65.1k BMilan Comments

  • This Scene Was Looks Familiar, Don't Ya? 3.5 years ago

    @WolfHunter9111 It's not like I'm gonna read it 'cause I'm not into these kinds of stuff, but I satisfied my curiosity and it really wasn't as bad as you said it'd be.

    +2
  • This Scene Was Looks Familiar, Don't Ya? 3.5 years ago

    @Kthepersonorguy I finally found the sauce, thanks to another post made by WolfHunter9111. Both this build and another build made by him are depicting a weird, disturbing hentai manga called "Metamorphosis" (also called "Emergence"). Mystery solved, case closed

    +7
  • This Scene Was Looks Familiar, Don't Ya? 3.5 years ago

    @WolfHunter9111 You just made me more curious, I really want to know now (I don't mind creepy or disturbing stuff)

    +1
  • Why?( 3.5 years ago

    As others said already, mod support is not possible on iOS and Android anymore and there is nothing Jundroo can do about that apart from implementing mods into the game as vanilla features.
    "Why don't you make small updates with the integration of major mods"
    They did:

    • Overload
    • Fine Tuner
    • Glass
    • Cannon
    • Blueprints
      and there are probably more that I'm forgetting about

    These used to be mods, but Jundroo implemented them so that everyone can use them. Between two whining-for-mods posts, you could at least give them some appreciation for that effort.
    Many mods are also often very unstable and can cause crashes even on PC (for example the Tracks2 mod crashed my old laptop multiple times in the past), so imagine what would they do on some of the more potato mobile devices. Then we'd get another wave of whining to Jundroo that "mah phone is crashing, Andrew fix da game!".
    To properly implement these, Jundroo would first have to fix them and make them stable enough to match the SP's level of quality. Needless to say, this'd be a huge task to do and certainly not an easy one.
    And then comes the problem of which mods to implement? To quote you "Funky Trees are cool, but not what I really wanted.", but others did, you may be wishing for Tracks2 or some other mod, but then there are others who don't care about those just like how you don't care about FT.
    So, naturally, Jundroo has to select which are the features that have the widest range of usability: FunkyTrees and Fuselage Cutting is exactly this, perfect features to be used for many many things. Meanwhile, Tracks2 could only be used for a single purpose and that purpose is not really related to aircraft either (and no matter how great of a sandbox SP is and how many possibilities there are in it, the primary scope of the game is still aircraft building), so Tracks2 should be around the last mods to be implemented.

    TL;DR
    - Mods are not possible to add on iOS and Android (and Jundroo can't do anything about it)
    - They did implement some mods into the game
    - They can't implement every single mod because it'd be very hard and not worth the effort
    - They need to be selective about the stuff they add: They are focusing on features that are widely usable and are related to aircraft in some way (afterall, the game is called simplePLANES)

    I hope that clears it up

    +4
  • This Scene Was Looks Familiar, Don't Ya? 3.5 years ago

    I don't get it, what's up with the broken glasses and the blood inside the box?

    +8
  • USS Beast Pre 1.8 (1:1 Scale Replica) 3.5 years ago

    @Inuyasha8215 I put it in the decription, thanks again!

  • USS Beast Pre 1.8 (1:1 Scale Replica) 3.5 years ago

    @Inuyasha8215 Oh, thank you very much, I probably should have done this long ago but thanks for doing for me!

    +1
  • RMS Olympic Teaser - The Old Reliable, Out on the ocean 3.5 years ago

    @Starwarsboi170707 Well, the plan is to release them around the same time, and so far it seems I will be able to pull that off, but I don't want to make any promises

  • S.S. Courageous 3.5 years ago

    Amazing!

    +1
  • RMS Olympic Teaser - The Old Reliable, Out on the ocean 3.5 years ago

    @LegendaryPilot Im not really interested in those ships, I like the late 19th century and early 20th century liners more

  • RMS Olympic Teaser - The Old Reliable, Out on the ocean 3.5 years ago

    @realSavageMan oh what a shame it was deleted, I would have loved to see it. I too did a video using the Titanic soundtrack already besides this one, it was my Titanic wreck diving video

  • RMS Olympic Teaser - The Old Reliable, Out on the ocean 3.5 years ago

    @realSavageMan Yeah, I love the OST of Titanic, may James Horner rest in peace, he was a brilliant composer

    +1
  • RMS Olympic Teaser - The Old Reliable, Out on the ocean 3.5 years ago

    @XAircraftManufacturer read the pinned comment

    +1
  • RMS Olympic Teaser - The Old Reliable, Out on the ocean 3.5 years ago

    The final build will be released next month.
    Comment "O" or "Olympic" to be tagged on the final release (if you write 'T', you won't be tagged)


    The full part count is 4414 but a lower detail mobile friendly version is also in the works so don't worry about this part count.


    Some of the features:
    - High level of detail
    - Detailed, Functional, VR Friendly bridge (also works with mouse inputs)
    - Realistic propellers
    - Realistic Rudder based turning
    - Waving flags
    - Smooth curved hull
    - Windows illuminate at night

  • USS Beast Pre 1.8 (1:1 Scale Replica) 3.5 years ago

    @Kitcapi It's not always the part count that matters. This build has scaled up parts with enabled drag calculation (something I didn't know how to disable back when I built this but do disable it on my newer builds) which does affect performance a lot, regardless of part count. With enough scaling and drag, even a 2 part build could crash anyone's game (speaking from experience)

  • USS Beast Pre 1.8 (1:1 Scale Replica) 3.5 years ago

    @Kitcapi Because it's a large build and you probably have a low-end device that can't handle it

  • Musclecar teaser 3.5 years ago

    T

  • Share Your Old or Under-Appreciated Builds Here 3.5 years ago

    Hmm, maybe my first battleship replica, the SMS Saint Stephen. It's very outdated by my- and by the game's overall current standards (for example it still uses boom25s for cannons because there was no cannon part back then) and I'll probably rebuild it at some point, but I still think it turned out quite well considering my skill level at the time and I expected it to get a little bit more attention

    +3
  • Spitfire MK VB "Spuckfeuer" 3.5 years ago

    @xNotDumb Because it's still a british made aircraft, just captured by the germans

    +1
  • MY ROFLCOPTER 3.5 years ago

    So what exactly did you change compared to the original?

  • Uhh.... Okay? 3.5 years ago

    What?

  • Jundrorian 3.5 years ago

    @AndrewGarrison This is the way

    +2
  • We Need Albums/Folders! 3.5 years ago

    Oh my god yes! I'd love this!

    +1
  • All hope... is lost. 3.5 years ago

    @WarHawk95 iirc, they expressed their wish to restore it, tho they said they will do it at Russia's expense, which I doubt the Russians will agree to pay, but let's wait and see how the war turns out first. If the Russians refuse to pay (which I see a high chance to happen) I can still see a chance for a crowd funding option. I'm pretty sure there are many, many airplane enthusiasts around the world who would be willing to pay some amount for this historic aircraft to be restored. Even if just a fraction of the cost is financed this way, that would still help and the rest could be paid by the Antonov company with some governmental support, and maybe with some other international help. But I may be a bit too optimistic. Still, I don't think all hope is lost, as they say "Hope dies last"

    +8
  • All hope... is lost. 3.5 years ago

    The wings and the rear end seem to be in a repairable condition (maybe the engines too). Combined with the second, unfinished airframe, I see a chance for it to be rebuilt, so maybe not all hope is lost

    +8
  • USS Arizona (BB-39) (Remastered) 3.6 years ago

    @happybee @Bismarcksurvivor100 Unfortunately, I'm not that good with FT to make an auto aim system, but I don't think it's a problem because in my opinion, trying to hit the enemies yourself adds to the immersion.

  • We have lost a fat boi... 3.6 years ago

    UPDATE:
    Dmytro Antonov, a Captain of Antonov Airlines and a pilot of the AN-225 reported that the Mriya is safe and has not been damaged

  • F for chonk boi 3.6 years ago

    UPDATE:
    Dmytro Antonov, a Captain of Antonov Airlines and a pilot of the AN-225 reported that the Mriya is safe and has not been damaged

    +1
  • PWE Teaser - RMS Titanic 3.6 years ago

    @PotatoMan42 Just look around in my uploads, it has been released for more than half a year already

  • BM Updates 3.6 years ago

    @Atoka220 Oh, sajnálom :(
    Remélem mihamarabb rendbe jönnek körülötted dolgok. Pár éve nekem is volt depresszióm és hasonló cipőben jártam, szerencsére azóta már kilábaltam belőle, de tudom, hogy nem könnyű. Ha tudsz és úgy érzed segíthet, esetleg próbálj meg keresni egy pszichológust, velem csodákat tett, talán neked is segíthet.
    És ha esetleg szeretnél beszélni valakivel, engem discordon bármikor megtalálsz, szívesen meghallgatlak és ha tudok, megpróbálok tanácsot is adni. :)
    Ja és pacsi, én is idén leszek 23 csak én szeptemberben.

  • BM Updates 3.6 years ago

    @Atoka220 Régebbi verzióban valszeg 4000 körül lenne már vagy még több is ha ugyanilyen részletesre akartam volna, de a legutóbbi update-nek hála egy csomó helyen tudok spórolni a Label darabbal, meg a fuselage cutting-al. Az ablakok pl mind Label-ek, és így szinte végtelen mennyiségű ablakot tudok megcsinálni mindössze egy darabbal. Vagy pl a szellőző rácsokat is így oldottam meg. A fuselage cutting-al meg egyszerre tudok mind pl két oldalt korlátokat csinálni így ami eddig két darab lenne, az most csak egy. De még van egy rakás dolog ahol így kreatívan tudtam darabokat spórolni.
    Te amúgy dolgozol mostanában valami jón vagy nincs rá időd/kedved?

  • BM Updates 3.6 years ago

    @Atoka220 Around, ~2400 at the moment, I expect the full version to be somewhere over 3000 when finished, but I'm planning to do a mobile friendly version as I promised in my BMS announcement post.
    Amúgy miért is írunk angolul? xd

  • Long March 3.6 years ago

    401

    +2
  • BM Requests [TEMPORARILY CLOSED] 3.6 years ago

    @Samflugzeugpanzer Why did you write that in half German?? Like, it serves 0 purpose in this context. If you were to write something like "PanzerKampfWagen VI. Tiger" or something, that'd be understandable because the 'PzKpfw' was one of the official vehicle designations of Germany in WWII... but translating "WWII" and "Battleship" into German makes no sense here.
    Also I recommend you to check out my Updates page, where you can find my current list of plans, Bismarck being one of them although not in a WWII configuration (there are literally dozens of Bismarcks on the website, I want to build something more unique) but in a fictional 1980s configuration (based on the Iowa-class' 1980s refit)

  • M4A3 Sherman Firefly 3.7 years ago

    @CRATE52PART2 The US never used the Firefly. It was a British modification of the Sherman (with the British 17 pounder gun) and was used mainly by the British. The Yanks created their own tank hunter variants of the Sherman (with the long barrel 76 mm gun variants) for the same purpose as the Firefly. So leaving the stars on it is inaccurate

    +1
  • M4A3 Sherman Firefly 3.7 years ago

    Awesome!
    Ont thing tho: you forgot to remove the white star (which is the US army insignia) from the sides and the top of the engine bay

    +1
  • Normandy 3.7 years ago

    @MisterT Could you add some air and water spawn points (I know custom spawn points can be created but some default spawn points would be better) that are coming from the direction of the allied fleet? For those who want to simulate coming with aircraft to destroy the beach defenses and also to spawn in with ships and fire at the beach as part of the fleet

    +2
  • yes 3.7 years ago

    Igen

  • Arm tracking test 3.7 years ago

    Amazing!
    Can't wait for VR Mecha Suits

    +10
  • BM Requests [TEMPORARILY CLOSED] 3.7 years ago

    @IrlTransportatioN ohh, really? well in that case, the USS Oklahoma you requested back then is ready, I'm still working on the mobile friendly version but it should be released soon

  • BM Requests [TEMPORARILY CLOSED] 3.7 years ago

    @Samflugzeugpanzer I'm sorry but I'm not interested in building a bison, I don't really like it's look, sorry

  • [PINNED] Useful Links 3.7 years ago

    @SupremeDorian you should add V's post about the rules of curation

  • BM Requests [TEMPORARILY CLOSED] 3.7 years ago

    @IrlTransportatioN Thanks! I'm happy to hear that! :)

  • BM Requests [TEMPORARILY CLOSED] 3.7 years ago

    @IrlTransportatioN I've been thinking about building an airship for a while now but building an airship is actually not that easy so I'd need to do some consultation with someone who is good at it. If I'm gonna build one, it's not gonna be a replica tho, but rather something fictional where I can go wild.
    Thanks for the recommendation tho, I'll add "Airship" to the Approved (later) category

  • Snek Game 3.7 years ago

    Thus, we are one step closer to SP in SP. We'll get there one day

    +4
  • Messerschmitt is my milestone 3.7 years ago

    Oooh I love this!

    +1
  • BM Requests [TEMPORARILY CLOSED] 3.8 years ago

    @Maestro1527 I have to refuse that one, I'm not into aircraft carriers too much. Thanks for the recommendation though.

  • Update v1.12.116 beta is live 3.8 years ago

    @MRpingouin part count isn't always the reason for lag. A 400 part build can lag if it's large enough and has a lot of drag, meanwhile, a 1500 part build can still run well if it's perfectly de-dragged and is not too big

  • BM Requests [TEMPORARILY CLOSED] 3.8 years ago

    @Maestro1527 hmmm, I might but not any soon, my favourite ships of the ww1 US super-dreadnoughts are the Nevada and Pennsylvania class, both of which I've already built in instance of (USS Oklahoma and USS Arizona respectively) and now I want to work on different ships other than ww1/interwar US BBs. But I do want to try building a cage masted ship so I'll put this one on the accepted (later) list, thanks for the recommendation!

    +1