SPED? Well, I got a VPN on my school computer, so I can go on this website, and many others, like por-
I wouldn't. But I also got my chrome background I have at home, so that's neat.
@MrMecha Err, yeah, two. They don't need to be replicas, but they need to be themed in a replicative manner.
Chinese themed mech, has to be a crimson-maroon color for primary, maybe add a tiny bit of white or yellow trim, it also has to have an inbuilt sword that extends from inside the arm, I'll get more details once I get a concept drawing if it in time.
Russian-themed mech, I want it to look more steampunk or low-tech than the other mechs, big flat surfaces, and it has to look like a tank, or something that's very powerful. I think a dark or olive green color with a small bit of red trim.
Give these some cool detail, like robot-esc stuff in between any plating, like a torso section or the arm connection. I want the feel of power with the Russian one, and swift and acrobatics with the Chinese mech.
@BaconRoll they are attached then moved out while still attached to the joint origin. No, the nuc-payload won't be there, but the sting blades will be on LandingGear input to deploy.
@MrMecha Then my mech could just stomp on it if it was pissed off by your mech ;)
@MrMecha Heh, so I was thinking about this in the shower last night, so what's the tallest mech you've built?
[Might not get a response in 7 hours if you respond in 5 minutes]
I just thought of something, maybe I can gift you SP on Steam, I do have you added there, so it would be simple to do that. What do you say?
Well my internet is down, I can only comment via phone, so it might be a couple days at worst.
@LatteCoffee55 Piston powered m8, of course you may have read that, it would be near impossible to use powered rotators since it would have more wobble and fluctuation in the leg joints.
@Externaldarkness Haha
It is real, I've put all the effort into that I could have in one airliner, the most important thing will be leg movement. Pistons, shocks, the rotators will be free-spin. It will be multi-input, VTOL, TRIM, and qweasd controls. It probably would break 100, but I'd be surprised if it passed the P-51 at highest rated. But hey, who wants to bet if it does?
@TheLatentImage Hey do you know about this situation? He says he's 11, and spams the same design with little difference. I turned to a different mod to help, but they haven't done much in reaction to his recent activity.
Hey send this to the Alejandro kid:
"I swear, just stop, the moderators could ban you for 7 days after doing this. I specifically said to NOT steal other players' work. And what have you been doing? Stealing others work. Build this stuff on your own, stop being some jelly fan-esc person, and do it YOURSELF."
Don't tell him it's me
@MrMecha Most of the inputs, VTOL will be forearm control, TRIM will be elbow control, they are set to 3 and 4 as left hemisphere, right hemisphere control. The legs will be much more complex, there will be multiple inputs in the pistons to do certain things, roll to raise one leg, yaw to control foot turning (as I mentioned before, it will turn that way), and pitch, will be something I guess for leaning over and such. VTOL and TRIM will be the same, VTOL for quadriceps, TRIM for calf control. The feet will be balanced with shocks, and so will all the leg joints. They all will hold 4-5 shocks per strand of piston movement control.
Ahh, I'm insane, I know, but it's worth doing
@MrMecha Rotating parts with fine tuner. The real witchcraft will be the mechanism it will use to walk. Ten pistons, four shocks per leg joint. Call that 20 in the hips and knees, and probably 10 in the ankles all together.
@BogdanX 850-900. This build is going to have immense complexity in its mechanism, not only 10 pistons for movement input but also 4 shocks to regulate it's sleek movements, and absorb shock a little. It should have about 1100-1300 parts when it's done.
@MrMecha That's nice, does that mean you're going back to building more mechs?
Hey, that's pretty good
SPED? Well, I got a VPN on my school computer, so I can go on this website, and many others, like por-
I wouldn't. But I also got my chrome background I have at home, so that's neat.
Dang, that looks like something I would build, nice job!
@MrMecha Err, yeah, two. They don't need to be replicas, but they need to be themed in a replicative manner.
Give these some cool detail, like robot-esc stuff in between any plating, like a torso section or the arm connection. I want the feel of power with the Russian one, and swift and acrobatics with the Chinese mech.
@MrMecha Hmm, spooky stuff
Sure, good idea.
@BaconRoll they are attached then moved out while still attached to the joint origin. No, the nuc-payload won't be there, but the sting blades will be on LandingGear input to deploy.
@MrMecha Then my mech could just stomp on it if it was pissed off by your mech ;)
Oh well RIP, looks like you probably couldn't run it
@MrMecha in ft all together?
@MrMecha Heh, so I was thinking about this in the shower last night, so what's the tallest mech you've built?
[Might not get a response in 7 hours if you respond in 5 minutes]
What is your PC specs? Mine has only 4G RAM and 1.9Ghz processing power, but it works fine with 1000 Part planes.
@MrMecha Well, a string of them. I can't imagine that's sturdy, because it would go right through the body wobbling and probably break itself.
I just thought of something, maybe I can gift you SP on Steam, I do have you added there, so it would be simple to do that. What do you say?
Well my internet is down, I can only comment via phone, so it might be a couple days at worst.
Paint it brown and call it chocolate rain!
[You get the reference, right?]
You are, don't deny it, we both know you are.
@LatteCoffee55 Piston powered m8, of course you may have read that, it would be near impossible to use powered rotators since it would have more wobble and fluctuation in the leg joints.
@Externaldarkness Haha
It is real, I've put all the effort into that I could have in one airliner, the most important thing will be leg movement. Pistons, shocks, the rotators will be free-spin. It will be multi-input, VTOL, TRIM, and qweasd controls. It probably would break 100, but I'd be surprised if it passed the P-51 at highest rated. But hey, who wants to bet if it does?
@vonhubert He even confirmed it himself
@vonhubert Oh boy;)
@vonhubert Well, that means the mods did their job!
Hey, that's pretty good
@TheLatentImage Hey do you know about this situation? He says he's 11, and spams the same design with little difference. I turned to a different mod to help, but they haven't done much in reaction to his recent activity.
Oh, and thanks!
Hey send this to the Alejandro kid:
"I swear, just stop, the moderators could ban you for 7 days after doing this. I specifically said to NOT steal other players' work. And what have you been doing? Stealing others work. Build this stuff on your own, stop being some jelly fan-esc person, and do it YOURSELF."
Don't tell him it's me
Interesting, looks like star wars on something strong.. I like it!
@ShrimpMcNugget A plane, silly
@Thenewowenbuilder Yep, kids..
@Alejandro2005 Just stop what you're doing, do me and the website databanks a favor.
You little dirt, you know why it was removed.
Hey, that's pretty good!
@Deloreandude They're already in there, you can view it on another recent post about it.
@saosk Like I said before, just say 'hey, that's pretty good' or something of that matter, nor some cringe nostalgia trip.
What the... what is this?
@jamesPLANESii Better now?
@MrMecha Most of the inputs, VTOL will be forearm control, TRIM will be elbow control, they are set to 3 and 4 as left hemisphere, right hemisphere control. The legs will be much more complex, there will be multiple inputs in the pistons to do certain things, roll to raise one leg, yaw to control foot turning (as I mentioned before, it will turn that way), and pitch, will be something I guess for leaning over and such. VTOL and TRIM will be the same, VTOL for quadriceps, TRIM for calf control. The feet will be balanced with shocks, and so will all the leg joints. They all will hold 4-5 shocks per strand of piston movement control.
Ahh, I'm insane, I know, but it's worth doing
@jamesPLANESii Look up 'potato knishes' on youtube.
Oh and, I got this thing that will last the whole damn weekend..
Interesting design, I like it!
@BaconRoll Yeah, determination. In being a little slow, because of school final projects (I have 3 due next Monday so RIP).
@saosk Please just.. stop annoying us, it's getting to the point where I'd block you.
Simple design with pretty cosmetics.
@Dllama4 100 upvotes, I did it!
@vonhubert Nice spelling my name ;)
@SkullsAndCrossbones for the giggles m8
Sweet!
What server? I'm on this one: 157.7.205.136
@MrMecha Go big or go home!
@MrMecha Rotating feet, that's how, just like real life!
@Scaniagek I can, but I have plans ahead for an MD-11, Y-Wing, and maybe an X-Wing. However, I can do a 707 after those.
@MrMecha Rotating parts with fine tuner. The real witchcraft will be the mechanism it will use to walk. Ten pistons, four shocks per leg joint. Call that 20 in the hips and knees, and probably 10 in the ankles all together.
Marvelous!
@Delphinus No, THIS SONG!
@BogdanX 850-900. This build is going to have immense complexity in its mechanism, not only 10 pistons for movement input but also 4 shocks to regulate it's sleek movements, and absorb shock a little. It should have about 1100-1300 parts when it's done.
@MrMecha That's nice, does that mean you're going back to building more mechs?
@BurbietheFish They are, read the description.