cough Cough
+2Dog Fight
+2click
“Wow”
reads discription
Fire guns: Fire guns
“Oh well”
Flips table in anger and disappointment
Cool! Very helpful
+2What’s that thing miles away in the 2D drawings? @Chancey21
+2Lol the engine just fell out
+2hacks game so one upvote is $15
+2Hahahahahahahahah (in evil laugh) I will rule the world! @Stellarlabs
hahaha actually made my day
+2oh ok, give me an extra 2+ days then @RYMA232Aeronautics
+2nay nay nay nay. Persony I hate lime green
+2No clue what it is but looks cool
+2The Lockheed Constellation and the A380 had a baby
+236 @DemonSniper8
+2This isn’t absolutely stunning! Great job!
+2i love this movie!
+2Cool!
+2Cool! Also kinda ironic because is a ship named ocean but still nice job.
+2I just read the “eliminate prop strikes” part. Challange accepted
+2Or you can have a catapult that sends a plane 500mph in like 2 seconds @F104Deathtrap
+2Fk physics
+2Haha @getorge
+2I like the SHoT idea
+2Sweet beens
+2thx @Delphinos
+2Cool!
+2Cool! I love the way you build
+2Yay it’s done!
+2Very nice for a paper user! You'll be gold in no time!
+2There all good ideas, you seem to do well with helis. My vote would be:
+2A-380
River boat
If i had to choose, I would say river boat because it will go well with my huey
Yes I agreee. Thank you both @ThePilotDude @Mod
+2@AndrewGarrison so its mainly a feature for the devs so you can see what comments are worth reading, looking at, etc.?
+2@PhantomBladeCorp what? Im confused
+2Cool but has absolutely no point. No points are received and what does it really show? Now people will be begging for comment upvotes and still continue to ask for regular upvotes. Not to sound like a hater but I see no point. But yet what use do i have in the community
+2No problem @niggelas100
+2Looks amazing, super realistic and super smooth!
+1Ok thanks, it works great now! I appreciate the help @MintLynx
+1Thanks! If I need any other close up pics I’ll let you know @Kangy
+1thats awesome! @Kangy
+1If you get a chance, a picture would be amazing, but I understand those things are hard to get. My discord is CRJ900Pilot#6712 should you find anything
I think they should add something similar to the car engine feature, where an engine can be bound to specific wheels. But instead of engines and wheels, it could be any switch, button, or lever binding to any part that has a function. E.g. lights, engines, rotators, etc.
+1Beautiful, I love how smoothly the wings are blended into the fuselage
+1This is amazing! The livery is very accurate, well done!
+1Rip, I’ll fix it @Chancey21
+1Amazing work! The attention to detail is suburb, and every aspect from the cockpit to the weapons bay is thought out wonderfully. It’s hard to say what I’m more amazed by; the plane or the animated description :P
+1Does this look familiar?
+1Beautifully cursed lol
+1Awesome! I love the engine details
+1Amazing job! It looks amazing, and that cockpit view is to die for, it’s so stunning especially with the HUD. However there are a few small things that makes it hard to use:
+11. Flight performance isn’t great. If it’s modeled off the real one, then ignore this. But it’s very unresponsive on the roll axis, it likes to keep rolling once stick is centered. One fix is to move the hidden wings further away from the center and closer to the wingtips. It’s also kinda wobbly around the pitch axis, which I’m not really sure how to fix other than just play around with the COL and COM and the position of the hidden horizontal stabilizers.
2. Missiles sometimes blow up the whole plane. I’m not sure if it was the angle I was firing at, but a quick fix is to add ‘ignitionDelay’ in the XML editor and set it to 1-2 seconds. This allows the missile to fall free from the plane, and is common in real life scenarios
3. The ejection seat bounded to FireGuns. It’s a cool feature, but it’s kinda a pain to accidentally eject and have to restart. I’d just leave it with the bound activation groups.
4. The plane shakes a little when switching weapon modes, ie Air to Air to Air to Ground, or cannons to missiles. I’d imagine this is something to do with the moving HUD, but I’m not sure. 0 mass parts in the system would probably fix it, but that might make things even worse, I’m not sure.
Please don’t take this as negative criticism, this is just my personal opinion on the plane. Overall it’s well built and packed with super pleasing eye candy. The level of detail is far beyond what I could do, and I’m super amazed at how awesome this build is
Quacc
+1Nice!
+1