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Rocket Sled - ICBM - Piloted v1.0

275k SpiritusRaptor  1.9 years ago
13,070 downloads

Designed to hit the carrier from Wright Airport.

Two Stage Version

AG1 set up.
AG2 to start rockets.
AG3 to release the sled after takeoff.
AG4 to eject and chute - eject just before impact.
Camera 1 can be used to keep steering after the pilot has ejected.

Use 'roll' to make minor course corrections.

SR.

General Characteristics

  • Successors 4 airplane(s) +14 bonus
  • Created On Mac
  • Wingspan 11.5ft (3.5m)
  • Length 232.5ft (70.9m)
  • Height 53.6ft (16.3m)
  • Empty Weight 14,475lbs (6,565kg)
  • Loaded Weight 14,475lbs (6,565kg)

Performance

  • Wing Loading 69.0lbs/ft2 (336.7kg/m2)
  • Wing Area 209.9ft2 (19.5m2)
  • Drag Points 43483

Parts

  • Number of Parts 266
  • Control Surfaces 6
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  • Profile image
    315 SEVEN7H

    You can make a Rocket Rollercoaster!LOL

    +1 1.8 years ago
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    @31415, Sorry, I don’t have much experience with missile propulsion,

    +1 1.8 years ago
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    240 31415

    @Minecrafteum I mean the missile to push the craft...........They were dropped............
    When I drop bombs without open the hath,the laser donate the bomb in the hatch..........

    1.9 years ago
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    @31415 wrong, I used the tephra guided bomb, the only use it when the bomb is dropped, not is a piece detached from a plane

    1.9 years ago
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    240 31415

    @chancey21 The anti missile laser will donate the missile betore you get it ......

    1.9 years ago
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    57.5k Chancey21

    This is also good for taking out the ice base on Snowstone

    1.9 years ago
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    18.2k tsampoy

    Awesome for shooting Bomb Blimps. (“Blimps” made from an XML bomb 50)

    1.9 years ago
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    2,358 squideater56

    @dogspit Same here, it keeps blowing up before it even reaches the ramp

    +2 1.9 years ago
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    17.3k dogspit

    Dunno why but takeoff was impossible for me. Maybe it's my peasant phone physics.

    +1 1.9 years ago
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    12.0k sheepsblood

    This is such an awesome build!!!

    1.9 years ago
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    1,531 junglekiIIer

    Amazing!In order to sink carriers it needs 2xBoom 50 instead of one.Due to update 1.7

    1.9 years ago
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    Looks like the rocket at the intro for borderlands the pre-sequel

    1.9 years ago
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    122 Darkpluto

    make a V1 out of this :D

    1.9 years ago
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    57.5k Chancey21

    Yup, I’ve been hard at it as well and I’m so close @SpiritusRaptor

    1.9 years ago
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    @chancey21 Yeah, I've been trying to get a nice smooth roller coaster working, but no success ass yet... getting closer.

    1.9 years ago
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    1,634 Mijmaj

    In all my years in SP you have never failed to amaze me.

    1.9 years ago
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    57.5k Chancey21

    This reminds me of my roller coaster you helped me with a few months ago

    1.9 years ago
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    Woah!

    1.9 years ago
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    1,849 Davisplanez

    this is so cool!

    1.9 years ago
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    @GermanWarMachine
    Two Stage Version

    1.9 years ago
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    6,573 corsair013

    @SpiritusRaptor Thanks!

    1.9 years ago
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    There is a detacher embedded that has the AG number... a bit difficult to locate. I’ll upload a module/rocket a bit later with them exposed @corsair013

    1.9 years ago
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    6,573 corsair013

    How do you make the rockets go off on an activation group?

    1.9 years ago
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    This is so cool! :D

    1.9 years ago
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    7,921 grantflys

    I added a segment to reach the fleet at Krakbloa from Bandit.

    1.9 years ago
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