Hello.... yet again. Finally I have finished the Object 263, it took many days and many hours to make.
I'll start with the controls because some people find it hard to read them when they are 5 lines down.....
Tracks fix themselves after firing 1 shot
Down to comments
WASD/Pitch&Roll = Drive
Q&E/Yaw = Gun traverse
Vtol = Gun elevation
Activate1 = Unlock gun
Activate2 = Lights
Activate3 = Horn
LangingGear = Recoil spade
FireWeapons = Fire shell
Detail and accurate dimmensions and armor thickness (Health adjusted for angles and thickness)
Powerful 13cm cannon
Reticle capeable of hitting medium sized targets at 2km distance (Requires a keen eye and patience)
Can get ammoracked (aka ammo rekt)
Working recoil spade (recommended that you use it)
Higher function tracks
Rolling roadweheels that stop when you stop driving
Gyroscope gun traverse and elevation (Complete gyro gun)
Gryoscopic gun resets traverse on activation of lock (Disabeling AG1)
Realistic weight of close to 60 000kg
55KM/H Top speed
The Object 263 was supposed to be an SPG based on the Is7 hull, mounted on it would be a 13cm C-70A Gun.
Only a wooden model was created.
Wargaming decided to put this vehicle as a tank destroyer in World of Tanks, this post is a hybrid between the pc and blitz models (majority blitz) with me changing some aspects as I would see fit.
Links to models listed here pc blitz (For blitz you have to download the textures)
Comment any Questions
- Created On Windows
- Wingspan 11.3ft (3.4m)
- Length 33.8ft (10.3m)
- Height 8.6ft (2.6m)
- Empty Weight -47,083lbs (-21,356kg)
- Loaded Weight 130,167lbs (59,043kg)
- Power/Weight Ratio 0.207
- Wing Loading -439,839.3lbs/ft2 (-2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 6053
- Number of Parts 1102
- Control Surfaces 0