@ZeroWithSlashedO yes, game loading can be on the low frames that's why game confuses it for three finger tap as you tap in a low frame state of the game
@IDNSatyaBUKANNova remember to use camera activation variable into a boolean FT so it will activate depending on what camera you're using. You can put those in an IF statement if you know how to make them.
Great creation. 10/10 would play on MP with this. anyway I used the walking FT from your Kotonoha sisters. I will credit you if my walker will be uploaded.
This is kinda rude but i didn't asked to be tagged, its also rude to tag people who didn't even asked to be tagged. Sorry for this message but it is what it is
Your FT scripts in this build is relatively simple and not that resource intensive. Can I use your mechanism for my possible humanoid walker build? I will credit you if my possible build will be uploaded.
@AnderWorks edit the xml and paste the 6 digit code to your plane's xml url
to make it simple, here's your post's code: u1l3rP. Paste it inside quotes on the url of your plane's xml
@MrShenanigans you can play with fuselage cutting and curves to get your desired results on your nose art. Using same size as the nose sections itself and a few nudging and cutting would give you smooth finish for your text. It do take more parts than text blocks but it follows the curve of the nose section
Apparently, there are now 7,000 Alisas
@ZeroWithSlashedO yes, game loading can be on the low frames that's why game confuses it for three finger tap as you tap in a low frame state of the game
@Capsaicin tell that to SP not me
Fibonacci
@CANTEDSXGHT2 it's in cockpit interior parts
@Yourlocalhuman lmao
@UmbrellaCorporation no
@shipfinder568 do you remember attaching something on it? Otherwise it would be probably a bug with FTs on it
@IDNSatyaBUKANNova yeah lol I was having that much notif that's why I didn't saw your comment notif on time lmao
@IDNSatyaBUKANNova sorry, but unfortunately the camera aiming turrets doesn't support parallax and never will be.
@Samflugzeugpanzer i can make one but not anytime soon
@TheWeebREBORN you can't, if you're in mobile. If you want to contact me on discord, then contact me
Alisuchanka#0500
@TheWeebREBORN IA image importer, only works for PC, though
This should come in handy, Thanks!
@IDNSatyaBUKANNova remember to use camera activation variable into a boolean FT so it will activate depending on what camera you're using. You can put those in an IF statement if you know how to make them.
@IDNSatyaBUKANNova both shares same camera variables that's why
@IDNSatyaBUKANNova i can't do that, and also that requires complex FT maths and may consume more resources than ever.
@IDNSatyaBUKANNova i made them, it's variables. Here's the demonstration build for manual camera aiming
Great creation. 10/10 would play on MP with this. anyway I used the walking FT from your Kotonoha sisters. I will credit you if my walker will be uploaded.
@JuanShot2Go fine, well only tag people who asked to be. Anyway your hovercraft looks good.
This is kinda rude but i didn't asked to be tagged, its also rude to tag people who didn't even asked to be tagged. Sorry for this message but it is what it is
Fort'nite battle bus...
Pipino pride
Your FT scripts in this build is relatively simple and not that resource intensive. Can I use your mechanism for my possible humanoid walker build? I will credit you if my possible build will be uploaded.
Nice build, but you could make the wheels matte as tyres are not that glossy.
does eating sharks count?
I experience soft lock when I try to edit or make craft instructions. More info here
Fun fact: Modern warships has this as a weapon in their battle pass
@Samflugzeugpanzer this plane is outdated and doesn't work with the latest version for some reason. This build will be a subject for a revamp soon
Rip
@PssyalperdnaEgg thank you so much!
@Mrherpderp It's all found in my profile page
@Dxii yes, you need to update the game to see the new wheels
@SyntheticL yes, it's kind of a hybrid.
@FRIGGLES I will revamp most of my old build, someday
@Andrewlcasas if you're referring to the picture rendering it's Reshade. It's only for PC though
@Galland Thank you for feedback!
@WinsWings Thank you as well!
@Vincent thank you!
@Shenyimin because it didn't served in Soviet Union. Rather it served the Parovka
@AnderWorks well, you can use text editor such as notepad to edit XML files.
@MeMeBeans yeah, that's an issue of my most custom bombs. sorry bout that
@AnderWorks edit the xml and paste the 6 digit code to your plane's xml
url
to make it simple, here's your post's code:
u1l3rP
. Paste it inside quotes on the url of your plane's xml@AnderWorks I think you can now update the XML on your plane. it's inside the arrow button beside the downloads counter
@Bernkastel @rexzion yes
@LYBHYDRA I am planning to, but it may take a while since I am still not in the mood to build stuffs in SP
@Phoebe that's the neat part, you don't
Russian B-17
@WojakArgento approximately 1km I think
@Samflugzeugpanzer check successors
@MrShenanigans you can play with fuselage cutting and curves to get your desired results on your nose art. Using same size as the nose sections itself and a few nudging and cutting would give you smooth finish for your text. It do take more parts than text blocks but it follows the curve of the nose section