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Reaper-EMAV

91.2k Kerbango  7.0 years ago

A big giant thank you to rubbishcraft for designing the Reaper-Electrical Magnet Rifle which is the rifle that the crew of the Reaper-EMAV carry when they go into ground combat.
The Reaper-EMAV handles quite well despite it's angular features.
Throttle up and let the Gyroscope glide you up off of the runway.
If you do not like the way the gyro handles deactivate AG8.
GYRO = Action Group 8.
Afterburner = AG1 + VTOL up.
(During afterburner you must lower trim a tiny amount to maintain level.)
Full afterburner use YAW and Trim, actually use them pretty much anytime you are not wanting to execute extreme maneuvers.
Armed with 14 rocket grenades and a B.A.R.G. (Big Azz Ray Gun).
Use Air-to-Ground to fire both.
Oh, and this baby is nuclear.
A state of the art power generation system that constantly refills your fuel tank with uranium enriched jet fuel.
But hey, that is not all. In harmony with the gyro, the EAMV is able to land on sea and airports with ease.
Have fun and go kill some Grogling scum.
While you are surfing the sight looking for some fun and interesting builds keep me in mind. ;-)

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 45.9ft (14.0m)
  • Length 43.6ft (13.3m)
  • Height 9.0ft (2.8m)
  • Empty Weight N/A
  • Loaded Weight 8,469lbs (3,841kg)

Performance

  • Power/Weight Ratio 10.613
  • Wing Loading 28.5lbs/ft2 (139.2kg/m2)
  • Wing Area 297.0ft2 (27.6m2)
  • Drag Points 7457

Parts

  • Number of Parts 349
  • Control Surfaces 11
  • Performance Cost 1,107