This agile fighter jet is one of the best awwam planes out there! It is a superb bomber killer, and a great fighter! It is meant for long range carrier operations. It can also function as an attack plane, because of the rockets and guns. It is fast, agile, tough, and practical. It is very inexpensive, making it easy to mass manufacture. Armed with 8 machine guns, two miniguns, 14 unguided rockets, and 4 air to air missiles, it is a very powerful plane. It is protected by 35 mm of comressed ceramic armor around the cockpit and fuselage. Group one for missiles. I hope you enjoy!
Specifications
General Characteristics
- Created On iOS
- Wingspan 38.5ft (11.8m)
- Length 53.0ft (16.1m)
- Height 8.5ft (2.6m)
- Empty Weight 13,006lbs (5,899kg)
- Loaded Weight 23,556lbs (10,685kg)
Performance
- Power/Weight Ratio 1.144
- Wing Loading 50.4lbs/ft2 (245.9kg/m2)
- Wing Area 467.8ft2 (43.5m2)
- Drag Points 4207
Parts
- Number of Parts 108
- Control Surfaces 6
- Performance Cost 515
@Pilotmario lol I don't have to be near them. I have to be nine miles away or less to get them
@Himynameiswalrus We'd shoot them down long before they could reach them.
@Himynameiswalrus We don't have to pull tight maneuvers. And we also have aircraft comparable to performance to this machine, such as the Hummingbird. Similar speed and maneuverability, but greater war load and better looks.
Still, none of these planes compare to the Flying Walrus of Doom.
@Pilotmario and my fighters could retreat, it can go close to the water, or through a valley. You couldn't pull out of a tight manuver, and you would crash
@Pilotmario what about your bombers? Your bombers are helpless against one of these, even if they are being escorted
@Himynameiswalrus That is true. However, speed often dictates who wins.
Your fighter, while able to dodge attacks well, can only do that. It must fight even if its odds are terrible.
However, our fighters, which are less maneuverable but significantly faster, are able to engage at will and then retreat if the odds don't look good.
Take this for an example. A flight of Bandit F-8C Cobras happen upon a squadron of D-227 Daggers. We can always turn 180 and make a run for it if things go south.
However, in the other case, where a flight of D-227 Daggers happen upon a squadron of Bandit F-8C Cobras, the Daggers are not in any position to retreat. They must stand and fight even if things go completely south and their annihilation is guaranteed if they choose to fight.
Cue Zero versus Corsair. The Zero is the far more maneuverable type, but the Corsair is much faster. Therefore, if the Corsair doesn't like the odds, it can simply turn tail and the Zeros can't do anything about it.
However, if the Zero doesn't like the odds, it cannot do anything about it.
@Pilotmario and I favor performance over speed in my fighters
@Pilotmario I can dodge the attack, lock on a missile, and you'll be dead
While we found it very maneuverable, it is much slower than our types. So our boom and zoom tactics will make mincemeat of this.
@CaesiciusPlanes
a simple multi-role!
@PilotMario
@MemeKingIndustriesAndMegaCorporation