Profile image

Working ADMM

14.0k Griffon1  3.5 years ago

Sorry about my recent dormancy. I have pretty much run out of ideas on what to build.

The ADMM (All Directional Multipurpose Missile) is a weapons system exclusive to the CFA-44 Nosferatu. It first appeared in Ace Combat 6, and it also appeared, with the CFA-44, in Ace Combat Assault Horizon, Ace Combat Infinity, and more recently Ace Combat 7.
In game, the ADMM has the unique ability to lock on to 12 different targets, surface or air. This weapon was actually banned for AC6 multiplayer because it was just that OP.

With the background out of the way, I present a fully working ADMM. Given, due to the technical limitations of this game, it cannot lock on to 12 targets at once, it works as well as I can make it.
Each burst is catagorized as a different weapon, so there will be a lot of weapon selections upon looking to fire this. It comes packed with ten bursts of five missiles, for a total of 50 micro missiles. Just hold the fire button and watch the Missiles race toward your victim.
It can be used as a single unit or in pairs, or even trios if your device doesn't explode.
50 missiles is quite obviously a big hit in performance, but low physics on Android, even with a second unit, ran smoothly for me.
Feel free to use this for any CFA-44 builds in the future, or even original planes that use this quite overpowered weapon system
Keep in mind that due to it's weight not all planes can use this weapon

I have a major, high quality build coming up, so watch for that

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 2.5ft (0.8m)
  • Length 8.6ft (2.6m)
  • Height 4.1ft (1.3m)
  • Empty Weight 10,690lbs (4,849kg)
  • Loaded Weight 10,690lbs (4,849kg)

Performance

  • Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 286

Parts

  • Number of Parts 109
  • Control Surfaces 0
  • Performance Cost 592