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(Terrier_Missile_Launcher)

300 Ghost8831  4.2 years ago

Feel free to customize the missile attributes and also direction of use is pretty much easy, just fire missiles and detache. 😅😅

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 13.1ft (4.0m)
  • Length 14.4ft (4.4m)
  • Height 8.3ft (2.5m)
  • Empty Weight 6,261lbs (2,840kg)
  • Loaded Weight 6,261lbs (2,840kg)

Performance

  • Wing Loading 6.8lbs/ft2 (33.2kg/m2)
  • Wing Area 921.0ft2 (85.6m2)
  • Drag Points 3362

Parts

  • Number of Parts 312
  • Control Surfaces 0
  • Performance Cost 779
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  • Profile image
    300 Ghost8831

    @MintLynx thanks a lot for encouraging me to build 😅😅😅 thank you for your support guys😇😇😇

    +1 4.2 years ago
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    69.3k MintLynx

    @Ghost8831 Hope you get a better device soon! Because it seems you have a lotta great things to offer this community!

    +1 4.2 years ago
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    300 Ghost8831

    @MintLynx yup your right, I am not going to denied it, 😅😅😅 you've ruined my camouflage😅😅😅 I may have skills in 3d modeling but high part count is one of my flaws , only PC or high quality mobile phones can run smoothly also I am beginner in the xml's , actually I made up some ships that may rival some great builds around here like the USS Missouri and yamato builds, I've started USS Montana but my device can't handle such a huge part count ending in "pending builds" that need to replace more powerful device to complete it 100% together with gearing class and nanuchka class corvette that reaches up estimate of 2000+ part count minimum so I am stuck on building turrets and weapons that takes up 200+ part count with medium-high quality details 😅😅😅😅😅

    +1 4.2 years ago
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    69.3k MintLynx

    @Ghost8831 A beginner??? You've definitely built a lotta things before making an account here judging by the visual quality.

    +1 4.2 years ago
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    300 Ghost8831

    @MintLynx thanks for that information, I am going to use it in my next builds if custom missiles are needed, also I am just a beginner in building customs 😅😅😅 , but I am willing to learn more ...😊😊😊

    +1 4.2 years ago
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    69.3k MintLynx

    @Ghost8831 A custom missile is typically constructed as shown here. Attach your custom body via the detatcher's back and attach to your craft via the top. Missile should take the detacher and anything attached to it with it as it launched. Making sure only the top of the fuselage is attached of course.

    +1 4.2 years ago
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    2,985 Milanesa

    Wow this is very impressive!

    +1 4.2 years ago
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    300 Ghost8831

    @MintLynx any suggestions on how to detach the missiles properly? Because the missile is still attached in fuselage after firing it. 😅😅

    +1 4.2 years ago
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    69.3k MintLynx

    Very nicely detailed SAM! The functionality is a bit unorthodox though with it being necessary to manually detatch the missiles after 'launching them' but still very nice!

    +1 4.2 years ago
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    300 Ghost8831

    @IDoStuffTho you can, customize it all you want, it is all free to use, 😇😇😇

    +1 4.2 years ago
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    @Ghost8831 Would you want me to change the function and add a horizontal stabilizer, like the Terrier Carriage has?

    +1 4.2 years ago
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    300 Ghost8831

    Terrier missiles are Surface-Air-Missiles(SAM), I forgot to replace the "function" attribute of the missile, well who needs powerful anti air unit when you can destroyer a guided missile destroyer in on shot, well use it in ways that will make you happy 😉😉😉😅😅😅

    +1 4.2 years ago