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Uss Hydra

19.0k Axartar  4.8 years ago

Welcome Aboard the Uss Hydra

Named hydra after more the more than one head of the boat
Hey this aircraft carrier is designed to be versatile, long lasting and a large amount of storage space.
This Carrier is designed to have Two runways for double aircraft, In addition with a submarine launcher this carrier contains a docking port (Front gap), It contains solar panels & Insta-lock missiles.

Note to use sub I recommend (though not needed) underwater mod

SUB CONTROLS

Act-G1=start engines & Drop submarine.
Throttle=Throttle
Yaw=Yaw
Pitch=Pitch

SUBMARINE WINCH

G1=Detach sub
Vtol=winch
G1=Magnets

CARRIER CONTROLS

Throttle=Throttle
Yaw=Yaw

SOLAR PANELS CONTROL

Panels=Trim

Spotlights

General Characteristics

  • Successors 2 airplane(s)
  • Created On Windows
  • Wingspan 112.9ft (34.4m)
  • Length 208.6ft (63.6m)
  • Height 52.5ft (16.0m)
  • Empty Weight 186,736lbs (84,702kg)
  • Loaded Weight 225,180lbs (102,140kg)

Performance

  • Horse Power/Weight Ratio 0.013
  • Wing Loading 3,803.6lbs/ft2 (18,571.0kg/m2)
  • Wing Area 59.2ft2 (5.5m2)
  • Drag Points 132841

Parts

  • Number of Parts 652
  • Control Surfaces 0
  • Performance Cost 2,031
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  • Profile image
    19.0k Axartar

    Thanks @Mattsimus

    1.8 years ago
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    19.0k Axartar

    Oh huh, I mean sure, I just free handed it, interesting tho@Tenativicius

    1.9 years ago
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    Basically just an Imperial standard carrier, we like our 2 decks.

    +1 1.9 years ago
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    9,303 Tookan

    HAIL HYDRA!!!!!!!

    +2 3.9 years ago
  • Profile image
    19.0k Axartar

    Thanks @avataxel @Feanor

    4.8 years ago
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    19.0k Axartar

    True for some reason (low physical) on my laptop it can’t be destroyed by a wing gun. @Roswell

    4.8 years ago
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    7,256 Roswell

    @Axartar because you shouldn't able to just get one shot by some wing gun or just some ram from the littlest of stuff what I'm talking about is the base value of Health is really to lowe.

    4.8 years ago
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    19.0k Axartar

    @Roswell ok noted. I'm curious, why is this needed, (im being stupid)

    4.8 years ago
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    7,256 Roswell

    Awesome!
    I suggest that you XML edit the health of the ship to like 9E+37 that's the most health you can edited for part in SP right now.

    +1 4.8 years ago
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    24.4k NoGoCars

    Now this post can drink!

    +1 4.8 years ago
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    69.2k MintLynx

    @Axartar You're welcome!

    +1 4.8 years ago
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    19.0k Axartar

    Interesting, I honestly never knew 130000 drag points was a bit much. Thanks @MintLynx

    4.8 years ago
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    69.2k MintLynx

    Oh! Here's a tip for reducing lag, for visual details (such as the white lines on the deck) it's a good idea to (via Overload/xml modding) set 'calculateDrag' to false and 'disableAircraftCollisions' to true. A lot of what taxes a computer/device is collisions and drag calculations as demonstrated here.

    +1 4.8 years ago
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    10.2k SuperSix

    Yep

    +1 4.8 years ago
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    Np! @Axartar

    +2 4.8 years ago
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    19.0k Axartar

    Thanks @Griffinthedragon

    4.8 years ago
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    19.0k Axartar

    Thanks @DPSAircraftManufacturer

    +1 4.8 years ago
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    19.0k Axartar

    Thanks @Strikefighter04 @yoshicraze @SuperSix

    +1 4.8 years ago
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    19.0k Axartar

    Thanks! @VerldVarIII

    4.8 years ago
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    It's Is cool

    +2 4.8 years ago
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    19.0k Axartar

    Nice 👍 @DPSAircraftManufacturer

    +1 4.8 years ago
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    19.0k Axartar

    Thanks @Griffinthedragon

    4.8 years ago
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    19.0k Axartar

    Thanks oh ok @DPSAircraftManufacturer

    +1 4.8 years ago
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    19.0k Axartar

    Yeah not much fuel I was (ironically) only doing short test drives. @DPSAircraftManufacturer

    4.8 years ago
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    19.0k Axartar

    Got it I think, so what do you mean. thanks lol @DPSAircraftManufacturer

    4.8 years ago
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