1,182 An2k Comments

  • articulated Ragdoll ..parachute test AG1launch AG2chuteanddelaydeploy (An2k) 1.3 years ago

    @IceCraftGaming yeah pls do improve it..was planning to but not having the time nor the passion

    +1
  • Free to use FT car steering aid coming up! (and how to use it) [TEASER] 1.6 years ago

    is it like ackermann / anti-ackermann... on steering FT?

  • funky trees request - for turrets 1.7 years ago

    @CaptFoxworth19 wow sorry for the late reply been on a hiatus
    On both questions yep saw some but sorry im rusty to FT codes surely theres more better samples espescially on new updates

    Btw I have here forgotten project u can play around with its shit but kinda okey tell me ur input on it >>>LinkOldTurretTest<<<

    +1
  • Weapons Pack Part 2 World Ending Edition 2.6 years ago

    I assume all these are FREE to USE?

    +5
  • Farm and Town 2.6 years ago

    Yaaasssss ..this is beautiful ... perfect screenshot map for ww2 type planes

  • What the best suspension system you like? 2.6 years ago

    I havent created what i planned for a long time..since no heim/ball joint,for now.. only possible adding 3-joint rotator on the floppy end of the each suspension arm adding more parts...waiting on next update..maybe i will try making a triangulated 4-link for the rear (IRS)and maybe a multilink on front (IFS)but a simple double wishbone is acceptable also.

  • Custom screenshots on your SP post. 2.6 years ago

    Regrading craft description..Hoping you can also make a video on how to make that moving .gif to demo functions on decription of craft when submitting. Like the procedure ..what apps that can be used...and how to place it on description.

    +5
  • SPVR Update - Control Base 2.6 years ago

    If that custom setting can be made to be free-spin/floppy and individual rotation of each 3 axis can be limited it be perfect for complex suspensions with heim/ball joints like multilink and triangulated 4-link. Or Even make smooth working driveshaft.( thu its a shame we cant make a car engine rotate a fusalage).


    Im kinda glad I delayed working on update for my articulated dummy so i can use this for its floppy shoulder,neck & spine, hips and femur. And I can also see This part will make mecha builds easier with less parts.


    Ohhh if this part be also made to be both floppy and via funky tree ..activate to go back to default position and stiffen to lock position. .... it be even more awesome.

    +3
  • SPVR Update - Control Base 2.6 years ago

    Ohhh PLS pls tell me that yoke and custom control preset is like a free spin balljoint.

    +12
  • Literally Infinite Fuel 2.6 years ago

    @EverettStormy thanks for sharing.. I`ll give you credit anyways if i use it

  • Literally Infinite Fuel 2.6 years ago

    ????!!! This is GREAT for those who wants infinite fuel but hates seeing those gazillions gallons on build menu..just states "infinityGAL" on build menu ..but 0% fuel on ingame U.I. the ony part that bugs me but only a bit ..even forgettable. This is usefull


    QUESTIONS.
    1.Is this free to use?
    2. Does this effect weight of craft?
    3. Any unwanted bugs this fuel setup can produce?


    Anyways ..Tested it with the most gas gazzling engine that big jet engine blasto BFE300 at full throttle..had a cig finished and returned and still going.

  • F-AWC concept rig 2.6 years ago

    I hope on next update they make it possible to shut engine sound on certain engines and only enable one as the main engine sound source. Hehe The FT you used on engines is very hard for my puny mind to understand wished i can unterstand more of the code.


    Anyways does this car have Ackermann or Anti-Ackermann steering? Forgot what side steers more inside/outside wheels to get ackermann

    +1
  • Funky Trees! 2.7 years ago

    @Liito at last!.. THANK YOU very much I will give you credit for the code on the craft description during submission...this is awesome ..It worked perfectly..code worked even if i edited it to activate in 3 secs.

    +1
  • Alt Technique for Glowing Glass OBSOLETE 2.7 years ago

    Ohh this is nice..probably some chould utilize this technique for making turnsignals.

    +2
  • anti-gravity engine and B system 3th 2.7 years ago

    Oh ..seems you forgot to add FUEL?

  • [Teaser] Yeager air show -ish 2.7 years ago

    Nice air shots ..point of view a bit far to see when you did the control surfaces checks...anyways is the F-22 capable of Vertical landing and takeoff? And I did not expect the ending ..hmm could happen in any airshow i guess.

  • Any glass experts pls answer 2.7 years ago

    @FoxDynamicsWeapons oh no kinda a glitch with the glass..2 glass fusalage panels together... panel 1 in the back is set to zero percent opacity making it clear and transparent.. on front is set to 100 percent opacitysolid color non see-through u can see through it depends on which way your looking..works like a one way glass..kinda a usefull glitch. Click the link given and try it out if thats the way u want.

  • Any glass experts pls answer 2.7 years ago

    Im no glass expert but ..check out this..Take a look at the 1st and 2nd picture tabs on this creation ..1st one looking from back of cockpit is clearglass and 2nd looking from frontend is solidcolor maybe you can change the opacity of the 2nd...is that what you were looking for? >>>Clik here for link<<<

  • warp drive: alcubierre propulsion 2.7 years ago

    Ohh this is nice..Have to spawn in mid air before hitting AG2 to stabilize. Was able to Reach 40,000+ mph and decided to stop ..possibly can go even higher?...what the top speed anyways?

    +1
  • Uninstalled game(accidentally) and have a question[answered] 2.7 years ago

    Happened to me as well ...nowadays i tend to make a save/backup of this 2 folders and add OLD before the name [FOLDER]AircraftDesigns [FOLDER]SubAssemblies and the file CloudSettings.xml to save my custom spawnpoints and discoveries. Mods can always be redownloaded.

  • Only Filipinos will Know 2.7 years ago

    Ay nako. ber months na pala.

  • Ninja Ver 2022 2.7 years ago

    I like what u did with the roll must be a gyro?

  • Combat Drone A12-XV45 2.7 years ago

    Hehe... where that "forcefield" you made would fit this build well since this is a futuristic 2032 drone? Probably we will have that technology by then

  • Scout Weka Engine code Demonstration 2.7 years ago

    Dang the FTcode is longer than i imagined and looks like beamng not simple planes

  • How To make thumbnails (Full Process) 2.7 years ago

    Hello dude..BTW..Whats the exact name of the app you used? Google play has many apps named poster maker.


    Do you know how to make moving .gif for descriptions demo functions..if so can you make a vid how to.

    +1
  • Walker 2 2.7 years ago

    Dang I would love to build a walker maybe someday

  • Scout Weka 2.7 years ago

    Would love to try it out but cant with that part count..mostly interested on the engine FT you said..dang this looks like a real car..any chance of a low part count build car that features that FT engine?

  • Funky Trees! 2.7 years ago

    this Request STATUS:(EDIT) answered/solution found
    Provided by Liito---> floor(smooth(Brake*1.15 ,1))


    Guys can you help me..need a FT code to only activate when BRAKE button is held/hold for >= 1.5 seconds. Im building something with a 2 part brake that onepart activate on Brake on >= 0.1 & <= 0.98 brake power and another whenbrake held on 1.5 secs so i wont hit it accidentaly.I Tried on debugger something like Brake >= 0.99 to detect brake is held but i dont no what to put on if brake button is held 1.5 seconds part..idk I tried using something like sum(Brake) ..cant make it work

  • Kiki's Delivery Service Ver1.1 2.7 years ago

    Wat da heck! this is has an amazing PID system..been searching for samples for PIDhover..this has all that i need to study to know how it works. But im afraid my puny brain cant see tru the FT code and understand fully.
    __
    btw i remember this anime..and that cat on her back is so cute.

    +1
  • Hover bike 2.7 years ago

    Nice pod cockpit.. love that dial type throttle ..54 vote .ill make that an odd number.

  • 1 way mirror 2.7 years ago

    Someone may have done this..on it do try to change the non transparent end to shiny..Is this what your lookin for?------->>>>1 way glass<<<

  • I did a thing 2.7 years ago

    "One way" see tru glass Oh nice discovery ...this usefull bug with using 2 glass..surely some will utilize this

  • How to get something to activate after a certain speed is reached 2.7 years ago

    @LieutenantSOT as i remember the first one ive seen did was multiple engines and pistons on each wheels to retract them when not activated ..Impractical and a mess to look at but sorta works.

    +1
  • How to get something to activate after a certain speed is reached 2.7 years ago

    @LieutenantSOT if your going for multiple engines ive remembered(i might be wrong) it was done twice..different approaches..cant remember the names ..one using Activation groups on each engine other one was FT. Ive also tried FT on 1 engine powering 4 wheels 3 speed manual...code i used i came up wth..it too amatuerish using IF-else conditions..kinda works but has issues. Will love to see the answer for a proper auto shifter

    +1
  • How to get something to activate after a certain speed is reached 2.7 years ago

    So u will have multiple wheels as well?..u mentioned multiple engines. Sound like you want an automatic shifter via triggered by speed for a FT variable powered engine. Will like to see a FT code for that as well

    +1
  • Mord Sandblaster RS 2.7 years ago

    Ah.. unique ..double springs on opposite sides on aswing half axle type suspension independent type for both front and back. Love it seeing it bob up and down on bumps. What i find strange u use that suspension also on front that it needs more clearance for movement plus the space for engines which make your front end long...what they call approach angleline from the bottom of front wheels to the front bumper will shorten. BTW Oh i wish SP update finally come with better torque on wheels and proper grippy tires..slow speed crawl mode for cars. So we all can rock crawl..all we can do now is rockbounce with out the grip.

    +1
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    New spaceship/starship ENGINE or new spaceship sounds to existing engine

    still on sounds ..since sound is a huge part of the experience. can we have space engine.
    you can add a new part or possibly modify sound on already existing engine to sound like a unique spaceship.
    >>>similar-ish to sounds on this link<<<
    .
    .

    +5
  • Small Feature Wish List for v1.11 Update 2.7 years ago

    New Laser weapon or add properties to cannonProperties new Projectile style = Laser

    We lack "PewPew" weapon to fit spaceships/starcrafts. Can we have one? or modify an already existing part and make additional properties to cannnon.. on projectile style we already have sphere(cannonball) and slug(tankshell)..you can add projectile styleLaser..possibly with its unique starwar-ish sound. even better if we can choose laser sound type 1,2,3.. >>>similar-ish to these samples on this link<<<
    We can already make it explosive or normal via the cannon ammo type and edit explosion scalar. That Even make it possible to have that laser pointer by editing zero damage and no sound. Hmm lifetime of the laser projectile can also be based on how long the useweapons button is held and the laserbeam stream on a uninterupted line will follow the movement cannon turret like it should. On that the laser sound should also loop as long the button is held.

    +6
  • Mapping Error 2.7 years ago

    Oh nice ..Can you elaborate on (AG2): transistion engine and (AG5): space anchor ..what they do...and also can this craft can to a controlled vertical descend? If so how.

  • Brand new offroad buggy goin' zoom! 2.7 years ago

    Did you made it so it can go up n a 60° incline ? Tag me as well

  • MK2 2.7 years ago

    @Ballsosteel24 ahhh I see... you must have meant when hovering turn-OFF AG1 and then VTOL down slowly for controlled descend

  • Prorotype 55-S 2.7 years ago

    @FlyingPatriot nice ..hoping you'll add way to control AG2 jet-engine power like via TRIM for a controlled descend..for now im turning OFF/On AG2 to descend lower by increments..like it overall.its smooth than other VTOLs ive tried.

  • Prorotype 55-S 2.7 years ago

    1.Need suggestion on how to do Vertical take off then transision to normal flight
    2. Also how to do a Vertical descend to landing?


    Wish we had a way to have 360 force shield and see tru and shoot tru it. BTW your the first to implement this "force Field" thingy. would be great if we have a way to shut the gun sound as well idk if next update we can do that.

  • MK2 2.7 years ago

    Suggestion on how to land this craft? Anyways there's a noise like somethings lose when you go high speed..wonderin where it coming from.


    Overall i like the craft ..unique..but the control is getting use to espescially the 360° roll and the 360° pitch.
    ..........
    Also This must be what its like to ride that broom from harry potter forgot the name

  • Blue Cow w. AP 2.7 years ago

    I always love to see FT code applied use on crafts..thu roll can be too sensitive hard to level ..i can see why u had that auto level

  • The Clutch / Clutch Mode 2.7 years ago

    So far Havent seen any thing like this ..via FT and magnets are no good to completely freeze in place affect a freespinning rotator ...idk if they implement this I even suggested something like this on Small Feature Wish List for v1.11. And it got no likes

    +1
  • Should I upload this BEFORE or AFTER the update? (Teaser sort-of) 2.7 years ago

    Dang over 3000 parts..Do pls. If you publish it do also a suspesion only..engine wheels and fuel the very basic things car needs to function. Barebones type if you will..for some to test it. Been workin on my own version of FTenginecode and got stuck on bugs and would love to experience what you guys come up with and working around the limitation of SP.

  • A self balancing two wheeled (side-by-side) vehicle without the gyroscope part 2.7 years ago

    It does stays Erect...
    Looks very solid..
    Hmm sometimes floppy thu...
    Reminds me of a song..on >>>on this LINK<<<


    jokes aside was hoping it can climb the steep incline on proving grounds..also at first.. thought this was some kind of differential that the opposite rotator spins at a slower rate than the other...looking for a code like that

  • SAG-1 2.7 years ago

    Nice have tested it for distance 0.5 miles = hit..must remind myself thu to activating AG5 to level gun before firing. And nice additional function you can move turret manually adjust a bit even when auto aim is on. BTW what are those ammo on Air to Air are those flak? And is there a way to make autoaim detect vehicles behind you?