Welcome to SimplePlanes, Zilyboy. You asked for criticism, but you didn’t specify what to criticize, so I’ll give a brief overview of the entire craft, in sections of course. Keep in mind this is all coming from an experienced platinum user, so just take what I say as helpful advice.
The parachute position is a little awkward to use, as the plane immediately faces upwards upon using them. They’re also too small for any effective speed reduction, which kinda defeats the point of the parachute. Increasing the size of the parachutes, and putting them closer to the CoM, or Center Of Mass, definitely helps with stabilizing the aircraft while parachute(s) are deployed.
The fighter’s design is pretty unique looking, but I recommend that you make your own aircraft(s), right from scratch. It’s more reputable, oftentimes more fun, and it’s a great way to express your creativity on the website, and in game of course.
The Gyroscope placed on top of the aircraft is slightly weird, and it’s purpose is never mentioned in the description, if it even has a purpose in the first place. It doesn’t even seem to have much effect on the aircraft either, which is odd, but most likely not your own doing. Unless you’re creating a VTOL aircraft, a helicopter of some sort, or you just want an Activation Group Button that turns on autopilot, rather than using the in-game autopilot, Gyros aren’t typically necessary on a build.
The “Rocket Missiles” as you call them are certainly powerful, but they tend to clip through terrain at high speeds. Again, not your fault. That’s just SimplePlanes being dumb. However, these custom weapons aren’t really the best in terms of craftsmanship; they obviously show some level of work ethic, but they lack in this category as well. There’s a tutorial in the forums under “Useful Links” on how to make custom weapons I believe, along with tons of other very helpful stuff. Or alternatively, you could just use the in-game bombs for something more simple.
That’s all I have to say, other than that, you seem like a user with potential. I take it that you have a basic knowledge on how Overload works, seeing that those engines are not default. Additionally, Overload can be used for countless things in game, and if you master it, you can really create some incredible stuff, just by utilizing the game’s malleable coding.
I remember seeing this one in a documentary! There’s so many of these one-in-a-million encounters that absolutely amaze me, and god damn it if I never get to experience something like it in my life...
Great replica! It’s awesome to see more UAP’s and whatnot being created. I actually just recently remastered my TR-3B, so I may post that in a day or so.
@FabioGalvao5679 I believe the TR-6 is what actually caused the Phoenix Lights incident, the Phoenix Lights incident is most likely the result of the TR-6 being tested, used, or just flown for fun, although fun is a very unlikely case of usage of the TR-6.
@TemporaryBrightness actually, it is entirely necessary. The thing about my work ethic is that if I make something that’s absolutely insane, I give it a shite load of lore and other details in the description to answer any questions people may potentially have about it. I do this so that it achieves a sense of realism to our universe, which adds to the coolness factor in a way, as it makes the entire thing seem that much more plausible. The dream of PyrhPan of course, is not accessible by normal human means, you’d have to find yourself in the multiverse for that. But as of now, SimplePlanes is a great way to immortalize that which we dream of, that which we long for. If you don’t much care for lore, than that’s quite alright, but it’s still appreciable if you took the time to atleast read it, even if just a little bit. I take time out of my day to create these multi-paragraph descriptions, sometimes hours at a time. Of course, it only takes the reader a few minutes to read all of it. To add to that, it all just comes from my head too, so it does take some thinking to get everything the way I want it. With that being said, I imagine you didn’t actually read this far, but if you are, then thanks.
True reflective mirrors aren’t possible in vanilla SP, but you can paint an object white, and set it’s metallic and gloss values to 100% for a nice mirror-esque look.
That looks absolutely gorgeous.
+1@DrexxVolv always has been.
+1Welcome to SimplePlanes, Zilyboy. You asked for criticism, but you didn’t specify what to criticize, so I’ll give a brief overview of the entire craft, in sections of course. Keep in mind this is all coming from an experienced platinum user, so just take what I say as helpful advice.
That’s all I have to say, other than that, you seem like a user with potential. I take it that you have a basic knowledge on how Overload works, seeing that those engines are not default. Additionally, Overload can be used for countless things in game, and if you master it, you can really create some incredible stuff, just by utilizing the game’s malleable coding.
+1@FabioGalvao5679 just a preview
+1Actually really useful, great info!
+1I remember seeing this one in a documentary! There’s so many of these one-in-a-million encounters that absolutely amaze me, and god damn it if I never get to experience something like it in my life...
+1@Clutch oh christ
+1Your tanks always look so damn good, T!
+1Boeing 747 JumboJet Airliner
+1Man, these Gundams just keep getting more and more badass looking!
+1Great replica! It’s awesome to see more UAP’s and whatnot being created. I actually just recently remastered my TR-3B, so I may post that in a day or so.
+1@BryanO5 put a “#” before text. Check the pinned forum on formatting for further information.
+1@ThatOneThiccPlaneStealer you can only tag up to three users, so rexzion, Bmilian, and realSavageMan won’t get a notification for it.
+1This is awesome, I love the contra-rotating prop engine. It’s simple, yet fun and enjoyable to fly!
+1Looks like a U-Boat trying to be an A-400M
+1@masternavseruki that’s really not the intention of the post.
+1I think the most impressive thing about this is how you managed to make 922 parts look like under 200 parts, very smooth looking details!
+1Why did you make a challenge post out of my UFO lmao
+1THIS IS FREAKIN AMAZING, I CAN FINALLY FLY MY OWN STUFF AND HAVE IT ACTUALLY FEEL LIKE IT, LIKE THIS IS ACTUALLY LEGITIMATELY EXCITING
+1Gorgeous looking aircraft, T
+1This is really good for only 76 parts!
+1@Sadboye12
+1@TheSolarFlare
+1@V
@CrimsonOnigiri
@FabioGalvao5679 I believe the TR-6 is what actually caused the Phoenix Lights incident, the Phoenix Lights incident is most likely the result of the TR-6 being tested, used, or just flown for fun, although fun is a very unlikely case of usage of the TR-6.
+1@FabioGalvao5679 here
+1This thing is badass looking
+1I have my doubts about the Haunebu, but it’s certainly a fascinating concept nonetheless
+1@FabioGalvao5679 I can show you the TR-6 video if you want
+1Not currently possible with the game engine of SP, but it would be damn cool.
+1@realSavageMan better yet, set the
+1partCollisionResponse
value to “Disabled” so that they can’t physically take damage from colliding with something!Absolutely beautiful, your build aesthetic is so freakin incredible looking
+1@TemporaryBrightness exactly!
+1Mom found the plane jar
+1@TemporaryBrightness actually, it is entirely necessary. The thing about my work ethic is that if I make something that’s absolutely insane, I give it a shite load of lore and other details in the description to answer any questions people may potentially have about it. I do this so that it achieves a sense of realism to our universe, which adds to the coolness factor in a way, as it makes the entire thing seem that much more plausible. The dream of PyrhPan of course, is not accessible by normal human means, you’d have to find yourself in the multiverse for that. But as of now, SimplePlanes is a great way to immortalize that which we dream of, that which we long for. If you don’t much care for lore, than that’s quite alright, but it’s still appreciable if you took the time to atleast read it, even if just a little bit. I take time out of my day to create these multi-paragraph descriptions, sometimes hours at a time. Of course, it only takes the reader a few minutes to read all of it. To add to that, it all just comes from my head too, so it does take some thinking to get everything the way I want it. With that being said, I imagine you didn’t actually read this far, but if you are, then thanks.
+1What in the goddamn is that song
+1True reflective mirrors aren’t possible in vanilla SP, but you can paint an object white, and set it’s metallic and gloss values to 100% for a nice mirror-esque look.
+1@Sadboye12 ohhh, well I’ll tag you then
+1@Sadboye12 check our collab post. :)
+1@Sadboye12 thanks! Wanna see something even more magnificent?
+1@VolcanicAsh badass!
+1@FabioGalvao5679 sure, just ask when you find yourself in a difficult situation.
+1Underrated
+1@EternalDarkness
+1@Vincent
@Squirrel
Get this kid outta here, send em back to their cage in the basement
The design of the Railgun is beautiful looking, and the overall characteristics are very high performance. Your walkers never fail to amaze!
+1Impressive, but that’s kinda cheating considering you did it only with commands, and no actual shooting down.
+1We can make a trio with JohnnyBoyThePilot, you, and me, since we all seem to like making UFO‘s lol
+1White looks nice
+1@FabioGalvao5679 cool!
+1I love the plow at the front, the red design has a nice intimidation factor to it as well.
+1I don’t care if this was posted 11 months ago, I love how amazing it looks with only 92 parts!
+1