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Frame for SPVR

108k PlanariaLab  1.8 years ago
8,290 downloads

Byproduct of ArmTrackingTest.

I'm not satisfied with the operation of the arm, but due to multiple circumstances I am releasing it to the public.

Control (for OculusQuest)

  • Right hand stick: Move
  • Left hand stick: Turn
  • A/X button: Jump
    Note that the roles of the left and right sticks are reversed from those of a typical VR game.
    (Because the up and down of the left stick (throttle or VTOL) holds the value)

Please use it with weapons and exteriors.
1
2
3
4
used
sandBag
FN Five-seveN by KarlovyVary
Shooting Range by Scharnhorst

example

Please use it freely at your own risk. No credit needed.

Spotlights

General Characteristics

  • Successors 9 airplane(s) +91 bonus
  • Created On Windows
  • Wingspan 4.0ft (1.2m)
  • Length 1.1ft (0.3m)
  • Height 5.6ft (1.7m)
  • Empty Weight N/A
  • Loaded Weight 122lbs (55kg)

Performance

  • Power/Weight Ratio 22060.256
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 196

Parts

  • Number of Parts 62
  • Control Surfaces 0
  • Performance Cost 657
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  • Profile image

    @Rattlesnake makes sense 🤠

    3 months ago
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    @Gggggggyhhhhhhhjdfdhhdjd okay I'm around three years away from being able to do that

    3 months ago
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    @Rattlesnake Buy Oculus quest then connect to Simpleplanes

    3 months ago
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    3,395 crazyplaness

    Iron man?

    11 months ago
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    How to move arms?

    +3 11 months ago
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    1,144 F1849

    You turned this shit into an FPS?

    1.2 years ago
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    3,395 crazyplaness

    How do you jump

    +4 1.6 years ago
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    6,052 Samfpanzer

    Two words come to mind when I see this pacific rim

    +5 1.6 years ago
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    Aight @Rraptor1012

    +2 1.7 years ago
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    270 Night2007

    This work is really great!
    Just can't walk on a carrier……

    +1 1.7 years ago
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    Someone has to make power armor or something with this.

    +1 1.7 years ago
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    hehehehe this gives me an ifea
    Fully functional Power Armor from fallout or a jeager from Pacific rim with functional insides

    +4 1.7 years ago
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    9,436 Mixx

    @HTTPCREATION1O2 most chilled, I'll get it to work somehow... once I finish updating my mechs using all the 'new' features like cutting and cockpit parts

    +1 1.7 years ago
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    how to get the arms to move on mobile

    +4 1.7 years ago
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    @Mixx i'll just post it as a teaser so that anyone have take a look at it , but i don't really have a lot of free time cause my graduation is close (next week) i'll do my best, well you might be disappointed cause it may be way off from what you expected

    +2 1.7 years ago
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    9,436 Mixx

    @HTTPCREATION1O2 well once you get the arms working, link me, I don't really need the legs, I'll Hava that on a separate system

    +1 1.7 years ago
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    @Mixx the controlls are wierd and the cockpit is also kinda wierd
    and its just a test, but i'm reworking its parts like its legs, arms, chestplate, head , autoaim hand, etc

    +1 1.7 years ago
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    9,436 Mixx

    @HTTPCREATION1O2 could I perhaps play with that?... i mainly want it to make controlling the arms in VR a little easier even thou I don't have a VR set so no way of testing in but hey😅

    +1 1.7 years ago
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    @Mixx i already made somthing for that, but not based on this frame

    +1 1.7 years ago
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    9,436 Mixx

    @HTTPCREATION1O2 yesssssssss, jeager battles

    +1 1.7 years ago
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    9,436 Mixx

    Say now I wanted to... implement this into... let's say... a massive titan, or mech, how difficult would the rerigging be?

    +1 1.8 years ago
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    5,289 GreatHenry

    interesting, how soon devs use it for make something cool, weird, funny & absolutely legal in community

    +2 1.8 years ago
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    it's really cool what people can do with VR, First Gmod VR, then a working frame. real nice.

    +1 1.8 years ago
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    4,144 Lake

    Controls for pc

    +1 1.8 years ago
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    @Mlancer When you grab the arms the buttons don't change camera modes any more

    +1 1.8 years ago
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