23.2k Beetlejuice6156 Comments

  • Sukhoi Su-27 1.1 years ago

    This makes a great dogfight opponent. Not aggressively fast or annoyingly slow.

    +3
  • Fs-47A "Aquila" FRA Air Force 5 months ago

    Great build dude! Keeping the part count low and keeping the detail high isn't easy.

    +2
  • SP Slander 6 months ago

    Parts not being placed in the right area is relatable 🫠

    +2
  • Sikorsky Mh-60r Seahawk 1.11 2.5 years ago

    @Rsouissi Nothing in the works for 1.11 yet, but I have a Sea King ready for download with no detailed cockpit

    +2
  • Sukhoi Su-27 1.1 years ago

    @Khanhlam Well, for an AI opponent, it doesn't do 30+ G's at full burner. Which is great in VR. At 200-300mph it outmaneuvers some of my planes

    +1
  • My plane might not be VR compatible. 1.3 years ago

    You can scale up the plane too if needed.

    +1
  • HH-60w Jolly Green II VR 1.4 years ago

    They only swivel in VR if that's what you mean @Keth

    +1
  • Sikorsky Mh-60r Seahawk 1.11 2.2 years ago

    I love this airframe so much. I was airframes in the Marines on Ospreys but got the opportunity to work on the H-60 for a few years in Quantico. Sometimes PAX River would send an MH-60R for a parts run and I loved watching it from the hangar @DrunkDalek09

    +1
  • Sikorsky Mh-60r Seahawk 1.11 2.5 years ago

    @WAR122 yup. I just have to add a couple more things for the 1.11 version

    +1
  • UH-1y Venom 3.5 years ago

    @Defalt1 Here ya go https://www.simpleplanes.com/a/40M674/MD-500-Attack-Helicopter

    +1
  • EA-18G Growler 29 days ago

    @Ye4567 There's a switch in the left of the cockpit under the red switch marked APU. Flip that on and you'll be flying in no time

  • EA-18G Growler 29 days ago

    @Ye4567 That doesn't affect performance. There's 7 engines in the plane either to give it sound, cruise, or for afterburner. I guarantee one of them isn't getting air which would probably be the ones for sound

  • EA-18G Growler one month ago

    @Ye4567 what do you mean?

  • Prototype Engine WIP Help 2 months ago

    @Wolfgang8261YT I never made anything that acts like G force, so I wouldn't know how to help

  • Prototype Engine WIP Help 2 months ago

    @Wolfgang8261YT What you can do is have two different engines. Set the VTOL engine to Throttle>.95. Then take a separate engine ,like the J50 for example, and use that for anything below the afterburner

  • F-14D Super Tomcat 11 months ago

    @Thiagodark there is a button to start the engines in the cockpit on the left side.

  • HUD 1P free to use (by dhtv587) one year ago

    @TheCommentaryGuy how did you get the funnel to activate?

  • F/A-18c Legacy Wasp 1.2 years ago

    @Haytham115 Go to the profile and click on posts. There should be a drop down tab that says "public". Click it and change it to unlisted

  • F/A-19 Yellow Jacket Block II 1.3 years ago

    @Smeagleandpiss2 there are two buttons for the Nav settings. On one of the screens it shows the airport code and direction for the one selected

  • F/A-19 Yellow Jacket Block II 1.3 years ago

    @Smeagleandpiss2 What kind of tutorial?

  • Legacy Wasp 1.4 years ago

    Thanks @Bellcat. I didn't even realize I published it. I'm still tweaking some things for VR

  • HH-60w Jolly Green II VR 1.5 years ago

    @WAR122

  • F-45B 1.7 years ago

    I never realized until you said that @teddyone02

  • Sa-2 Samson the upgraded gunship 1.7 years ago

    What I found is that if you take a cockpit out of a plane with working huds and such, take that cockpit and save it as it's own aircraft and take your project and save that as an assembly. Then join the cockpit and assembly as one and you should have working displays. Hopefully this helps@ajanie06

  • Sa-2 Samson the upgraded gunship 1.7 years ago

    Complicated how? Like making displays with funky trees or getting copied ones to work?@ajanie06

  • Sa-2 Samson the upgraded gunship 1.7 years ago

    What do you need help with in the display?

  • Bell UH-1y Venom VR 2.1 years ago

    It is mobile friendly. I built this and my other aircraft on my phone. VR just means the seating position, buttons, levers, and controls are immersive in VR, it doesn't take away from the mobile functionality @Deepdark

  • Bell-Boeing V-22 Osprey VR 2.3 years ago

    @AndrewGarrison

  • Bell-Boeing V-22 Osprey VR TEST 2.3 years ago

    I'm still working out the bugs and controls lol. This is the fourth revision, but the final one will get instructions. @AndrewGarrison

  • MD-500 Attack 1.11 2.4 years ago

    Since I don't have VR, how does everything look and feel? Is everything within reach?@WNP78

  • Sikorsky SH-3 Sea King 2.5 years ago

    @Rsouissi

  • Sikorsky Vh-60n Nighthawk (Marine One) 2.5 years ago

    By all means. I'm updating a bunch of my aircraft for the 1.11 update @SinpleGamer12211445

  • SIkorsky VH-3D Sea King 2.5 years ago

    @Soardivision160th With the XML editor go to the RotorPerfScalars tab and go down to RotorTensor. 10 or 15 is close enough to a realistic start up

  • UH-1y Venom 3.5 years ago

    The only mods are the fine tuner and overload which works on mobile @Dameeee

  • Sikorsky hh-60w Jolly Green II Bugged help 3.7 years ago

    Who’s Andrew? @LucasNicky

  • Sikorsky Vh-60n Nighthawk (Marine One) 4.2 years ago

    What could i hep you with? @Rsouissi

  • Sh-60b asw 2 4.5 years ago

    No rules broken here. I’ve been working on this on and off since May @Nickr

  • Tiltrotor v2.1 5.4 years ago

    Note** VTOL and throttle are swapped
    Position light are activated using Group 1

  • Tiltrotor v2 5.4 years ago

    Update** the death spiral was due to fuel in the sponsons so the CoG was off. Defueled the sponsons and put fuel in the wings and top of the aircraft and now she flies better than she used too

  • Tiltrotor v2 5.4 years ago

    Note** it also loses lift when in airplane mode