Profile image

Rocket Sled - ICBM - Piloted v1.0

248k SpiritusRaptor  one year ago
10,723 downloads

Designed to hit the carrier from Wright Airport.

Two Stage Version

AG1 set up.
AG2 to start rockets.
AG3 to release the sled after takeoff.
AG4 to eject and chute - eject just before impact.
Camera 1 can be used to keep steering after the pilot has ejected.

Use 'roll' to make minor course corrections.

SR.

General Characteristics

  • Successors 3 airplane(s) +7 bonus
  • Created On Mac
  • Wingspan 11.5ft (3.5m)
  • Length 232.5ft (70.9m)
  • Height 53.6ft (16.3m)
  • Empty Weight 14,475lbs (6,565kg)
  • Loaded Weight 14,475lbs (6,565kg)

Performance

  • Wing Loading 69.0lbs/ft2 (336.7kg/m2)
  • Wing Area 209.9ft2 (19.5m2)
  • Drag Points 43483

Parts

  • Number of Parts 266
  • Control Surfaces 6
  • Log in to leave a comment
  • Profile image
    315 SEVEN7H

    You can make a Rocket Rollercoaster!LOL

    +1 11 months ago
  • Profile image

    @31415, Sorry, I don’t have much experience with missile propulsion,

    +1 one year ago
  • Profile image
    240 31415

    @Minecrafteum I mean the missile to push the craft...........They were dropped............
    When I drop bombs without open the hath,the laser donate the bomb in the hatch..........

    one year ago
  • Profile image

    @31415 wrong, I used the tephra guided bomb, the only use it when the bomb is dropped, not is a piece detached from a plane

    one year ago
  • Profile image
    240 31415

    @chancey21 The anti missile laser will donate the missile betore you get it ......

    one year ago
  • Profile image
    42.3k Chancey21

    This is also good for taking out the ice base on Snowstone

    one year ago
  • Profile image
    17.5k tsampoy

    Awesome for shooting Bomb Blimps. (“Blimps” made from an XML bomb 50)

    one year ago
  • Profile image
    2,208 squideater56

    @dogspit Same here, it keeps blowing up before it even reaches the ramp

    +2 one year ago
  • Profile image
    17.2k dogspit

    Dunno why but takeoff was impossible for me. Maybe it's my peasant phone physics.

    +1 one year ago
  • Profile image
    10.4k sheepsblood

    This is such an awesome build!!!

    one year ago
  • Profile image
    1,070 junglekiIIer

    Amazing!In order to sink carriers it needs 2xBoom 50 instead of one.Due to update 1.7

    one year ago
  • Profile image

    Looks like the rocket at the intro for borderlands the pre-sequel

    one year ago
  • Profile image
    122 Darkpluto

    make a V1 out of this :D

    one year ago
  • Profile image
    42.3k Chancey21

    Yup, I’ve been hard at it as well and I’m so close @SpiritusRaptor

    one year ago
  • Profile image

    @chancey21 Yeah, I've been trying to get a nice smooth roller coaster working, but no success ass yet... getting closer.

    one year ago
  • Profile image
    1,619 Mijmaj

    In all my years in SP you have never failed to amaze me.

    one year ago
  • Profile image
    42.3k Chancey21

    This reminds me of my roller coaster you helped me with a few months ago

    one year ago
  • Profile image

    Woah!

    one year ago
  • Profile image

    this is so cool!

    one year ago
  • Profile image

    @GermanWarMachine
    Two Stage Version

    one year ago
  • Profile image
    6,416 corsair013

    @SpiritusRaptor Thanks!

    one year ago
  • Profile image

    There is a detacher embedded that has the AG number... a bit difficult to locate. I’ll upload a module/rocket a bit later with them exposed @corsair013

    one year ago
  • Profile image
    6,416 corsair013

    How do you make the rockets go off on an activation group?

    one year ago
  • Profile image

    This is so cool! :D

    one year ago
  • Profile image
    7,741 grantflys

    I added a segment to reach the fleet at Krakbloa from Bandit.

    one year ago
  • Log in to see more comments