Profile image

Vector II

197k SledDriver  5.4 years ago
1,513 downloads
No Tags


Controls

  • Custom camera 1: Gun camera view
  • AG1: Afterburner
  • AG2: High agility mode
  • FireGuns: Fire plasma cannons

General Characteristics

  • Created On Windows
  • Wingspan 64.0ft (19.5m)
  • Length 109.4ft (33.3m)
  • Height 15.1ft (4.6m)
  • Empty Weight N/A
  • Loaded Weight 217,252lbs (98,544kg)

Performance

  • Power/Weight Ratio 0.93
  • Wing Loading 21.9lbs/ft2 (107.1kg/m2)
  • Wing Area 9,902.8ft2 (920.0m2)
  • Drag Points 57771

Parts

  • Number of Parts 585
  • Control Surfaces 9
  • Performance Cost 1,953
  • Log in to leave a comment
  • Profile image

    Make chrome plane

    5.3 years ago
  • Profile image
    197k SledDriver

    @CenturiVonKikie Thanks. As a matter of fact, I designed this as a hypersonic vehicle, with the black leading edge and underside meant to be a heat shield.

    +1 5.4 years ago
  • Profile image
    20.3k JessaLeih

    Reminds me of that hypersonic glider NASA tested a while back. I really like the scheme.

    5.4 years ago
  • Profile image

    Np comrade! @SledDriver

    5.4 years ago
  • Profile image
    197k SledDriver

    Thanks, @Strikefighter04

    +1 5.4 years ago
  • Profile image

    Sweet!

    5.4 years ago
  • Profile image
    197k SledDriver

    @Dimonchick That's the first time someone's thanked me for a build, I appreciate it.

    5.4 years ago
  • Profile image

    Thank you! It is very fast and cool!

    5.4 years ago
  • Profile image
    197k SledDriver

    @Z3RO Thanks. Yeah, the game could be so much better, but the pace of development is almost nonexistent. Meanwhile other games are coming along and executing at a whole other level.

    5.4 years ago
  • Profile image
    25.7k Z3RO

    seems like me and tessemi are not the only ones that think the game could be improved im many ways, took the time to read comments while my super quick internet (the lies) downloaded the craft. been missing a lot of your late builds, but still they have the same great feeling. well done man

    5.4 years ago
  • Profile image
    197k SledDriver

    @Spectre2520 As @Stingray explains, you can't have mods on iOS because of Apple's security policy. As for the rotations, the UI has a lot of deficiencies. For instance:

    • no keyboard shortcut for the part transform tool, and two clicks to open it instead of a single click.
    • a lack of keyboard shortcuts for commonly-used commands in general.
    • no way to select a group of parts.
    • no way to create a brush with selected properties (for instance, materials, cornerTypes, massScale) and apply those properties to a bunch of parts with the brush.
    • no built-in X-ray mode, and no way to see wing types, orientation (i.e. whether a wing is inverted or not), massScales, fuelPercentages, or parts that aren't connected to anything.
    • every time you alt-tab from the game to Windows or back, there is a delay while the game recalculates something, even though the build hasn't changed.
    • if you connect one block to another, then move the connected block someplace else, the connection point is still "occupied" and you can't connect another block at the same place.

    And the list goes on...

    +1 5.4 years ago
  • Profile image
    50.3k Stingray

    Bluntly: the AppleStore has Apps acceptance standards that disallow some of the modding preferred by prolific Simpleplanes builders. Specifically, no run-time code modifications are alowed on AppleStore products, to begin with, and there are other limitations. All programming improvements are released on PC Win-10 and higher platforms. The rest of us, Google OS tablets and iOS tablets, use older Jundroo releases. I could suggest that Jundroo think outside of that particular"build-release- build" process, but, I will not since Jundroo has such a small staff. @Spectre2520

    5.4 years ago
  • Profile image
    6,169 Spectre2520

    @SledDriver @Stingray I just want mods to be available on iOS, because I’m not likely to be able to get SP on PC and one last thing is the rotations. I have a problem that when I set rotation sensitivity to 25% and rotate something. The rotation is not 45 degree, it’s whether 45.46 or 44.96

    5.4 years ago
  • Profile image
    50.3k Stingray

    @Spectre2520 @Sledriver Sometimes I've submitted bug reports, as beta tester. I've got just a small view world view, per Jundroo standards, in the huge commercial market. Need help with the big world view, open to interpretation.

    5.4 years ago
  • Profile image
    197k SledDriver

    @Spectre2520 My suggestions are radical and extensive and would take some effort to explain, and I'd only want to do that if I had some assurance they'd have some effect. In general, they center around massively improving the building experience with more powerful building tools, completely overhauling the behaviour of mechanical parts, improving performance, and adding more things to do in the sandbox.

    5.4 years ago
  • Profile image
    6,169 Spectre2520

    Seems like everyone is hoping for a next huge update including me
    What’s are your suggestions? @SledDriver @Stingray

    5.4 years ago
  • Profile image
    197k SledDriver

    @Stingray Of course.

    5.4 years ago
  • Profile image
    50.3k Stingray

    Would you be willing to chat with the sw devs directly, so you can refine seed concepts? @SledDriver

    5.4 years ago
  • Profile image
    197k SledDriver

    @Stingray I'm not a wishful thinker in any circumstances... wistful thinker, perhaps. But the least one can do is plant seeds of ideas here and there, with any luck a few of them will take root. This game could be huge if the developers took it in the right direction.

    5.4 years ago
  • Profile image
    50.3k Stingray

    I never pegged you as a wishful thinker re Jundroo updates. Agree, since I’ve received similar wishful comments from some SP “Silver” builders over the last 3 years. @SledDriver

    5.4 years ago
  • Profile image
    197k SledDriver

    Thanks, @Stingray. Yeah, the weapons are pretty much standard at this point. I hope the developers create more possibilities with the next update.

    5.4 years ago
  • Profile image
    197k SledDriver

    Thanks, @Spectre2520

    5.4 years ago
  • Profile image
    50.3k Stingray

    Tested via Mac desktop fyi.

    5.4 years ago
  • Profile image
    50.3k Stingray

    You have accurately lined up where your cannon Hits Jundroo Game targets with the custom tiny reticle dot. Of course, this is not your first. Still, I like this method SimplePlanes weapons engagement.

    5.4 years ago
  • Profile image
    6,169 Spectre2520

    I can’t say that your planes look great, because all of them are @SledDriver

    5.4 years ago
  • Log in to see more comments