Nope, I try very hard to not read anything. In fact, I have a chrome extension that replaces all words in all web pages with cat pictures. Unless the word is cat....then it's replaced with a picture of a tangerine. That way I know where all the cats are. I'm not saying it's a good system.
This is a great time to remind everyone if you have some ideas make sure you use the User Voice site and upvote your favorite ideas! If you don't see your favorite idea there, then add it! Be sure to only add a single idea at a time. Don't cram a bunch of ideas into a single post.
@Joco80 @Benkelmans It actually never was featured. I just ran across it again and was surprised to see it wasn't featured. Maybe another variation was?
@EarthwormJim Thanks! Okay, the freeze bug is what happens when the first plane to arrive at the final ring has missed one more rings. It hangs there until the other plane either wins, or cannot possibly win. For instance, in this case, the Indi Go 232 hit the final ring at 43 seconds, but missed a ring so it was waiting until 43+15=58 seconds. The Devil 300R crossed the finish line before that, so it won.
The ACN sparklight crash, the stream may have stuttered, but it's easier to see what happened in the video I just uploaded. It appears the sparklight was just the victim of the AI, and not a lag spike. This also looks to be the case with the Black Mamba. The AI took them both. The AI works in mysterious ways.
@EarthwormJim Thanks for keeping an eye on things today. I wasn't able to watch the stream at all today. If you want, please give me links to any matches where you saw the game or stream glitch and I will investigate this week.
@EarthwormJim It would be nice if I could get some method for you guys to validate your airplanes before submitting, but I just haven't had time to work on such a thing. The mass scale is not allowed, make sure you read the XML Modding section of the Tournament Guide.
@TheNightmare811 Has weapons. Mass scale did not pass validation: 0.25 Mass scale did not pass validation: 1E-11 Mass scale did not pass validation: 1E-11 Part scale did not pass validation: (0.8, 0.8, 1.0) Mass scale did not pass validation: 1E-11 Mass scale did not pass validation: 0.05 Modded Propeller Max RPM. Mass scale did not pass validation: 0.05 Modded Propeller Max RPM. Mass scale did not pass validation: 0.05 Modded Propeller Max RPM.
@Multidimensional Part scale did not pass validation: (0.2, 0.2, 0.2) Mass scale did not pass validation: 0.5 Part scale did not pass validation: (0.8, 0.8, 0.8) Part scale did not pass validation: (0.8, 0.8, 0.8)
@EarthwormJim Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34
It's an interesting idea. I'd have to do more research on how stealth airplanes are designed, because I've never studied this topic. It could be a fun game mechanic, and add a lot of replay value to the combat missions.
@ddweck32 Love that movie. Unfortunately there's no way to re-run the last few rounds. Also, I have more unfortunate news, EUCL3D closed down, so we can't do 3D prints anymore :(
@ddweck32 Thanks for letting me know. That definitely looks like a bug and you should have won. Your plane was going so fast it blew right through the ring before the game could register you had entered the ring's collider. I had fixed this bug on all other rings, but I forgot to include this fix on the finish ring. I'm sorry about that, there's nothing I can do about it now, but it shouldn't be an issue in the future.
@Alienbeef0421 I just checked the code. It does validate min/max values on input controllers. Sorry if I crushed your hopes and dreams ;) It's been a long time since I wrote that code!
I'm sorry for the late start. I had some technical difficulties with the router. Had to bypass the wifi and stretch a 30 foot cat5 cable across the office. It looks nice.
@Alienbeef0421 I stand corrected. Thank you for showing me the clear evidence. You are correct that the VTOL nozzle does have a default scale of 0.5, 0.5, 0.5. Now the unfortunate thing is that you can't set the scale to 0.5, 0.5, 0.5 with Fine Tuner, because the validation code checks for anything that's not 1,1,1. This means you have two options to fix VTOL nozzles. Just remove the ones on your plane and add some new, stock ones. Or you can edit the XML of your plane and just remove the scale="0.5,0.5,0.5" XML attribute from the VTOL nozzles. Removing the scale will make the part use its default scale, which as you pointed out, is 0.5, 0.5, 0.5 in the case of the VTOL nozzle. It looks like the VTOL nozzle is the only part that doesn't have a default scale of 1,1,1.
@Awesomeplanes That's interesting. I imagine that when that part when x-ray that if you left the designer and came back in that it would be solid, is that not true?
Nope, I try very hard to not read anything. In fact, I have a chrome extension that replaces all words in all web pages with cat pictures. Unless the word is cat....then it's replaced with a picture of a tangerine. That way I know where all the cats are. I'm not saying it's a good system.
@WNP78 The force is strong with you. Just wait for SR2...it's going to have far better mod support than SP.
@Swiftsure yep, it looks like you don't need to pay for it if you're testing on iOS using Test Flight.
@Ctracerx2 It doesn't feel right for Steam, so probably not going to make it to PC, unless we can find a more suitable platform for it.
@SazonAir We will need to start being a little more open with our dev plans soon, and we will let you guys know what's cooking.
@bspboy No, if you buy it now during beta, then you won't have to buy it again at launch.
Nice work!
@Smasher that should be fine.
@Mox that's exactly right....it was fun to work on a game that actually is 'simple' for once :)
@destroyerP @Noahater435 @jamesPLANESii @RailfanEthan I'm going to do an iOS beta too. I just inserted the signup link in the post.
@tylerdeveneuxmusic @gogoboy55 yep, just contact me using the Contact link at the bottom of the page and we can work it out.
@RyneKuczy It is unfortunate that iOS can't run mods. Maybe someday we can find a better solution that will work for all players.
@WNP78 you web hacker! Thanks for the upvote :)
This is a great time to remind everyone if you have some ideas make sure you use the User Voice site and upvote your favorite ideas! If you don't see your favorite idea there, then add it! Be sure to only add a single idea at a time. Don't cram a bunch of ideas into a single post.
Congrats on reaching 100 followers!
@Joco80 @Benkelmans It actually never was featured. I just ran across it again and was surprised to see it wasn't featured. Maybe another variation was?
@EarthwormJim Thanks! Okay, the freeze bug is what happens when the first plane to arrive at the final ring has missed one more rings. It hangs there until the other plane either wins, or cannot possibly win. For instance, in this case, the Indi Go 232 hit the final ring at 43 seconds, but missed a ring so it was waiting until 43+15=58 seconds. The Devil 300R crossed the finish line before that, so it won.
The ACN sparklight crash, the stream may have stuttered, but it's easier to see what happened in the video I just uploaded. It appears the sparklight was just the victim of the AI, and not a lag spike. This also looks to be the case with the Black Mamba. The AI took them both. The AI works in mysterious ways.
@EarthwormJim Thanks for keeping an eye on things today. I wasn't able to watch the stream at all today. If you want, please give me links to any matches where you saw the game or stream glitch and I will investigate this week.
You beat me in the tournament! Congrats!
@Tully2001 yep! fixed it. thanks!
I just ran another validation check. No news is good news.
I'm sorry to hear the game's not working. I would suggest forcing the game to run in D3D 9. You can find instructions here.
@EarthwormJim It would be nice if I could get some method for you guys to validate your airplanes before submitting, but I just haven't had time to work on such a thing. The mass scale is not allowed, make sure you read the XML Modding section of the Tournament Guide.
I really need to automate this process :)
@TheNightmare811 Has weapons. Mass scale did not pass validation: 0.25 Mass scale did not pass validation: 1E-11 Mass scale did not pass validation: 1E-11 Part scale did not pass validation: (0.8, 0.8, 1.0) Mass scale did not pass validation: 1E-11 Mass scale did not pass validation: 0.05 Modded Propeller Max RPM. Mass scale did not pass validation: 0.05 Modded Propeller Max RPM. Mass scale did not pass validation: 0.05 Modded Propeller Max RPM.
@Multidimensional Part scale did not pass validation: (0.2, 0.2, 0.2) Mass scale did not pass validation: 0.5 Part scale did not pass validation: (0.8, 0.8, 0.8) Part scale did not pass validation: (0.8, 0.8, 0.8)
@EarthwormJim Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34 Mass scale did not pass validation: 0.34
@CALVIN232 Part scale did not pass validation: (0.3, 0.3, 0.3)
@PaderiegeZ Part scale did not pass validation: (0.1, 0.1, 0.1)
Just validated all airplanes. No news is good news.
It's an interesting idea. I'd have to do more research on how stealth airplanes are designed, because I've never studied this topic. It could be a fun game mechanic, and add a lot of replay value to the combat missions.
I agree. I just added it. Thanks for the suggestion.
@Multidimensional Sorry, unfortunately I can't. You'll just have to wait it out.
@TheLatentImage Thanks for letting me know.
@ddweck32 Love that movie. Unfortunately there's no way to re-run the last few rounds. Also, I have more unfortunate news, EUCL3D closed down, so we can't do 3D prints anymore :(
@CoBros2 Your plane loaded correctly. I just finished uploading the first part of this tournament so you should be able to see your race now.
Great airplane. I apologize that my bug killed your chances of winning the tournament :(
@ddweck32 Thanks for letting me know. That definitely looks like a bug and you should have won. Your plane was going so fast it blew right through the ring before the game could register you had entered the ring's collider. I had fixed this bug on all other rings, but I forgot to include this fix on the finish ring. I'm sorry about that, there's nothing I can do about it now, but it shouldn't be an issue in the future.
Ya we should probably update that...
@Alienbeef0421 I just checked the code. It does validate min/max values on input controllers. Sorry if I crushed your hopes and dreams ;) It's been a long time since I wrote that code!
@Alienbeef0421 I'm not sure without looking at the code, but I don't think so. What did you have in mind?
@hopotumon settle down there, your comments are getting a little spammy.
You have a lot of mods installed, do you see this happen when mods are disabled?
You beat me! Have an upvote.
@t8erh8er yep, and to reduce memory usage.
I'm sorry for the late start. I had some technical difficulties with the router. Had to bypass the wifi and stretch a 30 foot cat5 cable across the office. It looks nice.
@JoddyFubuki788 okay I fixed it
@helilover03 nope, that's a first!
@Alienbeef0421 I stand corrected. Thank you for showing me the clear evidence. You are correct that the VTOL nozzle does have a default scale of 0.5, 0.5, 0.5. Now the unfortunate thing is that you can't set the scale to 0.5, 0.5, 0.5 with Fine Tuner, because the validation code checks for anything that's not 1,1,1. This means you have two options to fix VTOL nozzles. Just remove the ones on your plane and add some new, stock ones. Or you can edit the XML of your plane and just remove the scale="0.5,0.5,0.5" XML attribute from the VTOL nozzles. Removing the scale will make the part use its default scale, which as you pointed out, is 0.5, 0.5, 0.5 in the case of the VTOL nozzle. It looks like the VTOL nozzle is the only part that doesn't have a default scale of 1,1,1.
@Awesomeplanes That's interesting. I imagine that when that part when x-ray that if you left the designer and came back in that it would be solid, is that not true?