@WarHawk95 Ah yeah sorry about that, I deleted the comment myself because I didn't want to get disqualifed. My comment was that if you own the game, maybe you shouldn't enter the giveaway or if you do so and win, then give the code to someone who doesn't have SR2
Note: I accidentally wrote "quad AA guns" on the second thumbnail picture. The usable AA guns on the ship are NOT quad guns but single barrel ones. Sorry for this mistake.
@Tang0five they marked battleship divisions and individual battleships so that friendly planes can more easily identify them from the sky. The forward two turrets marked the battleship division (div. 1 was red, div. 2 was white div. 3 was blue, div. 4 was black, div. 5 was yellow) while turret number 4 marked the ship itself.
For Example, Arizona, Nevada and Oklahoma were part of Battleship Div. 1 and as such, their number 1 and 2 turrets were painted red (with each one of them having different colored number 4 turrets according to their sections: Arizona's No.4 turret was red as she was the division's lead ship, Nevada's No.4 turret was white, Oklahoma's No.4 turret was blue)
Similarly, ships of Battleship Div. 2-3-4-5 all had different colors on their No.1 and No.2 turrets (for example, USS Tennessee was the lead ship of Div. 2, so her forward turrets were white while her number 4 turret was red)
Sources: http://www.researcheratlarge.com/Ships/S19-7/USL-41.html http://www.researcheratlarge.com/Ships/S19-7/PearlHarborBatDivMarkings.html https://forum.worldofwarships.com/topic/176034-west-virgina-and-other-usn-bbs-turret-colors-arent-historical/
@MintLynx Yeah. When I built my USS Texas replica, I thought, why not have a walk on it (that's where the idea for that video came from), and boy did it feel so huge. When building these, it feels like I'm just playing with lego or something, but when I spawn on them with a human figure and start walking, that is when I really feel their size and it's amazing.
A little teaser for my new USS Arizona build, I hope you like it!
Sorry for the laggy parts but the total number of parts on the spawned builds (The Arizona itself, the scenery battleships, and the sailor) in the second part of the video is close to 3000 (or more) so my computer was struggling.
I tried spicing up the video a little bit with sound effects, I know they are a bit lame but I think they do the job.
@Warman1225 that is because you need to use the mouse joystick control (press the right mouse button to activate/deactivate it) and not the keyboard buttons. When you activate that control, youu hover your cursor on the screen and the guns will rotate accordingly. If you stop at a certain point, you wait until the gun comes to a halt too, and then you can turn off the AG and the gun will stay in place. :)
I see you are new so here's a little advice, don't forget to credit the original author if you use stuff from them. Also a list of controls would be useful too so that people don't have to figure them out themselves. Anyways, nice work, the hull looks quite good.
@MintLynx Most of the tank isn't made by him tho, check out the predecessors. He just improved on it which is great but the base was made by someone else. still nice work with the additional details
@AndrewGarrison Okay so, at this point it's clear that something is wrong with the nvidia graphics card so I just set the game to use my integrated one and suddenly it works again. I suspect that the latest driver update I installed causes the problem so I'm just gonna wait for the next update and hoping that that one will solve it, until then, I'll use the game with the integrated card.
Thank you for trying to help :)
@AndrewGarrison Well I updated my graphics card drivers through Nvidia's Geforce exprience app and the whole problem only started after that. I tried reinstalling the driver updates now, as well as manually looking for the latest driver updates on nvidia's website and installing that but none of those solved the problem. As for reinstalling DirectX, I have no idea how to do that, I tried looking for it on the internet but nothing worked, every directx installer I found says that I have the latest version of DirectX and there's no need for installation.
@AndrewGarrison There's none (since the game can't even properly start up it probably doesn't create one) the only log file that is created is the one in the second link (that one isn't created in the game the Steam game library in theSimplePlanes_Data folder, but instead in AppData/LocalLow/Jundroo/Simpleplanes/)
@AndrewGarrison I tried removing the mod folder completely (placing it outside of the game library) as well as doing a clean install but it didn't solve the problem
@volcanicus75 Actually quite a few ships had red paint on their turrets in Pearl Harbor. The ships' number 1, 2 and 4 turrets were all painted specific colors so that friendly aircraft can recognise them easier.
For Example, Arizona, Nevada and Oklahoma were part of Battleship Div. 1 and as such, their number 1 and 2 turrets were painted red (with each one of them having different colored number 4 turrets according to their sections: Arizona's No.4 turret was red as she was the division's lead ship, Nevada's No.4 turret was white, Oklahoma's No.4 turret was blue)
Similarly, ships of Battleship Div. 2-3-4-5 all had different colors on their No.1 and No.2 turrets (Div 2 was white, Div 3 was blue, Div 4 was black and Div 5 was yellow)
Sources:
http://www.researcheratlarge.com/Ships/S19-7/USL-41.html
http://www.researcheratlarge.com/Ships/S19-7/PearlHarborBatDivMarkings.html
https://forum.worldofwarships.com/topic/176034-west-virgina-and-other-usn-bbs-turret-colors-arent-historical/
@cruiseman101 It's not a problem if you take stuff from people just give them credit if you use their stuff and don't try to make it look like you made it, okay? ;)
@TanksWorldwide Yeah, I feel so bad for him. My first thought when I uploaded the teaser vid was to tag him cuz he gave the idea to build this, but then I heard he got banned.
And yep, it's the Arizona, I rebuilt her from scratch and now she is a lot more detailed and better built than my first version of her.
@MAHADI There is a gyro inside the plane: the gyro has AG7 as the input for its pitch, roll and yaw, and those all have pre determined values, so when you activate AG7, the gyro will immediately rotate the plane according to those values and keep it that way until you turn it off.
@cruiseman101 Yep yep. I built the Arizona once but looking back to it, it was very bad, so I decided to rebuild it from scratch again and making it more accurate and better detailed
@WarHawk95 Ah yeah sorry about that, I deleted the comment myself because I didn't want to get disqualifed. My comment was that if you own the game, maybe you shouldn't enter the giveaway or if you do so and win, then give the code to someone who doesn't have SR2
Praise the Random Number God, may he be merciful and grant me good fortune.
Congrats for platinum!
+9@MobileFriendly Look around in my bio for clues ;) (here's s little help: "Work In Progress"), but I'm also thinking to enter a challenge :D
Note: I accidentally wrote "quad AA guns" on the second thumbnail picture. The usable AA guns on the ship are NOT quad guns but single barrel ones. Sorry for this mistake.
@CobraHueyIndustries
@MarinoYeet
@unjustkidder
@F1boss2018
@Sovetzkysoyusz
@ThatsAHotTopic
@switdog08
@CarrocaBR
@Ploper185
@Yourname
@Grob0s0VBRa
@DClass
@CodenameMorgan
+1@ThePropellerIsAFan
@Sovietstrike333
@Tang0five I'm glad I could help 🙂
@Tang0five they marked battleship divisions and individual battleships so that friendly planes can more easily identify them from the sky. The forward two turrets marked the battleship division (div. 1 was red, div. 2 was white div. 3 was blue, div. 4 was black, div. 5 was yellow) while turret number 4 marked the ship itself.
+2For Example, Arizona, Nevada and Oklahoma were part of Battleship Div. 1 and as such, their number 1 and 2 turrets were painted red (with each one of them having different colored number 4 turrets according to their sections: Arizona's No.4 turret was red as she was the division's lead ship, Nevada's No.4 turret was white, Oklahoma's No.4 turret was blue)
Similarly, ships of Battleship Div. 2-3-4-5 all had different colors on their No.1 and No.2 turrets (for example, USS Tennessee was the lead ship of Div. 2, so her forward turrets were white while her number 4 turret was red)
Sources:
http://www.researcheratlarge.com/Ships/S19-7/USL-41.html
http://www.researcheratlarge.com/Ships/S19-7/PearlHarborBatDivMarkings.html
https://forum.worldofwarships.com/topic/176034-west-virgina-and-other-usn-bbs-turret-colors-arent-historical/
Why do I hear screaming australians when I play with this?
Nice build btw
@MintLynx Yeah. When I built my USS Texas replica, I thought, why not have a walk on it (that's where the idea for that video came from), and boy did it feel so huge. When building these, it feels like I'm just playing with lego or something, but when I spawn on them with a human figure and start walking, that is when I really feel their size and it's amazing.
+1A little teaser for my new USS Arizona build, I hope you like it!
Sorry for the laggy parts but the total number of parts on the spawned builds (The Arizona itself, the scenery battleships, and the sailor) in the second part of the video is close to 3000 (or more) so my computer was struggling.
I tried spicing up the video a little bit with sound effects, I know they are a bit lame but I think they do the job.
Credits to SunKangning for the Mobile Friendly USS Missouri that appears in the first scene.
Comment 'T' to get tagged when the final build releases (if you already commented T at the previous teaser post, you don't have to do it again)
@PlanariaLab Alright, thank you! I really love your work btw and that little drone was really well made but I forgot to save it down for myself :(
+1If I know it correctly, you had a little droplet drone but you removed it. Is there any chance to reupload it or make it accessible in any other way?
@U500771 Looks great! :D
@Warman1225 that is because you need to use the mouse joystick control (press the right mouse button to activate/deactivate it) and not the keyboard buttons. When you activate that control, youu hover your cursor on the screen and the guns will rotate accordingly. If you stop at a certain point, you wait until the gun comes to a halt too, and then you can turn off the AG and the gun will stay in place. :)
Latécoère 631, (imo) it looks so beautiful, I love it.
+1I hope you like this little teaser. The build will be released around next week.
Comment 'T' to get tagged when it releases!
@Mastermind1941 The 38M was based off of the swedish Landsverk L-60 light tank
van ;)
+1https://www.simpleplanes.com/Forums/View/1144111/Bojler-Elado
Looks great, but a bit too fast
@AndrewGarrison Last update: I managed to roll back my drivers to an earlier version, now I can use the game with the dedicated graphics card again :D
Szép munka! Tök jó végignézni a gripenjeiden és látni ahogy egyre jobb és jobb leszel, csak így tovább! :)
I see you are new so here's a little advice, don't forget to credit the original author if you use stuff from them. Also a list of controls would be useful too so that people don't have to figure them out themselves. Anyways, nice work, the hull looks quite good.
@khajaja Thanks, you are awesome! :D
@MisterT Can you make a version without the bridge?
@MintLynx Most of the tank isn't made by him tho, check out the predecessors. He just improved on it which is great but the base was made by someone else. still nice work with the additional details
+4@AndrewGarrison Okay so, at this point it's clear that something is wrong with the nvidia graphics card so I just set the game to use my integrated one and suddenly it works again. I suspect that the latest driver update I installed causes the problem so I'm just gonna wait for the next update and hoping that that one will solve it, until then, I'll use the game with the integrated card.
Thank you for trying to help :)
@AndrewGarrison Well I updated my graphics card drivers through Nvidia's Geforce exprience app and the whole problem only started after that. I tried reinstalling the driver updates now, as well as manually looking for the latest driver updates on nvidia's website and installing that but none of those solved the problem. As for reinstalling DirectX, I have no idea how to do that, I tried looking for it on the internet but nothing worked, every directx installer I found says that I have the latest version of DirectX and there's no need for installation.
@BogdanX @AndrewGarrison None of these worked :(
But here's the link for the output log you asked for:
link3
@AndrewGarrison There's none (since the game can't even properly start up it probably doesn't create one) the only log file that is created is the one in the second link (that one isn't created in the game the Steam game library in theSimplePlanes_Data folder, but instead in AppData/LocalLow/Jundroo/Simpleplanes/)
@AndrewGarrison I also unsubscribed from all of the steam workshop mods
@AndrewGarrison I tried removing the mod folder completely (placing it outside of the game library) as well as doing a clean install but it didn't solve the problem
@AndrewGarrison
Here are links to my output logs maybe that helps:
link1
link2
T
I love the camo, it looks great!
+1@volcanicus75 Actually quite a few ships had red paint on their turrets in Pearl Harbor. The ships' number 1, 2 and 4 turrets were all painted specific colors so that friendly aircraft can recognise them easier.
For Example, Arizona, Nevada and Oklahoma were part of Battleship Div. 1 and as such, their number 1 and 2 turrets were painted red (with each one of them having different colored number 4 turrets according to their sections: Arizona's No.4 turret was red as she was the division's lead ship, Nevada's No.4 turret was white, Oklahoma's No.4 turret was blue)
Similarly, ships of Battleship Div. 2-3-4-5 all had different colors on their No.1 and No.2 turrets (Div 2 was white, Div 3 was blue, Div 4 was black and Div 5 was yellow)
Sources:
http://www.researcheratlarge.com/Ships/S19-7/USL-41.html
http://www.researcheratlarge.com/Ships/S19-7/PearlHarborBatDivMarkings.html
https://forum.worldofwarships.com/topic/176034-west-virgina-and-other-usn-bbs-turret-colors-arent-historical/
@cruiseman101 It's not a problem if you take stuff from people just give them credit if you use their stuff and don't try to make it look like you made it, okay? ;)
@MethaManAerospace I counted it once: there are around 250k+ registered users on SP.
You didn't make this, you stole these tracks from @pancelvonat 's AI Tiger tank
+1@TanksWorldwide Yeah, I feel so bad for him. My first thought when I uploaded the teaser vid was to tag him cuz he gave the idea to build this, but then I heard he got banned.
And yep, it's the Arizona, I rebuilt her from scratch and now she is a lot more detailed and better built than my first version of her.
@MAHADI There is a gyro inside the plane: the gyro has AG7 as the input for its pitch, roll and yaw, and those all have pre determined values, so when you activate AG7, the gyro will immediately rotate the plane according to those values and keep it that way until you turn it off.
@cruiseman101 Yep yep. I built the Arizona once but looking back to it, it was very bad, so I decided to rebuild it from scratch again and making it more accurate and better detailed
IOS has no mod support (as far as I know), android has limited mod support since 1.9 (some maps and stuff), PC has full mod support.
+1@BlazeInfinity
@Feanor
@RiceBean
@Thefrenchdude22
+1@MarinoYeet
@OneFinalMess_Up