35.5k BoxGlow Comments

  • Beta Update - v1.4.0.6 9.2 years ago

    @AndrewGarrison Is there no discoverable location for the new racetrack? and its kinda hard to get up in there when you drive a car with low ground clearance.. can you add a ramp/ pit stop / parking lot that we could climb to get to the track?

    edit.. the starting line (is the checkered area considered the starting line??) is not flat.. the new resizeable wheels slip on them when the cars is stopped.

  • Beta Update - v1.4.0.6 9.2 years ago

    @WalrusAircraft can confirm.. Some of my planes has no trouble going inside the bandit hangars before.. But now they dont fit anymore.

  • Beta Update - v1.4.0.6 9.2 years ago

    @FullFruntall now all we need is the piston to cycle between push and pull all by themselves.. like infinite rotators

  • Beta Update - v1.4.0.6 9.2 years ago

    all I could think about is mini missiles!! HOLY SH*T

  • HOW DO I GET BETA 9.2 years ago

    SP beta is only available for the Steam version of the game
    .
    click here to learn how to activate it.. The instructions are somewhere at the end of the first post

  • Project Reveal 9.2 years ago

    @DeezDucks you mean the sphynx? lol! everytime I look at its face I find it more and more creepy.

  • Dragon Mommy v2.1 9.2 years ago

    @PhilipTarpley You should! after what you did to her precious dragon baby
    .
    Jokes aside, Thank you!

  • Project Reveal 9.2 years ago

    @AeroEngineering dont worry.. what I made is an excavator not a lift.. and good luck on your project
    .
    [tip] you can edit the min/max settings of the pistons xml entries to make them push and pull things.. in this truck, I used min= -0.5 because it is the farthest the pistons would go without vibrating/randomly disconnecting.

  • Skate Prototype 9.2 years ago

    @TheLatentImage Its really beautiful!! do you mind if i save it? I promise I wont reveal it to anybody..

  • Skate Prototype 9.2 years ago

    @TheLatentImage its HHUUGGEEE!! I could probably put 4 of my excavators on the trailer bed alone. you should put jet engines with modified flames on its exhaust pipe.

  • Project Reveal 9.2 years ago

    @TheLatentImage I dont have Hangouts.. I disabled it on my phone, sorry

  • Project Reveal 9.2 years ago

    @IStoleYourMeme @FrankieB @SUPERSAMROCK @AlphaOneIndustries @JacobHardy64 @PhilipTarpley @KevinMurphy @humangrenade
    .
    BIG THANKS TO ALL OF YOU!!

  • Project Reveal 9.2 years ago

    @TheLatentImage Thank you!

  • Project Reveal 9.2 years ago

    @iiRazor @TheFlyingBomber @AndrewGarrison Thank you!
    .
    @General360 doesnt work

  • Beta Update - v1.4.0.4 9.2 years ago

    @AndrewGarrison ahh.. I didnt check the the wing properties before asking.. Thank you

  • Project Reveal 9.2 years ago

    @General360 thanks! BTW, how does one post images directly here?

  • Beta Update - v1.4.0.4 9.2 years ago

    Re-size tires looks good now.. Now, my truck has tighter turning curve when suspensions are off
    .
    - Control surfaces can now be bound to VTOL and Trim inputs through XML only.

    .I want to ask why not just make them available through the designer?

  • Beta shock absorber 9.2 years ago

    lol.. your struggling...
    .
    create 2 very small blocks. rotate it at the same angle as your shocks.. line it up wherever you wanted it to attach.. rotate it 360.. attach shocks.. attach the remaining block then rotate it 360..
    .
    edit: I have tried this before and it seems that this setup is prone to making the shocks too stiff.. probably due to the angle where the force of a bump is recieved or probably due to a bug.. I recommend doing some drop tests after you completed your setup.

  • I actually dont like the NEW wheels 9.2 years ago

    @ChunderDownUndeR doing some drop test in slow mo shows that your spring system does not work. so the whole truck relies on the wheels for its suspensions..

    .

    try using two floppy hinges in this order: main body -> hinge -> fuselage -> hinge -> fuselage + spring -> wheels

  • how do resizable wheels work? 9.2 years ago

    XML modding is confusing at first..

    Here a good breakdown of the entries in the xml file

  • how do resizable wheels work? 9.2 years ago

    no.. you need to access the file itself from C:\Users\[your name]\AppData\LocalLow\Jundroo\SimplePlanes\AircraftDesigns on windows... and /Users/NAME/Library/Containers/com.jundroo.SimplePlanesOSX/Data/Library/Application Support/com.jundroo.SimplePlanesOSX/AircraftDesigns for Mac

    find the name of your plane and open it with notepad or notepad++..

  • how do resizable wheels work? 9.2 years ago

    @ChaMikey add disableAircraftCollisions="true" to xml entry of the part in question

    example:

    Part id="1" disableAircraftCollisions="true" partType="Wheel-Resizable-1" position="0,0,0" rotation="0,180,0"

  • how do resizable wheels work? 9.2 years ago

    there is a bug with the resizeable wheels.. if you pull one from the parts list it will vibrate and screech just like you described..

    but, if you use the resize-wheel from Lil bugger or from any designs uploaded before 1..4.0.3 then they should work properly

  • Beta shock absorber 9.2 years ago

    @Baldovino rotate it 360 degrees, mirror or right-click copy so that its attachment points could reset

  • I actually dont like the NEW wheels 9.2 years ago

    your springs are too stiff that's why you bounce alot.

  • Beta Update - v1.4.0.3 9.2 years ago

    @AndrewGarrison Found a bug. Deleting a sub-assembly disables the nudge buttons

  • Snowstone SAM Launchers 9.2 years ago

    the missile they launch is (Ithink) only equivalent to a wave 1 missile in SAM challenge.. it is very easy to dodge them with a moderately maneuverable plane.. to destroy them use multiple rocket launchers... the lasers will shoot down some rockets but will eventually be overwhelmed by your rocket spam...

  • Steam Beta 9.2 years ago

    Great job on the update!!

    Devs, I have one request.. Pistons should be able to cycle between extending/retracting by itself!

    edit: Cool and subtle compas

  • Klann's Spider (Prototype) 9.2 years ago

    @Noval5 I have no problems with it is pc - steam ver. Try lowering the speed of 6 rotators that is nearest to the center... I want smaller rotators because the current ones are not easily hidden

  • Klann's Spider (Prototype) 9.2 years ago

    @Noval5 Does it explode?? or it just does not move?

  • Klann's Spider (Prototype) 9.2 years ago

    @BaconEggs, @Noval5, @ForzaFanlvl4, @zap210 Thanks!!

    zap210 - I'm planning to make a dog or horse out of this guy once we get better/smaller rotators

  • Jundroo Robot Mini 9.4 years ago

    @Cappo i uploaded this thing at 2am and was not aware that some parts are not properly colored

  • [Mobile Suit] Jundroo 9.4 years ago

    @THEaviator thanks! Tell your friend good luck at his own gundam and if he ever finished it tell him to upload it so we can play with his glorious too!

    A more mobile friendly version of this robot can be found in the successors page

  • Jundroo Robot Mini 9.4 years ago

    Thank you @PhilipTarpley

  • Jundroo Robot Mini 9.4 years ago

    @Cedy117 Thanks!

  • Jundroo Robot Mini 9.4 years ago

    @TheLatentImage @Allstar Thank you!

    How does it run on mobile? @HellFireKoder said it runs good in his HDX but I'm still worried that it is still not as mobile friendly as I wish it would be..

  • Jundroo Robot Mini 9.4 years ago

    @HellFireKoder Thank you!

  • Jundroo Robot Mini 9.4 years ago

    @MrMecha sorry, I havent been playing lately so I dont have much time to check on other's designs... your robots are really cool! and... holy shit is that a zoid?

  • Jolan - Crane Claw Challenge (Version 2 added, get that one!) 9.4 years ago

    @JolanXBL This is so creative!

  • Jundroo Robot Mini 9.4 years ago

    @MrMecha Thank you! good luck with that.. he's armed with machine guns so approach with caution..

  • Jundroo Robot Mini 9.4 years ago

    @laSoul do you guys live inside the "New" section?? your upvotes are so fast they break the sound barrier! Thank you!

  • Jundroo Robot Mini 9.4 years ago

    @MediocrePlanes w0ah! that was fast! Thank you!

  • Scaffold crane with working trolly 9.4 years ago

    Very nice...

  • [Mobile Suit] Jundroo 9.4 years ago

    @omarkhaled haha! I wish i could do a mobile friendly version of this robot too! Unfortunately, that would require a lot of effort to do and i currently dont have as much free time as i had before.

    For now you could request someone else that is focused at building mechs like @laSoul

  • Dancing Dolls 9.4 years ago

    @RedstoneArmory sorry it seems my explanation is not enough... its simple really.

    picture this: I have five blocks. landing gears are connected to the first, the third and the last block.. so I add three extra cockpits to the designer then connected them to the blocks with landing gears.. then I delete the blocks without landing gears.. then I deleted the extra cockpits... now all blocks with landing gears are disconnected with each other without moving from their original position.

    thats all I did here.... the dancing part of this design/dolls thingy is caused by a bug with the landing gears...

  • Dancing Dolls 9.4 years ago

    @RedstoneArmory you mean how I managed to make them perfectly lined up?? they are originally connected to two groups of blocks parallel to each other.. then I used two extra cockpits to "pin" down two blocks with landing gears and removed the blocks between them.. after that i just repeat the process over until all blocks without landing gears are deleted

  • [Mobile Suit] Jundroo 9.4 years ago

    @RedstoneArmory Nice.. XD

  • Dancing Dolls 9.4 years ago

    @RedstoneArmory only the blocks connected to the main cockpit gets counted when you upload a plane..

  • Scaffold crane -wip 9.4 years ago

    hey, check out my extending crane.. you could build really awesome cranes if you could get these two designs working..

  • Mobile Update v1.3 9.4 years ago

    Congratulations!

    @Thunderscreech you need to lock on to a target to launch a missile.. or you could attach it to a pylon/detacher set to a group.. then just activate that group to fire the missile in a straight line