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FW-8 Razorbat

1,120 WrongFlyer  3.8 years ago

For racing model, click here.
SE model


Controls

(I did these first in case you're too lazy to read the rest of the description)

AG1: Brake parachute (use it to slow down before a landing or recover from a spin)

AG2: Activate auto-righting engines (activate this anytime you are flying.)

AG3: Landing lights

AG4: Nav lights

AG5: Arresting hook in case you want to land on a carrier.


Backstory

The first (and hopefully last) flying wing to come out of WrongFlyer Aviation's labs, the FW-8 Razorbat (the 8th design of it's type) uses specialized autocorrecting jets to keep it from sliding to one side or the other, as it has no vertical rudders or fins of any kind. The jets allow for an almost normal flight, which coupled with its high performance and weapons makes the aircraft a formidable fighter.
Sadly, the autocorrecting aspect of the jets limited their power to a modest 550 mph at sea level. That, coupled with its tendency to go into an uncontrolled spin if maximum pitch and roll are used at the same time caused the project to be shelved, but not before one prototype was made. The racing edition did not use autocorrecting jets and instead had a small fin to keep it flying straight, thereby raising its top speed to 620 mph.


Weapons Loadout

The Razorbat has two machine guns for air targets, along with two Dodo lll air-to-air missiles to take out enemy fighters. It also utilizes a pair of recoiless 50 mm cannons for ground targets with explosive shells.


Uncontrollable Spin Recovery

If you have the misfortune of going into a flat spin, here are some tips to get out of it.

WARNING: These steps will only work if you are above 5000 feet (1500 meters)

STEP 1: Cut the throttle.

STEP 2: Deploy parachute. (AG1)

STEP 3: Wait until you are facing straight downward and plane has stopped rocking.

STEP 4: Throttle up

STEP 5: When your airspeed is over 150 mph, (240 kph) deactivate AG1 and pull up hard.


Link to ground attack version


Photos

p1
p2
p3
p4
p5


Thanks to 232287168147825 for the Wuhu Island mod!

Spotlights

General Characteristics

  • Created On Mac
  • Wingspan 38.9ft (11.9m)
  • Length 19.8ft (6.0m)
  • Height 6.5ft (2.0m)
  • Empty Weight 2,431lbs (1,102kg)
  • Loaded Weight 7,839lbs (3,556kg)

Performance

  • Power/Weight Ratio 1.719
  • Wing Loading 14.9lbs/ft2 (72.8kg/m2)
  • Wing Area 526.1ft2 (48.9m2)
  • Drag Points 1145

Parts

  • Number of Parts 167
  • Control Surfaces 4
  • Performance Cost 796
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  • Profile image
    1,120 WrongFlyer

    I just realized that the parachute color was off. SORRY!

    Pinned 3.8 years ago
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    1,120 WrongFlyer

    @STENDEC Yes, I've built a few other versions already with different loadouts such as air-to-ship missiles, but I've got other stuff I'm working on as well. I can link you to one if you want.

    2.5 years ago
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    @WrongFlyer I managed to reduce the torque of brakes to the point that it doesn’t flip over anymore, though this got me thinking, would it be possible to make an FW-9 Razorbat with the tail of the sport edition but with the weapons of the fighter version?

    2.5 years ago
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    1,120 WrongFlyer

    @STENDEC The sport model doesn't include the self-correcting thrusters present on the other model, and it can't land without flipping due to the unadjusted brakes on the tires. I wasn't a very good builder when I made this, and I didn't know how to use FT to fix these problems. If you actually want to fly it for some reason, just lower the braking power on the wheels.

    2.5 years ago
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    @WrongFlyer I wonder why the plane can’t taxi.

    Also, why can’t said plane land properly without flipping?

    I’m referring to the sport edition of the aircraft.

    2.6 years ago
  • Profile image
    3,611 Dathcha

    is no one gonna talk about him rick rolling us with the 3rd picture

    3.3 years ago
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    Wow! You make great builds! But It stalls quite a bit.

    3.8 years ago
  • Profile image
    1,120 WrongFlyer

    @chibikitsune never gonna let you down

    3.8 years ago
  • Profile image
    5,668 chibikitsune

    never gonna give you up

    3.8 years ago
  • Profile image
    1,120 WrongFlyer

    @M7MDRHX Try this and scroll down to the list of inputs. It may take a little tweaking to get it to work, but it really helped me out.

    +1 3.8 years ago
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    Got rick rolled@WrongFlyer

    3.8 years ago
  • Profile image
    1,120 WrongFlyer

    @rexzion Hmm... it’s spelled right... IDK.

    3.8 years ago
  • Profile image
    41.5k rexzion

    I didn't get tagged but you tagged me ??!!?
    !!!?!??!?!

    3.8 years ago
  • Profile image
    1,120 WrongFlyer

    @Diloph Twice?

    3.8 years ago
  • Profile image

    I just got rick rolled

    3.8 years ago
  • Profile image

    Oh, OK, I understand what this was going for... not trying to force this upon you, I just fake it for the sake of practicality.
    @WrongFlyer

    3.8 years ago
  • Profile image
    450 PANZERDOG

    HE RICK ROLLED ME!

    3.8 years ago
  • Profile image
    1,120 WrongFlyer

    @LordGardevoirX My original purpose for this build was to prove that planes could be made without any vertical wings. Adding scaled wings defeats the entire purpose of the design.

    3.8 years ago
  • Profile image
    9,245 UraniumOxide

    @WrongFlyer Very cool!

    3.8 years ago
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    Easy stability Fix: Simply add a structural wing as a rudder, then nudge it into the fuselage so it stays hidden. This will allow it to fly more smoothly and not enter a spinout

    +1 3.8 years ago
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    11.8k senalPelpmiS

    You’re username is great!🤣🤣🤣

    3.8 years ago
  • Profile image
    1,120 WrongFlyer

    @Bob9998 Never gonna give you up...

    3.8 years ago
  • Profile image
    1,511 qwerty132

    @Bob9998 yeah

    3.8 years ago
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    1,511 qwerty132

    Nice screenshots

    +1 3.8 years ago
  • Profile image
    1,120 WrongFlyer

    @Otizzle
    So many tags!

    3.8 years ago
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