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Almost 100% Accurate Rate of Climb Indicator (Vario)

228k jamesPLANESii  4.3 years ago

It took about 10 hours of intense fiddling with this funky tree, and finally, I got it spot on! Oh my goodnss. Anyway, it was hard because, as you probably know, there's no dirivitaves in funky trees right now, so I had to use a hecc load of trigonometry and algebra to get it right. The equasion is this:

clamp((sin(PitchAngle) + sin(AngleOfAttack * cos((pi / 180) * RollAngle)) + sin(AngleOfSlip * sin((pi / 180) * RollAngle))) * (TAS / 5.08), -2.5, 2.5) 

Currently it's optimised for GA aircraft so it reads a min/max of 2500 ft/min.

Enjoy!

General Characteristics

  • Created On Windows
  • Wingspan 20.4ft (6.2m)
  • Length 17.3ft (5.3m)
  • Height 16.4ft (5.0m)
  • Empty Weight 551lbs (250kg)
  • Loaded Weight 551lbs (250kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 127

Parts

  • Number of Parts 1
  • Control Surfaces 0
  • Performance Cost 57
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    I swear we need a gauge or a funky tree tag for aircraft.
    Edit: Yaaaay! Thanks ED!

    Pinned 4.3 years ago
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    This is THE MOST Important instrument in a Helicopter!!
    Thank you for this!!
    I'm gonna add this to my new heli, I'll tag you in the Description.

    +1 4.2 years ago
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    Yeah but I recommend changing the input to clamp(rate(Altitude / 5.08), -2.5, 2.5) @asteroidbook345

    +1 4.2 years ago
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    Nice! @WNP78

    4.3 years ago
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    Dev WNP78

    @jamesPLANESii It shouldn't be that long, at least for beta.

    +2 4.3 years ago
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    How soon will the rate of change update be coming? Is it worth postponing the release of my 180 so I can convert some of the dials into rate of change and make them more accurate before uploading? Or is it a few months off Rn? @WNP78

    4.3 years ago
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    19.1k klm747klm747

    @jamesPLANESii oops i forgot about mobile players

    4.3 years ago
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    Oh you’re on windows. All the mods still work in 1.9 for you @owenliu

    +1 4.3 years ago
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    No it doesn’t work in 1.8 @owenliu

    4.3 years ago
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    Not on mobile @klm747klm747

    4.3 years ago
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    19.1k klm747klm747

    @owenliu The mods still work in 1.9. All of them.

    4.3 years ago
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    2,557 owenliu

    does this work in version 1.8? I don't want to upgrade my game because I love the mods.

    4.3 years ago
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    28.3k goboygo1

    @WNP78
    HooHooHoo, is that a teaser for a RateOfChange function?

    +1 4.3 years ago
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    Lol I did this bit with radians XD. And yeah lol. How soon? :D @WNP78

    4.3 years ago
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    Dev WNP78

    What are you doing with pi? Trig functions are in degrees. Also, this will be a lot easier soon.

    +1 4.3 years ago
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    28.3k goboygo1

    @JaeBeansS
    The game only counts parts attached to the cockpit.

    +1 4.3 years ago
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    9,428 vcharng

    @jamesPLANESii my script:
    clamp(sin(PitchAngle - -AngleOfAttack * cos(abs(RollAngle))) * GS / 167, -1, 1)
    I think the difference is that my VSI would have homogeneous rotation while yours would be more sensitive on smaller readings. (aside from that I neglected slip angle)
    Perhaps I should adopt your formula too.
    What baffles me is that since the angles are in degrees (instead of rads) there shouldn't be a need for the pi factor....

    +1 4.3 years ago
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    Sure! It’s what it’s made for lol @JaeBeansS

    4.3 years ago
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    What’s your script? @vcharng

    4.3 years ago
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    Yup! Free for all! :D @Dastin

    4.3 years ago
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    15.4k Dastin

    Absolutely love this. I've been working on an rate of climb indicator for a while but couldn't get it to this level of accuracy. Hope you don't mind me borrowing the equation.

    4.3 years ago
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    4,449 Shippy456

    What is funky tree?

    +1 4.3 years ago
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    9,428 vcharng

    weird, I have a metric version and I never used pi....

    4.3 years ago
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    Yo that AOA indicator is super easy to build. However I don’t need one right now, I reckon you could build it ;) @CRJ900Pilot

    4.3 years ago
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    32.3k CRJ900Pilot

    Could you make an angle of attack gauge in this style? The light one is really neat but its too modern for a Vietnam style cockpit

    4.3 years ago
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